Related papers: MAGIC: Map-Guided Few-Shot Audio-Visual Acoustics …
In the current era of generative AI breakthroughs, generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterative or simultaneous multi-view inpainting. However, the lack…
Generally capable Spatial AI systems must build persistent scene representations where geometric models are combined with meaningful semantic labels. The many approaches to labelling scenes can be divided into two clear groups: view-based…
We present Sat2Sound, a unified multimodal framework for geospatial soundscape understanding, designed to predict and map the distribution of sounds across the Earth's surface. Existing methods for this task rely on paired satellite images…
Visual-audio navigation (VAN) is attracting more and more attention from the robotic community due to its broad applications, \emph{e.g.}, household robots and rescue robots. In this task, an embodied agent must search for and navigate to…
This paper focuses on few-shot Sound Event Detection (SED), which aims to automatically recognize and classify sound events with limited samples. However, prevailing methods methods in few-shot SED predominantly rely on segment-level…
Passive Acoustic Monitoring (PAM) analysis is often hindered by the intensive manual effort needed to create labelled training data. This study introduces a synthetic data framework to generate large volumes of richly labelled training data…
Few-shot image generation and few-shot image translation are two related tasks, both of which aim to generate new images for an unseen category with only a few images. In this work, we make the first attempt to adapt few-shot image…
Few-shot video classification aims to learn new video categories with only a few labeled examples, alleviating the burden of costly annotation in real-world applications. However, it is particularly challenging to learn a class-invariant…
Few-shot action recognition aims to enable models to quickly learn new action categories from limited labeled samples, addressing the challenge of data scarcity in real-world applications. Current research primarily addresses three core…
Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…
Scene graph prediction --- classifying the set of objects and predicates in a visual scene --- requires substantial training data. However, most predicates only occur a handful of times making them difficult to learn. We introduce the first…
Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D…
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…
Few-shot semantic segmentation aims to segment novel-class objects in a given query image with only a few labeled support images. Most advanced solutions exploit a metric learning framework that performs segmentation through matching each…
Off-road environments pose significant perception challenges for high-speed autonomous navigation due to unstructured terrain, degraded sensing conditions, and domain-shifts among biomes. Learning semantic information across these…
We propose a visually grounded speech model that learns new words and their visual depictions from just a few word-image example pairs. Given a set of test images and a spoken query, we ask the model which image depicts the query word.…
Learning from a limited amount of data, namely Few-Shot Learning, stands out as a challenging computer vision task. Several works exploit semantics and design complicated semantic fusion mechanisms to compensate for rare representative…
The Audio-Visual Segmentation (AVS) task aims to segment sounding objects in the visual space using audio cues. However, in this work, it is recognized that previous AVS methods show a heavy reliance on detrimental segmentation preferences…
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate…
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded…