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In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…

Graphics · Computer Science 2018-11-06 Ming-Ze Yuan , Lin Gao , Hongbo Fu , Shihong Xia

While neural rendering has led to impressive advances in scene reconstruction and novel view synthesis, it relies heavily on accurately pre-computed camera poses. To relax this constraint, multiple efforts have been made to train Neural…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Yang Fu , Sifei Liu , Amey Kulkarni , Jan Kautz , Alexei A. Efros , Xiaolong Wang

Current discriminative depth estimation methods often produce blurry artifacts, while generative approaches suffer from slow sampling due to curvatures in the noise-to-depth transport. Our method addresses these challenges by framing depth…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Ming Gui , Johannes Schusterbauer , Ulrich Prestel , Pingchuan Ma , Dmytro Kotovenko , Olga Grebenkova , Stefan Andreas Baumann , Vincent Tao Hu , Björn Ommer

Reliable self-localization is a foundational skill for many intelligent mobile platforms. This paper explores the use of event cameras for motion tracking thereby providing a solution with inherent robustness under difficult dynamics and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Tao Liu , Runze Yuan , Yi'ang Ju , Xun Xu , Jiaqi Yang , Xiangting Meng , Xavier Lagorce , Laurent Kneip

Recent advances in 3D Gaussian Splatting have shown promising results. Existing methods typically assume static scenes and/or multiple images with prior poses. Dynamics, sparse views, and unknown poses significantly increase the problem…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Weihang Li , Weirong Chen , Shenhan Qian , Jiajie Chen , Daniel Cremers , Haoang Li

In this paper, we propose a global method for estimating the motion of a camera which films a static scene. Our approach is direct, fast and robust, and deals with adjacent frames of a sequence. It is based on a quadratic approximation of…

Computer Vision and Pattern Recognition · Computer Science 2008-09-29 Claire Jonchery , Françoise Dibos , Georges Koepfler

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Diffusion-based image super-resolution (SR) has recently attracted significant attention by leveraging the expressive power of large pre-trained text-to-image diffusion models (DMs). A central practical challenge is resolving the trade-off…

Image and Video Processing · Electrical Eng. & Systems 2026-01-26 Maxence Noble , Gonzalo Iñaki Quintana , Benjamin Aubin , Clément Chadebec

We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a setting that arises naturally when multiple observers capture a shared event. Prior approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Shuo Sun , Unal Artan , Malcolm Mielle , Achim J. Lilienthaland , Martin Magnusson

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang

Purpose: Surgical scene understanding plays a critical role in the technology stack of tomorrow's intervention-assisting systems in endoscopic surgeries. For this, tracking the endoscope pose is a key component, but remains challenging due…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Michel Hayoz , Christopher Hahne , Mathias Gallardo , Daniel Candinas , Thomas Kurmann , Maximilian Allan , Raphael Sznitman

Depth estimation is a fundamental task in 3D geometry. While stereo depth estimation can be achieved through triangulation methods, it is not as straightforward for monocular methods, which require the integration of global and local…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jinchang Zhang , Ningning Xu , Hao Zhang , Guoyu Lu

We introduce a method for using event camera data in novel view synthesis via Gaussian Splatting. Event cameras offer exceptional temporal resolution and a high dynamic range. Leveraging these capabilities allows us to effectively address…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Toshiya Yura , Ashkan Mirzaei , Igor Gilitschenski

Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Duochao Shi , Weijie Wang , Donny Y. Chen , Zeyu Zhang , Jia-Wang Bian , Bohan Zhuang , Chunhua Shen

Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Moayed Haji-Ali , Willi Menapace , Ivan Skorokhodov , Arpit Sahni , Sergey Tulyakov , Vicente Ordonez , Aliaksandr Siarohin

3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

This paper introduces a novel approach for image and video orientation estimation by leveraging depth distribution in natural images. The proposed method estimates the orientation based on the depth distribution across different quadrants…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Muhammad Z. Alam , Larry Stetsiuk , M. Umair Mukati , Zeeshan Kaleem

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Gopi Raju Matta , Trisha Reddypalli , Vemunuri Divya Madhuri , Kaushik Mitra

We present a system for keyframe-based dense camera tracking and depth map estimation that is entirely learned. For tracking, we estimate small pose increments between the current camera image and a synthetic viewpoint. This significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Huizhong Zhou , Benjamin Ummenhofer , Thomas Brox

In recent years, neural rendering methods such as NeRFs and 3D Gaussian Splatting (3DGS) have made significant progress in scene reconstruction and novel view synthesis. However, they heavily rely on preprocessed camera poses and 3D…

Graphics · Computer Science 2025-07-01 Chenhao Zhang , Yezhi Shen , Fengqing Zhu