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Related papers: Population dynamics and games of variable size

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This paper introduces a hierarchical framework for population games, where individuals delegate decision-making to proxies that act within their own strategic interests. This framework extends classical population games, where individuals…

Systems and Control · Electrical Eng. & Systems 2025-09-09 Yu-Wen Chen , Nuno C. Martins , Murat Arcak

A non-zero-sum 3-person coalition game is presented, to study the evolution of complexity and diversity in cooperation, where the population dynamics of players with strategies is given according to their scores in the iterated game and…

adap-org · Physics 2015-06-30 Eizo Akiyama , Kunihiko Kaneko

Cooperation is of utmost importance to society as a whole, but is often challenged by individual self-interests. While game theory has studied this problem extensively, there is little work on interactions within and across groups with…

Physics and Society · Physics 2010-10-14 Dirk Helbing , Anders Johansson

Trusting in others and reciprocating that trust with trustworthy actions are crucial to successful and prosperous societies. The Trust Game has been widely used to quantitatively study trust and trustworthiness, involving a sequential…

Statistical Mechanics · Physics 2021-01-04 Ik Soo Lim

Decision making in modern large-scale and complex systems such as communication networks, smart electricity grids, and cyber-physical systems motivate novel game-theoretic approaches. This paper investigates big strategic (non-cooperative)…

Computer Science and Game Theory · Computer Science 2016-09-22 Tansu Alpcan , Benjamin I. P. Rubinstein , Christopher Leckie

Trust and reciprocation of it form the foundation of economic, social and other interactions. While the Trust Game is widely used to study these concepts for interactions between two players, often alternating different roles (i.e.,…

Physics and Society · Physics 2025-05-21 Ik Soo Lim , Naoki Masuda

Emerging applications in engineering such as crowd-sourcing and (mis)information propagation involve a large population of heterogeneous users or agents in a complex network who strategically make dynamic decisions. In this work, we…

Computer Science and Game Theory · Computer Science 2015-03-30 Yezekael Hayel , Quanyan Zhu

Numerous elements drive the spread of infectious diseases in complex real-world networks. Of particular interest is social behaviors that evolve in tandem with the spread of disease. Moreover, recent studies highlight the importance of…

Systems and Control · Electrical Eng. & Systems 2025-10-03 Benjamin Catalano , Keith Paarporn , Sebin Gracy

We present a dynamical theory of a multi-agent market game, the so-called Minority Game (MG), based on crowds and anticrowds. The time-averaged version of the dynamical equations provides a quantitatively accurate, yet intuitively simple,…

Condensed Matter · Physics 2009-10-31 M. Hart , P. Jefferies , P. M. Hui , N. F. Johnson

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

Multiagent Systems · Computer Science 2024-09-17 Shinkyu Park

Game theory is a powerful analytical tool for modeling decision makers strategies, behaviors and interactions. Act and decisions of a decision maker can benefit or negatively impact other decision makers interests. Game theory has been…

Systems and Control · Computer Science 2018-05-01 Ali Mohammadi , Sanaz Rabinia

In studies of social dynamics, cohesion refers to a group's tendency to stay in unity, which -- as argued in sociometry -- arises from the network topology of interpersonal ties between members of the group. We follow this idea and propose…

Social and Information Networks · Computer Science 2016-12-28 Jiamou Liu , Ziheng Wei

This review presents and reviews various solved and open problems in developing, analyzing, and mitigating epidemic spreading processes under human decision-making. We provide a review of a range of epidemic models and explain the pros and…

Systems and Control · Electrical Eng. & Systems 2021-12-10 Yunhan Huang , Quanyan Zhu

We consider a dynamic collective choice problem where a large number of players are cooperatively choosing between multiple destinations while being influenced by the behavior of the group. For example, in a robotic swarm exploring a new…

Systems and Control · Computer Science 2016-06-17 Rabih Salhab , Jerome Le Ny , Roland P. Malhamé

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

Computer Science and Game Theory · Computer Science 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

In this work, a theorem is first proved which presents a game theoretic formulation of a necessary and sufficient sustainizability over a set condition for a general system described by ordinary differential equations (ODEs). Then, two…

Optimization and Control · Mathematics 2024-03-18 Ioannis V. Manousiouthakis , Vasilios I. Manousiouthakis

We introduce Mean Field Markov games with $N$ players, in which each individual in a large population interacts with other randomly selected players. The states and actions of each player in an interaction together determine the…

Optimization and Control · Mathematics 2012-01-12 H. Tembine , J. -Y. Le Boudec , R. El-Azouzi , E. Altman

A new mathematical model for evolutionary games on graphs is proposed to extend the classical replicator equation to finite populations of players organized on a network with generic topology. Classical results from game theory,…

Dynamical Systems · Mathematics 2021-09-01 Dario Madeo , Chiara Mocenni

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

Populations and Evolution · Quantitative Biology 2016-10-25 Alex McAvoy , Christoph Hauert

A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li