Related papers: Probabilistic Zero Forcing with Vertex Reversion
The zero forcing number and the positive zero forcing number of a graph are two graph parameters that arise from two types of graph colourings. The zero forcing number is an upper bound on the minimum number of induced paths in the graph,…
The zero forcing number of a graph $G$, denoted by $Z(G)$, is the minimum cardinality of a set $S$ of black vertices (where vertices in $V(G)\setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications…
Zero forcing is a graph coloring process that is used to model spreading phenomena in real-world scenarios. It can also be viewed as a single-player combinatorial game on a graph, where the player's goal is to select a subset of vertices of…
Given a simple undirected graph $G$ and a positive integer $k$, the $k$-forcing number of $G$, denoted $F_k(G)$, is the minimum number of vertices that need to be initially colored so that all vertices eventually become colored during the…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $F$ of colored vertices, with all remaining vertices being non-colored. At each time step, a colored vertex with exactly one non-colored neighbor forces this…
The concept of zero forcing is extended from graphs to uniform hypergraphs in analogy with the way zero forcing was defined as an upper bound for the maximum nullity of the family of symmetric matrices whose nonzero pattern of entries is…
In a zero forcing process, vertices of a graph are colored black and white initially, and if there exists a black vertex adjacent to exactly one white vertex, then the white vertex is forced to be black. A zero blocking set is an initial…
Given a graph $G$, the zero forcing number of $G$, $Z(G)$, is the smallest cardinality of any set $S$ of vertices on which repeated applications of the forcing rule results in all vertices being in $S$. The forcing rule is: if a vertex $v$…
Given a graph $G=(V,E)$ and a set of vertices marked as filled, we consider a color-change rule known as zero forcing. A set $S$ is a zero forcing set if filling $S$ and applying all possible instances of the color change rule causes all…
An irreversible $k$-threshold process (also a $k$-neighbor bootstrap percolation) is a dynamic process on a graph where vertices change color from white to black if they have at least $k$ black neighbors. An irreversible $k$-conversion set…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with exactly one non-colored neighbor…
Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…
In this paper, we study a dynamic coloring of the vertices of a graph $G$ that starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with…
We study the probabilistic zero forcing process, a probabilistic variant of the classical zero forcing process. We show that for every connected graph $G$ on $n$ vertices, there exists an initial set consisting of a single vertex such that…
The pressing game on black-and-white graphs is the following: Given a graph $G(V,E)$ with its vertices colored with black and white, any black vertex $v$ can be pressed, which has the following effect: (a) all neighbors of $v$ change color,…
In graph theoretical models of the spread of disease through populations, the spread of opinion through social networks, and the spread of faults through distributed computer networks, vertices are in two states, either black or white, and…
In this paper, we propose computational approaches for the zero forcing problem, the connected zero forcing problem, and the problem of forcing a graph within a specified number of timesteps. Our approaches are based on a combination of…
We give an algorithm that finds a zero forcing set which approximates the optimal size by a factor of $\text{pw}(G)+1$, where $\text{pw}(G)$ is the pathwidth of $G$. Starting from a path decomposition, the algorithm runs in $O(nm)$ time,…
We introduce a new variant of zero forcing - signed zero forcing. The classical zero forcing number provides an upper bound on the maximum nullity of a matrix with a given graph (i.e. zero-nonzero pattern). Our new variant provides an…
Consider the following random process: The vertices of a binomial random graph $G_{n,p}$ are revealed one by one, and at each step only the edges induced by the already revealed vertices are visible. Our goal is to assign to each vertex one…