English
Related papers

Related papers: Hard-Thresholding Meets Evolution Strategies in Re…

200 papers

Self-training systems often degenerate due to the lack of an external criterion for judging data quality, leading to reward hacking and semantic drift. This paper provides a proof-of-concept system architecture for stable self-training…

Deep reinforcement learning has achieved many recent successes, but our understanding of its strengths and limitations is hampered by the lack of rich environments in which we can fully characterize optimal behavior, and correspondingly…

Artificial Intelligence · Computer Science 2018-07-02 Maithra Raghu , Alex Irpan , Jacob Andreas , Robert Kleinberg , Quoc V. Le , Jon Kleinberg

Reinforcement learning (RL) has become a key training step for improving mathematical reasoning in large language models (LLMs), but it often has high GPU memory usage, which makes it hard to use in settings with limited resources. To…

Machine Learning · Computer Science 2026-05-11 Zhishen Sun , Sizhe Dang , Guang Dai , Haishan Ye

Evolutionary artificial neural networks (EANNs) refer to a special class of artificial neural networks (ANNs) in which evolution is another fundamental form of adaptation in addition to learning. Evolutionary algorithms are used to adapt…

Artificial Intelligence · Computer Science 2016-11-17 Ajith Abraham

Evolutionary Strategies (ES) are known to be an effective black-box optimization technique for deep neural networks when the true gradients cannot be computed, such as in Reinforcement Learning. We continue a recent line of research that…

Neural and Evolutionary Computing · Computer Science 2019-10-14 Florian Meier , Asier Mujika , Marcelo Matheus Gauy , Angelika Steger

Marginalized importance sampling (MIS), which measures the density ratio between the state-action occupancy of a target policy and that of a sampling distribution, is a promising approach for off-policy evaluation. However, current…

Machine Learning · Computer Science 2023-11-15 Scott Fujimoto , David Meger , Doina Precup

The multi-population replicator dynamics (RD) can be considered a dynamic approach to the study of multi-player games, where it was shown to be related to Cross' learning, as well as of systems of coevolving populations. However, not all of…

Populations and Evolution · Quantitative Biology 2020-07-01 Johann Bauer , Mark Broom , Eduardo Alonso

The ability to continuously and efficiently transfer skills across tasks is a hallmark of biological intelligence and a long-standing goal in artificial systems. Reinforcement learning (RL), a dominant paradigm for learning in…

Machine Learning · Computer Science 2025-05-30 Eleni Nisioti , Joachim Winther Pedersen , Erwan Plantec , Milton L. Montero , Sebastian Risi

The vulnerability of deep neural networks (DNNs) to adversarial examples has attracted great attention in the machine learning community. The problem is related to non-flatness and non-smoothness of normally obtained loss landscapes.…

Machine Learning · Computer Science 2023-02-13 Qizhang Li , Yiwen Guo , Wangmeng Zuo , Hao Chen

In this work, we study a new image annotation task named Extractive Tags Summarization (ETS). The goal is to extract important tags from the context lying in an image and its corresponding tags. We adjust some state-of-the-art deep learning…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Hieu Trong Phung , Anh Tuan Vu , Tung Dinh Nguyen , Lam Thanh Do , Giang Nam Ngo , Trung Thanh Tran , Ngoc C. Lê

As games challenge traditional automated white-box test generators, the Neatest approach generates test suites consisting of neural networks that exercise the source code by playing the games. Neatest generates these neural networks using…

Software Engineering · Computer Science 2024-07-09 Patric Feldmeier , Gordon Fraser

Although reinforcement learning (RL) is considered the gold standard for policy design, it may not always provide a robust solution in various scenarios. This can result in severe performance degradation when the environment is exposed to…

Machine Learning · Computer Science 2023-06-14 Juncheng Dong , Hao-Lun Hsu , Qitong Gao , Vahid Tarokh , Miroslav Pajic

The nested Extremum Seeking (nES) algorithm is a model-free optimization method that has been shown to converge to a neighborhood of a Nash equilibrium. In this work, we demonstrate that the same nES dynamics can instead be made to converge…

Optimization and Control · Mathematics 2026-04-02 Brad Ratto , Alan Williams , Miroslav Krstić , Tamer Başar , Alexander Scheinker

Evolutionary Multitasking (EMT) paradigm, an emerging research topic in evolutionary computation, has been successfully applied in solving high-dimensional feature selection (FS) problems recently. However, existing EMT-based FS methods…

Neural and Evolutionary Computing · Computer Science 2024-01-04 Yinglan Feng , Liang Feng , Songbai Liu , Sam Kwong , Kay Chen Tan

This paper introduces an approach that integrates self-adaptive Evolution Strategies (ES) with Large Language Models (LLMs) to enhance the explainability of complex optimization processes. By employing a self-adaptive ES equipped with a…

Neural and Evolutionary Computing · Computer Science 2024-08-06 Jill Baumann , Oliver Kramer

AlphaZero-like Monte Carlo Tree Search systems, originally introduced for two-player games, dynamically balance exploration and exploitation using neural network guidance. This combination makes them also suitable for classical search…

Machine Learning · Computer Science 2025-11-06 Alexandros Vazaios , Jannis Brugger , Cedric Derstroff , Kristian Kersting , Mira Mezini

Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction…

Machine Learning · Computer Science 2019-11-12 Joshua Hare

Evolutionarily stable strategy (ESS) is a key concept in evolutionary game theory. ESS provides an evolutionary stability criterion for biological, social and economical behaviors. In this paper, we develop a new approach to evaluate ESS in…

Computer Science and Game Theory · Computer Science 2020-06-18 Haozhen Situ

Mastering a video game requires skill, tactics and strategy. While these attributes may be acquired naturally by human players, teaching them to a computer program is a far more challenging task. In recent years, extensive research was…

Machine Learning · Computer Science 2017-02-08 Nadav Bhonker , Shai Rozenberg , Itay Hubara

In this paper, we extend a class of globally convergent evolution strategies to handle general constrained optimization problems. The proposed framework handles relaxable constraints using a merit function approach combined with a specific…

Optimization and Control · Mathematics 2018-10-18 Youssef Diouane
‹ Prev 1 3 4 5 6 7 10 Next ›