English

Better Bounds for Online Line Chasing

Data Structures and Algorithms 2019-09-23 v2

Abstract

We study online competitive algorithms for the \emph{line chasing problem} in Euclidean spaces Rd\reals^d, where the input consists of an initial point P0P_0 and a sequence of lines X1,X2,...,XmX_1,X_2,...,X_m, revealed one at a time. At each step tt, when the line XtX_t is revealed, the algorithm must determine a point PtXtP_t\in X_t. An online algorithm is called cc-competitive if for any input sequence the path P0,P1,...,PmP_0, P_1,...,P_m it computes has length at most cc times the optimum path. The line chasing problem is a variant of a more general convex body chasing problem, where the sets XtX_t are arbitrary convex sets. To date, the best competitive ratio for the line chasing problem was 28.128.1, even in the plane. We significantly improve this bound, by providing a~33-competitive algorithm for any dimension dd. We also improve the lower bound on the competitive ratio, from 1.4121.412 to 1.53581.5358.

Keywords

Cite

@article{arxiv.1811.09233,
  title  = {Better Bounds for Online Line Chasing},
  author = {Marcin Bienkowski and Jarosław Byrka and Marek Chrobak and Christian Coester and Łukasz Jeż and Elias Koutsoupias},
  journal= {arXiv preprint arXiv:1811.09233},
  year   = {2019}
}
R2 v1 2026-06-23T05:24:45.414Z