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Related papers: 4D Panoptic Scene Graph Generation

200 papers

Surgical procedures are conducted in highly complex operating rooms (OR), comprising different actors, devices, and interactions. To date, only medically trained human experts are capable of understanding all the links and interactions in…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Ege Özsoy , Evin Pınar Örnek , Ulrich Eck , Tobias Czempiel , Federico Tombari , Nassir Navab

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

In the context of robotic grasping, object segmentation encounters several difficulties when faced with dynamic conditions such as real-time operation, occlusion, low lighting, motion blur, and object size variability. In response to these…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Sanket Kachole , Yusra Alkendi , Fariborz Baghaei Naeini , Dimitrios Makris , Yahya Zweiri

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

For robotic interaction in environments shared with other agents, access to volumetric and semantic maps of the scene is crucial. However, such environments are inevitably subject to long-term changes, which the map needs to account for. We…

Recently, Gaussian Splatting methods have emerged as a desirable substitute for prior Radiance Field methods for novel-view synthesis of scenes captured with multi-view images or videos. In this work, we propose a novel extension to 4D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Karly Hou , Wanhua Li , Hanspeter Pfister

In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Naima Otberdout , Claudio Ferrari , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo

Dynamic scene reconstruction is essential in robotic minimally invasive surgery, providing crucial spatial information that enhances surgical precision and outcomes. However, existing methods struggle to address the complex, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Fengze Li , Jishuai He , Jieming Ma , Zhijing Wu

The ability to abstract complex 3D environments into simplified and structured representations is crucial across various domains. 3D semantic scene graphs (SSGs) achieve this by representing objects as nodes and their interrelationships as…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hao-Yu Hou , Chun-Yi Lee , Motoharu Sonogashira , Yasutomo Kawanishi

Recently, the generation of dynamic 3D objects from a video has shown impressive results. Existing methods directly optimize Gaussians using whole information in frames. However, when dynamic regions are interwoven with static regions…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Liying Yang , Chen Liu , Zhenwei Zhu , Ajian Liu , Hui Ma , Jian Nong , Yanyan Liang

The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Linglin Jing , Ying Xue , Xu Yan , Chaoda Zheng , Dong Wang , Ruimao Zhang , Zhigang Wang , Hui Fang , Bin Zhao , Zhen Li

We present GP-4DGS, a novel framework that integrates Gaussian Processes (GPs) into 4D Gaussian Splatting (4DGS) for principled probabilistic modeling of dynamic scenes. While existing 4DGS methods focus on deterministic reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Mijeong Kim , Jungtaek Kim , Bohyung Han

Deep learning techniques have led to remarkable breakthroughs in the field of generic object detection and have spawned a lot of scene-understanding tasks in recent years. Scene graph has been the focus of research because of its powerful…

Computer Vision and Pattern Recognition · Computer Science 2022-06-23 Guangming Zhu , Liang Zhang , Youliang Jiang , Yixuan Dang , Haoran Hou , Peiyi Shen , Mingtao Feng , Xia Zhao , Qiguang Miao , Syed Afaq Ali Shah , Mohammed Bennamoun

Recent advancements in diffusion models for 2D and 3D content creation have sparked a surge of interest in generating 4D content. However, the scarcity of 3D scene datasets constrains current methodologies to primarily object-centric…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Dejia Xu , Hanwen Liang , Neel P. Bhatt , Hezhen Hu , Hanxue Liang , Konstantinos N. Plataniotis , Zhangyang Wang

The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Felix Wimbauer , Fabian Manhardt , Michael Oechsle , Nikolai Kalischek , Christian Rupprecht , Daniel Cremers , Federico Tombari

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Paul Gay , Stuart James , Alessio Del Bue

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Panorama images have a much larger field-of-view thus naturally encode enriched scene context information compared to standard perspective images, which however is not well exploited in the previous scene understanding methods. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Cheng Zhang , Zhaopeng Cui , Cai Chen , Shuaicheng Liu , Bing Zeng , Hujun Bao , Yinda Zhang

Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of text-to-4D dynamic 3D scene generation with diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yufeng Zheng , Xueting Li , Koki Nagano , Sifei Liu , Karsten Kreis , Otmar Hilliges , Shalini De Mello

We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods that rely on appearance-based semantic cues, SP4D learns to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hao Zhang , Chun-Han Yao , Simon Donné , Narendra Ahuja , Varun Jampani