Related papers: Faster Vizing and Near-Vizing Edge Coloring Algori…
The {\em acyclic chromatic number} of a graph is the least number of colors needed to properly color its vertices so that none of its cycles has only two colors. The {\em acyclic chromatic index} is the analogous graph parameter for edge…
Recent breakthroughs in graph streaming have led to the design of single-pass semi-streaming algorithms for various graph coloring problems such as $(\Delta+1)$-coloring, degeneracy-coloring, coloring triangle-free graphs, and others. These…
In vertex recoloring, we are given $n$ vertices with their initial coloring, and edges arrive in an online fashion. The algorithm must maintain a valid coloring by recoloring vertices, at a cost. The problem abstracts a scenario of job…
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order to maintain a proper coloring of a graph under insertion and deletion of vertices and edges. We present two algorithms that achieve…
We develop an improved bound for the chromatic number of graphs of maximum degree $\Delta$ under the assumption that the number of edges spanning any neighbourhood is at most $(1-\sigma)\binom{\Delta}{2}$ for some fixed $0<\sigma<1$. The…
We prove a full measurable version of Vizing's theorem for bounded degree Borel graphs, that is, we show that every Borel graph $\mathcal{G}$ of degree uniformly bounded by $\Delta\in \mathbb{N}$ defined on a standard probability space…
Every graph with maximum degree $\Delta$ can be colored with $(\Delta+1)$ colors using a simple greedy algorithm. Remarkably, recent work has shown that one can find such a coloring even in the semi-streaming model. But, in reality, one…
We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…
Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…
We study algorithms for spectral graph sparsification. The input is a graph $G$ with $n$ vertices and $m$ edges, and the output is a sparse graph $\tilde{G}$ that approximates $G$ in an algebraic sense. Concretely, for all vectors $x$ and…
The focus of this paper is two fold. Firstly, we present a logical approach to graph modification problems such as minimum node deletion, edge deletion, edge augmentation problems by expressing them as an expression in first order (FO)…
Finding near-rainbow Hamilton cycles in properly edge-coloured graphs was first studied by Andersen, who proved in 1989 that every proper edge colouring of the complete graph on $n$ vertices contains a Hamilton cycle with at least…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We show that the $(degree+1)$-list coloring problem can be solved deterministically in $O(D \cdot \log n \cdot\log^2\Delta)$ rounds in the \CONGEST model, where $D$ is the diameter of the graph, $n$ the number of nodes, and $\Delta$ the…
We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…
Irregular computations on unstructured data are an important class of problems for parallel programming. Graph coloring is often an important preprocessing step, e.g. as a way to perform dependency analysis for safe parallel execution. The…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…
Hypergraph $2$-colorability is one of the classical NP-hard problems. Person and Schacht [SODA'09] designed a deterministic algorithm whose expected running time is polynomial over a uniformly chosen $2$-colorable $3$-uniform hypergraph.…
We present a randomized algorithm that takes as input an undirected $n$-vertex graph $G$ with maximum degree $\Delta$ and an integer $k > 3\Delta$, and returns a random proper $k$-coloring of $G$. The distribution of the coloring is…
We study the problem of constructing a (near) uniform random proper $q$-coloring of a simple $k$-uniform hypergraph with $n$ vertices and maximum degree $\Delta$. (Proper in that no edge is mono-colored and simple in that two edges have…