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Consider search on an infinite line involving an autonomous robot starting at the origin of the line and an oblivious moving target at initial distance $d \geq 1$ from it. The robot can change direction and move anywhere on the line with…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-08 Jared Coleman , Evangelos Kranakis , Danny Krizanc , Oscar Morales-Ponce

We revisit the problem of searching for a target at an unknown location on a line when given upper and lower bounds on the distance D that separates the initial position of the searcher from the target. Prior to this work, only asymptotic…

Data Structures and Algorithms · Computer Science 2013-10-04 Prosenjit Bose , Jean-Lou De Carufel , Stephane Durocher

We present results on new variants of the famous linear search (or cow-path) problem that involves an agent searching for a target with unknown position on the infinite line. We consider the variant where the agent can move either at speed…

Discrete Mathematics · Computer Science 2025-05-15 Jared Coleman , Oscar Morales-Ponce

We revisit the linear search problem where a robot, initially placed at the origin on an infinite line, tries to locate a stationary target placed at an unknown position on the line. Unlike previous studies, in which the robot travels along…

Data Structures and Algorithms · Computer Science 2017-01-12 Jurek Czyzowicz , Evangelos Kranakis , Danny Krizanc , Lata Narayanan , Jaroslav Opatrny , Sunil Shende

Inspired by the diverse set of technologies used in underground object detection and imaging, we introduce a novel multimodal linear search problem whereby a single searcher starts at the origin and must find a target that can only be…

Discrete Mathematics · Computer Science 2025-03-03 Jared Coleman , Dmitry Ivanov , Evangelos Kranakis , Danny Krizanc , Oscar Morales Ponce

We consider linear search for capturing an oblivious moving target by two autonomous robots with different communicating abilities. Both robots can communicate Face-to-Face (F2F) when co-located but in addition one robot is a Sender (can…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-08-08 Khaled Jawhar , Evangelos Kranakis

Assume that a target is known to be present at an unknown point among a finite set of locations in the plane. We search for it using a mobile robot that has imperfect sensing capabilities. It takes time for the robot to move between…

There are $n\geq 3$ unit speed mobile agents placed at the origin of the infinite line. In as little time as possible, the agents must find and evacuate from an exit placed at an initially unknown location on the line. The agents can…

Data Structures and Algorithms · Computer Science 2026-05-12 J. Czyzowicz , R. Killick , E. Kranakis , G. Stachowiak

We consider the problem of searching for an object on a line at an unknown distance OPT from the original position of the searcher, in the presence of a cost of d for each time the searcher changes direction. This is a generalization of the…

Data Structures and Algorithms · Computer Science 2007-05-23 Erik D. Demaine , Sandor P. Fekete , Shmuel Gal

We study the setting in which a mobile agent must locate a hidden target in a bounded or unbounded environment, with no information about the hider's position. In particular, we consider online search, in which the performance of the search…

Data Structures and Algorithms · Computer Science 2020-12-01 Spyros Angelopoulos , Malachi Voss

We consider the problem of minimizing the worst-case search time for a hidden point target in the plane using multiple mobile agents of differing speeds, all starting from a common origin. The search time is normalized by the target's…

Data Structures and Algorithms · Computer Science 2026-02-02 Konstantinos Georgiou , Caleb Jones , Matthew Madej

We study a search problem on capturing a moving target on an infinite real line. Two autonomous mobile robots (which can move with a maximum speed of 1) are initially placed at the origin, while an oblivious moving target is initially…

Robotics · Computer Science 2025-10-08 Khaled Jawhar , Evangelos Kranakis

We consider search by mobile agents for a hidden, idle target, placed on the infinite line. Feasible solutions are agent trajectories in which all agents reach the target sooner or later. A special feature of our problem is that the agents…

Data Structures and Algorithms · Computer Science 2023-03-29 Konstantinos Georgiou , Nikos Giachoudis , Evangelos Kranakis

We study the problem of searching for a target at some unknown location in $\mathbb{R}^d$ when additional information regarding the position of the target is available in the form of predictions. In our setting, predictions come as…

Computational Geometry · Computer Science 2025-04-08 Sergio Cabello , Panos Giannopoulos

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

Data Structures and Algorithms · Computer Science 2017-10-20 Andrzej Pelc

We study a variant of the searching problem where the environment consists of a known terrain and the goal is to obtain visibility of an unknown target point on the surface of the terrain. The searcher starts on the surface of the terrain…

Computational Geometry · Computer Science 2024-01-03 Sarita de Berg , Nathan van Beusekom , Max van Mulken , Kevin Verbeek , Jules Wulms

We consider the problem of graph searching with prediction recently introduced by Banerjee et al. (2022). In this problem, an agent, starting at some vertex $r$ has to traverse a (potentially unknown) graph $G$ to find a hidden goal node…

Data Structures and Algorithms · Computer Science 2024-03-19 Adela Frances DePavia , Erasmo Tani , Ali Vakilian

We study online competitive algorithms for the \emph{line chasing problem} in Euclidean spaces $\reals^d$, where the input consists of an initial point $P_0$ and a sequence of lines $X_1,X_2,...,X_m$, revealed one at a time. At each step…

Data Structures and Algorithms · Computer Science 2019-09-23 Marcin Bienkowski , Jarosław Byrka , Marek Chrobak , Christian Coester , Łukasz Jeż , Elias Koutsoupias

Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…

Data Structures and Algorithms · Computer Science 2014-11-05 Prosenjit Bose , Jean-Lou De Carufel

In this article the pursuit problem of objects that moves with different accelerations and initial speeds is studied. Initially, the situation in which the escaping object moves in a straight line is considered. Under this condition, and if…

Classical Physics · Physics 2025-08-07 Luis Rozas
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