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Text-to-motion generation has advanced with diffusion- and flow-based generative models, yet supervised pretraining remains insufficient to align models with high-level objectives such as semantic consistency, realism, and human preference.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xiaofeng Tan , Wanjiang Weng , Hongsong Wang , Fang Zhao , Xin Geng , Liang Wang

Learning from rewards (i.e., reinforcement learning or RL) and learning to imitate a teacher (i.e., teacher-student learning) are two established approaches for solving sequential decision-making problems. To combine the benefits of these…

Machine Learning · Computer Science 2024-02-21 Idan Shenfeld , Zhang-Wei Hong , Aviv Tamar , Pulkit Agrawal

In this research, patent prosecution is conceptualized as a system of reinforcement learning from human feedback. The objective of the system is to increase the likelihood for a language model to generate patent claims that have a higher…

Computation and Language · Computer Science 2024-06-26 Jieh-Sheng Lee

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

We address the problem of generating diverse 3D human motions from textual descriptions. This challenging task requires joint modeling of both modalities: understanding and extracting useful human-centric information from the text, and then…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Mathis Petrovich , Michael J. Black , Gül Varol

Recent advances in reinforcement learning have inspired increasing interest in learning user modeling adaptively through dynamic interactions, e.g., in reinforcement learning based recommender systems. Reward function is crucial for most of…

Machine Learning · Computer Science 2021-05-06 Xiaocong Chen , Lina Yao , Xianzhi Wang , Aixin Sun , Wenjie Zhang , Quan Z. Sheng

We introduce Talk2Move, a reinforcement learning (RL) based diffusion framework for text-instructed spatial transformation of objects within scenes. Spatially manipulating objects in a scene through natural language poses a challenge for…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Jing Tan , Zhaoyang Zhang , Yantao Shen , Jiarui Cai , Shuo Yang , Jiajun Wu , Wei Xia , Zhuowen Tu , Stefano Soatto

Recent advances in diffusion models bring new vitality to visual content creation. However, current text-to-video generation models still face significant challenges such as high training costs, substantial data requirements, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Sicong Feng , Jielong Yang , Li Peng

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

Despite recent progress in text-to-image (T2I) generation, existing models often struggle to faithfully capture user intentions from short and under-specified prompts. While prior work has attempted to enhance prompts using large language…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Mingrui Wu , Lu Wang , Pu Zhao , Fangkai Yang , Jianjin Zhang , Jianfeng Liu , Yuefeng Zhan , Weihao Han , Hao Sun , Jiayi Ji , Xiaoshuai Sun , Qingwei Lin , Weiwei Deng , Dongmei Zhang , Feng Sun , Qi Zhang , Rongrong Ji

Designing reward functions is a longstanding challenge in reinforcement learning (RL); it requires specialized knowledge or domain data, leading to high costs for development. To address this, we introduce Text2Reward, a data-free framework…

Machine Learning · Computer Science 2024-05-28 Tianbao Xie , Siheng Zhao , Chen Henry Wu , Yitao Liu , Qian Luo , Victor Zhong , Yanchao Yang , Tao Yu

Human evaluation is critical for validating the performance of text-to-image generative models, as this highly cognitive process requires deep comprehension of text and images. However, our survey of 37 recent papers reveals that many works…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Mayu Otani , Riku Togashi , Yu Sawai , Ryosuke Ishigami , Yuta Nakashima , Esa Rahtu , Janne Heikkilä , Shin'ichi Satoh

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

Large language models generate fluent texts and can follow natural language instructions to solve a wide range of tasks without task-specific training. Nevertheless, it is notoriously difficult to control their generation to satisfy the…

Computation and Language · Computer Science 2023-06-09 Wangchunshu Zhou , Yuchen Eleanor Jiang , Ethan Wilcox , Ryan Cotterell , Mrinmaya Sachan

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Text-to-motion generation has attracted increasing attention in the research community recently, with potential applications in animation, virtual reality, robotics, and human-computer interaction. Diffusion and autoregressive models are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Kang Ding , Hongsong Wang , Jie Gui , Liang Wang

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

In this paper, we focus on motion discrete tokenization, which converts raw motion into compact discrete tokens--a process proven crucial for efficient motion generation. In this paradigm, increasing the number of tokens is a common…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sheng Yan , Yong Wang , Xin Du , Junsong Yuan , Mengyuan Liu

Text-driven human motion generation based on diffusion strategies establishes a reliable foundation for multimodal applications in human-computer interactions. However, existing advances face significant efficiency challenges due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Mengxian Hu , Minghao Zhu , Xun Zhou , Qingqing Yan , Shu Li , Chengju Liu , Qijun Chen
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