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The paper develops datasets and methods to assess student participation in real-life collaborative learning environments. In collaborative learning environments, students are organized into small groups where they are free to interact…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Wenjing Shi , Phuong Tran , Sylvia Celedón-Pattichis , Marios S. Pattichis

Pixel-level Video Understanding in the Wild Challenge (PVUW) focus on complex video understanding. In this CVPR 2024 workshop, we add two new tracks, Complex Video Object Segmentation Track based on MOSE dataset and Motion Expression guided…

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

We introduce a new challenge to test the STEM skills of neural models. The problems in the real world often require solutions, combining knowledge from STEM (science, technology, engineering, and math). Unlike existing datasets, our dataset…

Computation and Language · Computer Science 2024-05-24 Jianhao Shen , Ye Yuan , Srbuhi Mirzoyan , Ming Zhang , Chenguang Wang

There are substantial instructional videos on the Internet, which provide us tutorials for completing various tasks. Existing instructional video datasets only focus on specific steps at the video level, lacking experiential guidelines at…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiafeng Liang , Shixin Jiang , Zekun Wang , Haojie Pan , Zerui Chen , Zheng Chu , Ming Liu , Ruiji Fu , Zhongyuan Wang , Bing Qin

We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…

Computation and Language · Computer Science 2021-06-18 Prithviraj Ammanabrolu , Mark O. Riedl

How can an end-user provide feedback if a deployed structured prediction model generates inconsistent output, ignoring the structural complexity of human language? This is an emerging topic with recent progress in synthetic or constrained…

Artificial Intelligence · Computer Science 2021-12-17 Niket Tandon , Aman Madaan , Peter Clark , Keisuke Sakaguchi , Yiming Yang

Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Ruchit Rawal , Khalid Saifullah , Miquel Farré , Ronen Basri , David Jacobs , Gowthami Somepalli , Tom Goldstein

Recently, video text detection, tracking, and recognition in natural scenes are becoming very popular in the computer vision community. However, most existing algorithms and benchmarks focus on common text cases (e.g., normal size, density)…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Weijia Wu , Yuzhong Zhao , Zhuang Li , Jiahong Li , Mike Zheng Shou , Umapada Pal , Dimosthenis Karatzas , Xiang Bai

The First Perception Test challenge was held as a half-day workshop alongside the IEEE/CVF International Conference on Computer Vision (ICCV) 2023, with the goal of benchmarking state-of-the-art video models on the recently proposed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Joseph Heyward , João Carreira , Dima Damen , Andrew Zisserman , Viorica Pătrăucean

This paper is a call to action for research and discussion on data visualization education. As visualization evolves and spreads through our professional and personal lives, we need to understand how to support and empower a broad and…

Human parsing aims to partition humans in image or video into multiple pixel-level semantic parts. In the last decade, it has gained significantly increased interest in the computer vision community and has been utilized in a broad range of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Lu Yang , Wenhe Jia , Shan Li , Qing Song

This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as…

A key challenge in robotic manipulation in open domains is how to acquire diverse and generalizable skills for robots. Recent research in one-shot imitation learning has shown promise in transferring trained policies to new tasks based on…

Robotics · Computer Science 2023-09-27 Hao-Shu Fang , Hongjie Fang , Zhenyu Tang , Jirong Liu , Chenxi Wang , Junbo Wang , Haoyi Zhu , Cewu Lu

This paper describes the methods submitted for evaluation to the SHREC 2022 track on pothole and crack detection in the road pavement. A total of 7 different runs for the semantic segmentation of the road surface are compared, 6 from the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Elia Moscoso Thompson , Andrea Ranieri , Silvia Biasotti , Miguel Chicchon , Ivan Sipiran , Minh-Khoi Pham , Thang-Long Nguyen-Ho , Hai-Dang Nguyen , Minh-Triet Tran

This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e.,…

Fairness-aware graph learning has gained increasing attention in recent years. Nevertheless, there lacks a comprehensive benchmark to evaluate and compare different fairness-aware graph learning methods, which blocks practitioners from…

Machine Learning · Computer Science 2024-07-18 Yushun Dong , Song Wang , Zhenyu Lei , Zaiyi Zheng , Jing Ma , Chen Chen , Jundong Li

Navigation is a rich and well-grounded problem domain that drives progress in many different areas of research: perception, planning, memory, exploration, and optimisation in particular. Historically these challenges have been separately…

Analyzing student actions is an important and challenging task in educational research. Existing efforts have been hampered by the lack of accessible datasets to capture the nuanced action dynamics in classrooms. In this paper, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Zhuolin Tan , Chenqiang Gao , Anyong Qin , Ruixin Chen , Tiecheng Song , Feng Yang , Deyu Meng

In online action detection, the goal is to detect the start of an action in a video stream as soon as it happens. For instance, if a child is chasing a ball, an autonomous car should recognize what is going on and respond immediately. This…

Computer Vision and Pattern Recognition · Computer Science 2016-08-31 Roeland De Geest , Efstratios Gavves , Amir Ghodrati , Zhenyang Li , Cees Snoek , Tinne Tuytelaars