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Related papers: Verifying Cake-Cutting, Faster

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We characterize methods of dividing a cake between two bidders in a way that is incentive-compatible and Pareto-efficient. In our cake cutting model, each bidder desires a subset of the cake (with a uniform value over this subset), and is…

Computer Science and Game Theory · Computer Science 2012-10-02 Avishay Maya , Noam Nisan

We consider the problem of fairly dividing a two dimensional heterogeneous good among multiple players. Applications include division of land as well as ad space in print and electronic media. Classical cake cutting protocols primarily…

Computer Science and Game Theory · Computer Science 2019-11-27 Erel Segal-Halevi , Avinatan Hassidim , Yonatan Aumann

We study the existence of allocations of indivisible goods that are envy-free up to one good (EF1), under the additional constraint that each bundle needs to be connected in an underlying item graph. If the graph is a path and the utility…

Computer Science and Game Theory · Computer Science 2022-05-23 Vittorio Bilò , Ioannis Caragiannis , Michele Flammini , Ayumi Igarashi , Gianpiero Monaco , Dominik Peters , Cosimo Vinci , William S. Zwicker

We consider the problem of envy-free cake cutting, which is the distribution of a continuous heterogeneous resource among self interested players such that nobody prefers what somebody else receives to what they get. Existing work has…

Computer Science and Game Theory · Computer Science 2018-01-26 Eshwar Ram Arunachaleswaran , Ragavendran Gopalakrishnan

We study envy-free mechanisms for scheduling tasks on unrelated machines (agents) that approximately minimize the makespan. For indivisible tasks, we put forward an envy-free poly-time mechanism that approximates the minimal makespan to…

Computer Science and Game Theory · Computer Science 2009-09-08 Edith Cohen , Michal Feldman , Amos Fiat , Haim Kaplan , Svetlana Olonetsky

We study the computational complexity of fair division of indivisible items in an enriched model: there is an underlying graph on the set of items. And we have to allocate the items (i.e., the vertices of the graph) to a set of agents in…

Computer Science and Game Theory · Computer Science 2023-05-12 Jayakrishnan Madathil

Lipton's reduction theory provides an intuitive and simple way for deducing the non-interference properties of concurrent programs, but it is difficult to directly apply the technique to verify linearizability of sophisticated fine-grained…

Programming Languages · Computer Science 2018-08-31 Tangliu Wen

We study classic cake-cutting problems, but in discrete models rather than using infinite-precision real values, specifically, focusing on their communication complexity. Using general discrete simulations of classical infinite-precision…

Computer Science and Game Theory · Computer Science 2018-08-21 Simina Brânzei , Noam Nisan

A fundamental result in cake cutting states that for any number of players with arbitrary preferences over a cake, there exists a division of the cake such that every player receives a single contiguous piece and no player is left envious.…

Theoretical Economics · Economics 2023-03-20 Erel Segal-Halevi , Warut Suksompong

We study the problem of allocating divisible resources among $n$ agents, hopefully in a fair and efficient manner. With the presence of strategic agents, additional incentive guarantees are also necessary, and the problem of designing fair…

Computer Science and Game Theory · Computer Science 2025-04-25 Xiaohui Bei , Biaoshuai Tao , Jiajun Wu , Mingwei Yang

We study the problem of fairly allocating a set of $m$ goods among $n$ agents in the asymptotic setting, where each item's value for each agent is drawn from an underlying joint distribution. Prior works have shown that if this distribution…

Computer Science and Game Theory · Computer Science 2025-12-12 Jugal Garg , Vishnu V. Narayan , Yuang Eric Shen

We study the classical rent division problem, where $n$ agents must allocate $n$ indivisible rooms and split a fixed total rent $R$. The goal is to compute an envy-free (EF) allocation, where no agent prefers another agent's room and rent…

Computer Science and Game Theory · Computer Science 2025-10-08 Rohith Reddy Gangam , Shayan Taherijam , Vijay V. Vazirani

Fairly dividing a set of indivisible resources to a set of agents is of utmost importance in some applications. However, after an allocation has been implemented the preferences of agents might change and envy might arise. We study the…

Computer Science and Game Theory · Computer Science 2022-02-04 Niclas Boehmer , Robert Bredereck , Klaus Heeger , Dušan Knop , Junjie Luo

We prove several versions of N. Alon's "necklace-splitting theorem", subject to additional constraints, as illustrated by the following results. (1) The "almost equicardinal necklace-splitting theorem" claims that, without increasing the…

Combinatorics · Mathematics 2020-09-24 Duško Jojić , Gaiane Panina , Rade Živaljević

We study the recently introduced cake-cutting setting in which the cake is represented by an undirected graph. This generalizes the canonical interval cake and allows for modeling the division of road networks. We show that when the graph…

Computer Science and Game Theory · Computer Science 2021-05-12 Edith Elkind , Erel Segal-Halevi , Warut Suksompong

We study a fair division problem in (multi)graphs where $n$ agents (vertices) are pairwise connected by items (edges), and each agent is only interested in its incident items. We consider how to allocate items to incident agents in an…

Computer Science and Game Theory · Computer Science 2025-02-20 Bo Li , Ankang Sun , Mashbat Suzuki , Shiji Xing

We consider the problem of reforming an envy-free matching when each agent is assigned a single item. Given an envy-free matching, we consider an operation to exchange the item of an agent with an unassigned item preferred by the agent that…

Computer Science and Game Theory · Computer Science 2022-07-07 Takehiro Ito , Yuni Iwamasa , Naonori Kakimura , Naoyuki Kamiyama , Yusuke Kobayashi , Yuta Nozaki , Yoshio Okamoto , Kenta Ozeki

Cut-elimination is the bedrock of proof theory. It is the algorithm that eliminates cuts from a sequent calculus proof that leads to cut-free calculi and applications. Cut-elimination applies to many logics irrespective of their semantics.…

Logic in Computer Science · Computer Science 2022-03-04 Agata Ciabattoni , Timo Lang , Revantha Ramanayake

We study the fundamental problem of fairly allocating a multiset $\mathcal{M}$ of $t$ types of indivisible items among $d$ groups of agents, where all agents within a group have identical additive valuations. Gorantla et al. [GMV23] showed…

Computer Science and Game Theory · Computer Science 2026-03-09 Egor Gagushin , Marios Mertzanidis , Alexandros Psomas

Given a so called ''Sperner coloring'' of a triangulation of the $D$-dimensional simplex, Sperner's lemma guarantees the existence of a rainbow simplex, i.e. a simplex colored by all $D+1$ colors. However, finding a rainbow simplex was the…

Computational Complexity · Computer Science 2024-09-25 Ruiquan Gao , Mohammad Roghani , Aviad Rubinstein , Amin Saberi
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