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Optical Flow (OF) and depth are commonly used for visual odometry since they provide sufficient information about camera ego-motion in a rigid scene. We reformulate the problem of ego-motion estimation as a problem of motion estimation of a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-18 Igor Slinko , Anna Vorontsova , Filipp Konokhov , Olga Barinova , Anton Konushin

Existing deep learning based visual servoing approaches regress the relative camera pose between a pair of images. Therefore, they require a huge amount of training data and sometimes fine-tuning for adaptation to a novel scene.…

Robotics · Computer Science 2020-03-10 Y V S Harish , Harit Pandya , Ayush Gaud , Shreya Terupally , Sai Shankar , K. Madhava Krishna

This paper proposes an observer for generating depth maps of a scene from a sequence of measurements acquired by a two-plane light-field (plenoptic) camera. The observer is based on a gradient-descent methodology. The use of motion allows…

Optimization and Control · Mathematics 2018-09-24 Sean G. P. O'Brien , Jochen Trumpf , Viorela Ila , Robert Mahony

Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. This work introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Nikhil Keetha , Jay Karhade , Krishna Murthy Jatavallabhula , Gengshan Yang , Sebastian Scherer , Deva Ramanan , Jonathon Luiten

Recovering 4D world from monocular video is a crucial yet challenging task. Conventional methods usually rely on the assumptions of multi-view videos, known camera parameters, or static scenes. In this paper, we relax all these constraints…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Shizun Wang , Xingyi Yang , Qiuhong Shen , Zhenxiang Jiang , Xinchao Wang

3D Gaussian Splatting (3DGS) enables real-time, photorealistic novel view synthesis, making it a highly attractive representation for model-based video tracking. However, leveraging the differentiability of the 3DGS renderer "in the wild"…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Avigail Cohen Rimon , Amir Mann , Mirela Ben Chen , Or Litany

We propose DeepMultiCap, a novel method for multi-person performance capture using sparse multi-view cameras. Our method can capture time varying surface details without the need of using pre-scanned template models. To tackle with the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yang Zheng , Ruizhi Shao , Yuxiang Zhang , Tao Yu , Zerong Zheng , Qionghai Dai , Yebin Liu

We present a unifying framework to solve several computer vision problems with event cameras: motion, depth and optical flow estimation. The main idea of our framework is to find the point trajectories on the image plane that are best…

Computer Vision and Pattern Recognition · Computer Science 2019-01-21 Guillermo Gallego , Henri Rebecq , Davide Scaramuzza

Accurate image segmentation is essential for modern computer vision applications such as image editing, autonomous driving, and medical image analysis. In recent years, Dichotomous Image Segmentation (DIS) has become a standard task for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Andranik Sargsyan , Shant Navasardyan

This paper introduces a novel approach to the fine alignment of images in a burst captured by a handheld camera. In contrast to traditional techniques that estimate two-dimensional transformations between frame pairs or rely on discrete…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Bruno Lecouat , Yann Dubois de Mont-Marin , Théo Bodrito , Julien Mairal , Jean Ponce

Spike cameras, as an innovative neuromorphic camera that captures scenes with the 0-1 bit stream at 40 kHz, are increasingly employed for the 3D reconstruction task via Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS). Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Kang Chen , Jiyuan Zhang , Zecheng Hao , Yajing Zheng , Tiejun Huang , Zhaofei Yu

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

This paper presents a unified framework that allows high-quality dynamic Gaussian Splatting from both defocused and motion-blurred monocular videos. Due to the significant difference between the formation processes of defocus blur and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Xuankai Zhang , Junjin Xiao , Qing Zhang

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Peihao Wang , Yuehao Wang , Dilin Wang , Sreyas Mohan , Zhiwen Fan , Lemeng Wu , Ruisi Cai , Yu-Ying Yeh , Zhangyang Wang , Qiang Liu , Rakesh Ranjan

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Hao Li , Yuanyuan Gao , Chenming Wu , Dingwen Zhang , Yalun Dai , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

Diffusion- and flow-based models have emerged as state-of-the-art generative modeling approaches, but they require many sampling steps. Consistency models can distill these models into efficient one-step generators; however, unlike flow-…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Amirmojtaba Sabour , Sanja Fidler , Karsten Kreis

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

Incorporating camera intrinsics into video generation models offers a principled way to control not only scene dynamics but also the imaging process that governs visual appearance. Prior work has primarily focused on extrinsic control, such…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Debabrata Mandal , Zhihan Peng , Yujie Wang , Praneeth Chakravarthula

When working with 3D facial data, improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods are expensive and due to the widespread availability of 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Felix Taubner , Prashant Raina , Mathieu Tuli , Eu Wern Teh , Chul Lee , Jinmiao Huang
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