English

Chasing Nested Convex Bodies Nearly Optimally

Data Structures and Algorithms 2021-08-16 v4 Metric Geometry

Abstract

The convex body chasing problem, introduced by Friedman and Linial, is a competitive analysis problem on any normed vector space. In convex body chasing, for each timestep tNt\in\mathbb N, a convex body KtRdK_t\subseteq \mathbb R^d is given as a request, and the player picks a point xtKtx_t\in K_t. The player aims to ensure that the total distance t=0T1xtxt+1\sum_{t=0}^{T-1}||x_t-x_{t+1}|| is within a bounded ratio of the smallest possible offline solution. In this work, we consider the nested version of the problem, in which the sequence (Kt)(K_t) must be decreasing. For Euclidean spaces, we consider a memoryless algorithm which moves to the so-called Steiner point, and show that in a certain sense it is exactly optimal among memoryless algorithms. For general finite dimensional normed spaces, we combine the Steiner point and our recent previous algorithm to obtain a new algorithm which is nearly optimal for all dp\ell^p_d spaces with p1p\geq 1, closing a polynomial gap.

Keywords

Cite

@article{arxiv.1811.00999,
  title  = {Chasing Nested Convex Bodies Nearly Optimally},
  author = {Sébastien Bubeck and Bo'az Klartag and Yin Tat Lee and Yuanzhi Li and Mark Sellke},
  journal= {arXiv preprint arXiv:1811.00999},
  year   = {2021}
}
R2 v1 2026-06-23T05:02:28.984Z