Related papers: NPLMV-PS: Neural Point-Light Multi-View Photometri…
In this work, we propose BP-MVSNet, a convolutional neural network (CNN)-based Multi-View-Stereo (MVS) method that uses a differentiable Conditional Random Field (CRF) layer for regularization. To this end, we propose to extend the BP layer…
This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is…
We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels). The dataset is orders of…
Self-supervised Multi-view stereo (MVS) with a pretext task of image reconstruction has achieved significant progress recently. However, previous methods are built upon intuitions, lacking comprehensive explanations about the effectiveness…
3D terrain reconstruction with remote sensing imagery achieves cost-effective and large-scale earth observation and is crucial for safeguarding natural disasters, monitoring ecological changes, and preserving the environment.Recently,…
We introduce a neural relighting algorithm for captured indoors scenes, that allows interactive free-viewpoint navigation. Our method allows illumination to be changed synthetically, while coherently rendering cast shadows and complex…
In this paper, we introduce SDM-UniPS, a groundbreaking Scalable, Detailed, Mask-free, and Universal Photometric Stereo network. Our approach can recover astonishingly intricate surface normal maps, rivaling the quality of 3D scanners, even…
Different from most state-of-the-art~(SOTA) algorithms that use static and uniform sampling methods with a lot of hypothesis planes to get fine depth sampling. In this paper, we propose a free-moving hypothesis plane method for dynamic and…
The reconstruction of textureless areas has long been a challenging problem in MVS due to lack of reliable pixel correspondences between images. In this paper, we propose the Textureless-aware Segmentation And Correlative Refinement guided…
Multi-View Stereo~(MVS) is a fundamental problem in geometric computer vision which aims to reconstruct a scene using multi-view images with known camera parameters. However, the mainstream approaches represent the scene with a fixed…
Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…
Neural Radiance Fields (NeRF) achieve photorealistic novel view synthesis but become costly when high-resolution (HR) rendering is required, as HR outputs demand dense sampling and higher-capacity models. Moreover, naively super-resolving…
Accurate 3D reconstruction from multi-view images is essential for downstream robotic tasks such as navigation, manipulation, and environment understanding. However, obtaining precise camera poses in real-world settings remains challenging,…
We propose an online multi-view depth prediction approach on posed video streams, where the scene geometry information computed in the previous time steps is propagated to the current time step in an efficient and geometrically plausible…
We present a real-time visual-inertial dense mapping method capable of performing incremental 3D mesh reconstruction with high quality using only sequential monocular images and inertial measurement unit (IMU) readings. 6-DoF camera poses…
Uncalibrated photometric stereo is proposed to estimate the detailed surface normal from images under varying and unknown lightings. Recently, deep learning brings powerful data priors to this underdetermined problem. This paper presents a…
Transparent object perception is a crucial skill for applications such as robot manipulation in household and laboratory settings. Existing methods utilize RGB-D or stereo inputs to handle a subset of perception tasks including depth and…
With FaSS-MVS, we present an approach for fast multi-view stereo with surface-aware Semi-Global Matching that allows for rapid depth and normal map estimation from monocular aerial video data captured by UAVs. The data estimated by…
We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…
To reconstruct the 3D geometry from calibrated images, learning-based multi-view stereo (MVS) methods typically perform multi-view depth estimation and then fuse depth maps into a mesh or point cloud. To improve the computational…