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While Large Language Models (LLMs) can serve as agents to simulate human behaviors (i.e., role-playing agents), we emphasize the importance of point-in-time role-playing. This situates characters at specific moments in the narrative…

Computation and Language · Computer Science 2024-05-29 Jaewoo Ahn , Taehyun Lee , Junyoung Lim , Jin-Hwa Kim , Sangdoo Yun , Hwaran Lee , Gunhee Kim

Agentic task-solving with Large Language Models (LLMs) requires multi-turn, multi-step interactions, often involving complex function calls and dynamic user-agent exchanges. Existing simulation-based data generation methods for such…

Computation and Language · Computer Science 2026-02-16 Xingshan Zeng , Weiwen Liu , Lingzhi Wang , Liangyou Li , Fei Mi , Yasheng Wang , Lifeng Shang , Xin Jiang , Qun Liu

Large Language Models (LLMs) have revolutionized AI systems by enabling communication with machines using natural language. Recent developments in Generative AI (GenAI) like Vision-Language Models (GPT-4V) and Gemini have shown great…

Computation and Language · Computer Science 2024-07-17 Jakub M. Tomczak

Large Language Models (LLMs) represent a landmark achievement in Artificial Intelligence (AI), demonstrating unprecedented proficiency in procedural tasks such as text generation, code completion, and conversational coherence. These…

Artificial Intelligence · Computer Science 2025-05-07 Schaun Wheeler , Olivier Jeunen

The current research on Role-Playing Conversational Agents (RPCAs) with Large Language Models (LLMs) primarily focuses on imitating specific speaking styles and utilizing character backgrounds, neglecting the depiction of deeper personality…

Computation and Language · Computer Science 2025-02-07 Tao Yang , Yuhua Zhu , Xiaojun Quan , Cong Liu , Qifan Wang

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

Computers and Society · Computer Science 2026-03-31 Allison Chen , Isabella Pu

This article explores how emerging generative artificial intelligence (GenAI) models, such as large language models (LLMs), can enhance solution methodologies within process systems engineering (PSE). These cutting-edge GenAI models,…

Machine Learning · Computer Science 2024-06-18 Benjamin Decardi-Nelson , Abdulelah S. Alshehri , Akshay Ajagekar , Fengqi You

Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform…

Artificial Intelligence · Computer Science 2023-11-14 Pier Luca Lanzi , Daniele Loiacono

The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static,…

Computation and Language · Computer Science 2026-01-14 Jungho Cho , Minbyul Jeong , Sungrae Park

Procedural Content Generation via Reinforcement Learning (PCGRL) offers a method for training controllable level designer agents without the need for human datasets, using metrics that serve as proxies for level quality as rewards. Existing…

Artificial Intelligence · Computer Science 2025-10-07 Sam Earle , Zehua Jiang , Eugene Vinitsky , Julian Togelius

The rapidly evolving field of Robotic Process Automation (RPA) has made significant strides in automating repetitive processes, yet its effectiveness diminishes in scenarios requiring spontaneous or unpredictable tasks demanded by users.…

Computation and Language · Computer Science 2024-04-23 Zhen Zeng , William Watson , Nicole Cho , Saba Rahimi , Shayleen Reynolds , Tucker Balch , Manuela Veloso

Generative artificial intelligence (Generative AI), and in particular Large Language Models (LLMs) have gained significant popularity among researchers and industrial communities, paving the way for integrating LLMs in different domains,…

Computer Science and Game Theory · Computer Science 2024-10-15 Alonso Silva

Strategic decision-making in Pok\'emon battles presents a unique testbed for evaluating large language models. Pok\'emon battles demand reasoning about type matchups, statistical trade-offs, and risk assessment, skills that mirror human…

Artificial Intelligence · Computer Science 2025-12-22 Daksh Jain , Aarya Jain , Ashutosh Desai , Avyakt Verma , Ishan Bhanuka , Pratik Narang , Dhruv Kumar

Managing rapidly growing decentralized gaming communities brings unique challenges at the nexus of cultural economics and technology. This paper introduces a streamlined analytical framework that utilizes Large Language Models (LLMs), in…

Human-Computer Interaction · Computer Science 2023-12-14 Henrik Axelsen , Sebastian Axelsen , Valdemar Licht , Jason Potts

Procedural Content Generation via Machine Learning (PCGML) refers to a group of methods for creating game content (e.g. platformer levels, game maps, etc.) using machine learning models. PCGML approaches rely on black box models, which can…

Artificial Intelligence · Computer Science 2020-10-06 Faraz Khadivpour , Matthew Guzdial

Behavior trees (BTs) are a popular method for modeling NPC and enemy AI behavior and have been widely used in commercial games. In this work, rather than use BTs to model game playing agents, we use them for modeling game design agents,…

Artificial Intelligence · Computer Science 2021-10-11 Anurag Sarkar , Seth Cooper

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz

We present an agentic flow consisting of multiple agents that combine specialized LLMs and hardware simulation tools to collaboratively complete the complex task of Register Transfer Level (RTL) generation without human intervention. A key…

Software Engineering · Computer Science 2025-11-07 Athma Narayanan , Mahesh Subedar , Omesh Tickoo

The growing popularity of social deduction games has created an increasing need for intelligent frameworks where humans can collaborate with AI agents, particularly in post-pandemic contexts with heightened psychological and social…

Computation and Language · Computer Science 2025-08-12 Qihui Fan , Wenbo Li , Enfu Nan , Yixiao Chen , Lei Lu , Pu Zhao , Yanzhi Wang