Related papers: A Dynamic By-example BTF Synthesis Scheme
A dynamic texture (DT) refers to a sequence of images that exhibit temporal regularities and has many applications in computer vision and graphics. Given an exemplar of dynamic texture, it is a dynamic but challenging task to generate new…
Standard 3D reconstruction pipelines assume stationary world, therefore suffer from `ghost artifacts' whenever dynamic objects are present in the scene. Recent approaches has started tackling this issue, however, they typically either only…
Stereo matching is an important problem in computer vision which has drawn tremendous research attention for decades. Recent years, data-driven methods with convolutional neural networks (CNNs) are continuously pushing stereo matching to…
Differentially private synthetic data is a promising alternative for sensitive data release. Many differentially private generative models have been proposed in the literature. Unfortunately, they all suffer from the low utility of the…
We present Deep Shape-from-Template (DeepSfT), a novel Deep Neural Network (DNN) method for solving real-time automatic registration and 3D reconstruction of a deformable object viewed in a single monocular image.DeepSfT advances the…
In this work, we present a non-parametric texture synthesis algorithm capable of producing plausible images without copying large tiles of the exemplar. We focus on a simple synthesis algorithm, where we explore two patch match heuristics;…
Bidirectional Scattering Distribution Functions (BSDFs) encode how a material reflects or transmits the incoming light. The most commonly used model is the Microfacet BSDF. It computes material response from the micro-geometry of the…
SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that…
Creating an appearance-preserving level-of-detail (LoD) representation for arbitrary 3D scenes is a challenging problem. The appearance of a scene is an intricate combination of both geometry and material models, and is further complicated…
Recently, medical image synthesis gains more and more popularity, along with the rapid development of generative models. Medical image synthesis aims to generate an unacquired image modality, often from other observed data modalities.…
Solving compressible flows containing both smooth and discontinuous flow structures remains a significant challenge for finite volume methods. Godunov-type finite volume methods are commonly used for numerical simulations of compressible…
In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…
Painting textures for existing geometries is a critical yet labor-intensive process in 3D asset generation. Recent advancements in text-to-image (T2I) models have led to significant progress in texture generation. Most existing research…
We start by asking an interesting yet challenging question, "If an eyewitness can only recall the eye features of the suspect, such that the forensic artist can only produce a sketch of the eyes (e.g., the top-left sketch shown in Fig. 1),…
The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…
We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene can be directly represented as a 4D spatio-temporal tensor.…
Existing bidirectional reflectance distribution function (BRDF) models are capable of capturing the distinctive highlights produced by the fibrous nature of wood. However, capturing parameter textures for even a single specimen remains a…
Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural…
Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…
Reconstructing a dynamic scene from image inputs is a fundamental computer vision task with many downstream applications. Despite recent advancements, existing approaches still struggle to achieve high-quality reconstructions from unseen…