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The emerging Neural Radiance Field (NeRF) shows great potential in representing 3D scenes, which can render photo-realistic images from novel view with only sparse views given. However, utilizing NeRF to reconstruct real-world scenes…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Chenbin Li , Yu Xin , Gaoyi Liu , Xiang Zeng , Ligang Liu

Large-scale and multidimensional spatiotemporal data sets are becoming ubiquitous in many real-world applications such as monitoring urban traffic and air quality. Making predictions on these time series has become a critical challenge due…

Machine Learning · Statistics 2021-04-21 Xinyu Chen , Lijun Sun

Video temporal dynamics is conventionally modeled with 3D spatial-temporal kernel or its factorized version comprised of 2D spatial kernel and 1D temporal kernel. The modeling power, nevertheless, is limited by the fixed window size and…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Fuchen Long , Zhaofan Qiu , Yingwei Pan , Ting Yao , Chong-Wah Ngo , Tao Mei

We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Xiaoxiao Long , Cheng Lin , Lingjie Liu , Yuan Liu , Peng Wang , Christian Theobalt , Taku Komura , Wenping Wang

Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…

Image and Video Processing · Electrical Eng. & Systems 2025-10-21 Chongyuan Bi , Jie Liang

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

Creating plausible surfaces is an essential component in achieving a high degree of realism in rendering. To relieve artists, who create these surfaces in a time-consuming, manual process, automated retrieval of the spatially-varying…

Graphics · Computer Science 2019-10-14 Mark Boss , Hendrik P. A. Lensch

Humans rely on their visual and tactile senses to develop a comprehensive 3D understanding of their physical environment. Recently, there has been a growing interest in exploring and manipulating objects using data-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Mauro Comi , Yijiong Lin , Alex Church , Alessio Tonioni , Laurence Aitchison , Nathan F. Lepora

Diffusion models have made tremendous progress in text-driven image and video generation. Now text-to-image foundation models are widely applied to various downstream image synthesis tasks, such as controllable image generation and image…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Fengyuan Shi , Jiaxi Gu , Hang Xu , Songcen Xu , Wei Zhang , Limin Wang

Catastrophic forgetting has been a major challenge in continual learning, where the model needs to learn new tasks with limited or no access to data from previously seen tasks. To tackle this challenge, methods based on knowledge…

Machine Learning · Computer Science 2023-06-29 Qiao Gu , Dongsub Shim , Florian Shkurti

While current multi-frame restoration methods combine information from multiple input images using 2D alignment techniques, recent advances in novel view synthesis are paving the way for a new paradigm relying on volumetric scene…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Thomas Tanay , Aleš Leonardis , Matteo Maggioni

Dynamic texture (DT) exhibits statistical stationarity in the spatial domain and stochastic repetitiveness in the temporal dimension, indicating that different frames of DT possess a high similarity correlation that is critical prior…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Shiming Chen , Peng Zhang , Guo-Sen Xie , Qinmu Peng , Zehong Cao , Wei Yuan , Xinge You

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

We propose Neural Deformable Fields (NDF), a new representation for dynamic human digitization from a multi-view video. Recent works proposed to represent a dynamic human body with shared canonical neural radiance fields which links to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Ruiqi Zhang , Jie Chen

Most 3D generation research focuses on up-projecting 2D foundation models into the 3D space, either by minimizing 2D Score Distillation Sampling (SDS) loss or fine-tuning on multi-view datasets. Without explicit 3D priors, these methods…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Lihe Ding , Shaocong Dong , Zhanpeng Huang , Zibin Wang , Yiyuan Zhang , Kaixiong Gong , Dan Xu , Tianfan Xue

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Kai-En Lin , Lin Yen-Chen , Wei-Sheng Lai , Tsung-Yi Lin , Yi-Chang Shih , Ravi Ramamoorthi

Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Mark Boss , Varun Jampani , Kihwan Kim , Hendrik P. A. Lensch , Jan Kautz

Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Jonáš Kulhánek , Erik Derner , Torsten Sattler , Robert Babuška

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

Graphics · Computer Science 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

We present a novel method of simulating wave effects in graphics using ray--based renderers with a new function: the Wave BSDF (Bidirectional Scattering Distribution Function). Reflections from neighboring surface patches represented by…

Graphics · Computer Science 2011-01-31 Tom Cuypers , Se Baek Oh , Tom Haber , Philippe Bekaert , Ramesh Raskar