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Related papers: SYMPLEX: Controllable Symbolic Music Generation us…

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Audio-driven bimanual piano motion generation requires precise modeling of complex musical structures and dynamic cross-hand coordination. However, existing methods often rely on acoustic-only representations lacking symbolic priors, employ…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Xuan Wang , Kai Ruan , Jiayi Han , Kaiyue Zhou , Gaoang Wang

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Alexey Bokhovkin , Quan Meng , Shubham Tulsiani , Angela Dai

Fully-supervised models for source separation are trained on parallel mixture-source data and are currently state-of-the-art. However, such parallel data is often difficult to obtain, and it is cumbersome to adapt trained models to mixtures…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-30 Ge Zhu , Jordan Darefsky , Fei Jiang , Anton Selitskiy , Zhiyao Duan

Controlling the variations of sound effects using neural audio synthesis models has been a difficult task. Differentiable digital signal processing (DDSP) provides a lightweight solution that achieves high-quality sound synthesis while…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-18 Yunyi Liu , Craig Jin , David Gunawan

Despite the significant progress in controllable music generation and editing, challenges remain in the quality and length of generated music due to the use of Mel-spectrogram representations and UNet-based model structures. To address…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-17 Siyuan Hou , Shansong Liu , Ruibin Yuan , Wei Xue , Ying Shan , Mangsuo Zhao , Chao Zhang

Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ryan Po , Gordon Wetzstein

Recent advances in deep learning have expanded possibilities to generate music, but generating a customizable full piece of music with consistent long-term structure remains a challenge. This paper introduces MusicFrameworks, a hierarchical…

Sound · Computer Science 2021-09-03 Shuqi Dai , Zeyu Jin , Celso Gomes , Roger B. Dannenberg

Offline decision-making via diffusion models often produces trajectories that are misaligned with system dynamics, limiting their reliability for control. We propose Model Predictive Diffuser (MPDiffuser), a compositional diffusion…

Robotics · Computer Science 2026-02-02 Haldun Balim , Na Li , Yilun Du

Deep generative models can generate high-fidelity audio conditioned on various types of representations (e.g., mel-spectrograms, Mel-frequency Cepstral Coefficients (MFCC)). Recently, such models have been used to synthesize audio waveforms…

While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…

Sound · Computer Science 2023-11-01 Lilac Atassi

Recent advances in text-to-music generation models have opened new avenues in musical creativity. However, music generation usually involves iterative refinements, and how to edit the generated music remains a significant challenge. This…

Human speech exhibits rich and flexible prosodic variations. To address the one-to-many mapping problem from text to prosody in a reasonable and flexible manner, we propose DiffStyleTTS, a multi-speaker acoustic model based on a conditional…

Sound · Computer Science 2024-12-05 Jiaxuan Liu , Zhaoci Liu , Yajun Hu , Yingying Gao , Shilei Zhang , Zhenhua Ling

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

Human-Computer Interaction · Computer Science 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

Existing symbolic music generation methods usually utilize discriminator to improve the quality of generated music via global perception of music. However, considering the complexity of information in music, such as rhythm and melody, a…

Sound · Computer Science 2024-08-06 Zhedong Zhang , Liang Li , Jiehua Zhang , Zhenghui Hu , Hongkui Wang , Chenggang Yan , Jian Yang , Yuankai Qi

Diffusion models have demonstrated significant promise in various generative tasks; however, they often struggle to satisfy challenging constraints. Our approach addresses this limitation by rethinking training-free loss-guided diffusion…

Machine Learning · Computer Science 2024-11-19 William Huang , Yifeng Jiang , Tom Van Wouwe , C. Karen Liu

A common challenge in the natural sciences is to disentangle distinct, unknown sources from observations. Examples of this source separation task include deblending galaxies in a crowded field, distinguishing the activity of individual…

Machine Learning · Computer Science 2025-10-08 Sebastian Wagner-Carena , Aizhan Akhmetzhanova , Sydney Erickson

This study introduces a text-conditioned approach to generating drumbeats with Latent Diffusion Models (LDMs). It uses informative conditioning text extracted from training data filenames. By pretraining a text and drumbeat encoder through…

Sound · Computer Science 2024-08-07 Pushkar Jajoria , James McDermott

Recent years have witnessed significant progress in generative models for music, featuring diverse architectures that balance output quality, diversity, speed, and user control. This study explores a user-friendly graphical interface…

Sound · Computer Science 2024-07-02 Scott H. Hawley

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Michael Michelashvili , Lior Wolf

Singing is one of the most cherished forms of human entertainment. However, creating a beautiful song requires an accompaniment that complements the vocals and aligns well with the song instruments and genre. With advancements in deep…

Sound · Computer Science 2024-11-14 Quoc-Huy Trinh , Minh-Van Nguyen , Trong-Hieu Nguyen Mau , Khoa Tran , Thanh Do