Related papers: Faster Vizing and Near-Vizing Edge Coloring Algori…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
In 1965, Vizing proved that every planar graph $G$ with maximum degree $\Delta\geq 8$ is edge $\Delta$-colorable. It is also proved that every planar graph $G$ with maximum degree $\Delta=7$ is edge $\Delta$-colorable by Sanders and Zhao,…
We establish new algorithmic guarantees with matching hardness results for coloring and independent set problems in one-sided expanders and related classes of graphs. For example, given a $3$-colorable regular one-sided expander, we compute…
We consider the problem of coloring a 3-colorable graph in polynomial time using as few colors as possible. This is one of the most challenging problems in graph algorithms. In this paper using Blum's notion of ``progress'', we develop a…
The paper deals with extremal problems concerning colorings of hypergraphs. By using a random recoloring algorithm we show that any $n$-uniform simple (i.e. every two distinct edges share at most one vertex) hypergraph $H$ with maximum edge…
We present a new scaling algorithm for maximum (or minimum) weight perfect matching on general, edge weighted graphs. Our algorithm runs in $O(m\sqrt{n}\log(nN))$ time, $O(m\sqrt{n})$ per scale, which matches the running time of the best…
We give an online algorithm that with high probability computes a $\left(\frac{e}{e-1} + o(1)\right)\Delta$ edge coloring on a graph $G$ with maximum degree $\Delta = \omega(\log n)$ under online edge arrivals against oblivious adversaries,…
We give an improved randomized CONGEST algorithm for distance-$2$ coloring that uses $\Delta^2+1$ colors and runs in $O(\log n)$ rounds, improving the recent $O(\log \Delta \cdot \log n)$-round algorithm in [Halld\'orsson, Kuhn, Maus; PODC…
We present a new algorithm for finding large independent sets in $3$-colorable graphs with small $1$-sided threshold rank. Specifically, given an $n$-vertex $3$-colorable graph whose uniform random walk matrix has at most $r$ eigenvalues…
Given a dynamic graph subject to edge insertions and deletions, we show how to update an implicit representation of a proper vertex colouring, such that colours of vertices are computable upon query time. We give a deterministic algorithm…
We study a family of closely-related distributed graph problems, which we call degree splitting, where roughly speaking the objective is to partition (or orient) the edges such that each node's degree is split almost uniformly. Our findings…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
We show a deterministic algorithm for computing edge connectivity of a simple graph with $m$ edges in $m^{1+o(1)}$ time. Although the fastest deterministic algorithm by Henzinger, Rao, and Wang [SODA'17] has a faster running time of…
Recoloring a graph is about finding a sequence of proper colorings of this graph from an initial coloring $\sigma$ to a target coloring $\eta$. Adding the constraint that each pair of consecutive colorings must differ on exactly one vertex,…
An edge-coloring of a graph G is acyclic if it is a proper edge-coloring of G and every cycle contains at least three colors. We prove that every graph with maximum degree Delta has an acyclic edge-coloring with at most 4 Delta - 4 colors,…
We give an algorithm to find a minimum cut in an edge-weighted directed graph with $n$ vertices and $m$ edges in $\tilde O(n\cdot \max(m^{2/3}, n))$ time. This improves on the 30 year old bound of $\tilde O(nm)$ obtained by Hao and Orlin…
The minimum degree algorithm is one of the most widely-used heuristics for reducing the cost of solving large sparse systems of linear equations. It has been studied for nearly half a century and has a rich history of bridging techniques…
A \emph{mixed interval graph} is an interval graph that has, for every pair of intersecting intervals, either an arc (directed arbitrarily) or an (undirected) edge. We are particularly interested in scenarios where edges and arcs are…
The randomized technique of color coding is behind state-of-the-art algorithms for estimating graph motif counts. Those algorithms, however, are not yet capable of scaling well to very large graphs with billions of edges. In this paper we…