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Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Dong-Gyu Lee , Seong-Whan Lee

The 3D Human Pose Estimation (3D HPE) task uses 2D images or videos to predict human joint coordinates in 3D space. Despite recent advancements in deep learning-based methods, they mostly ignore the capability of coupling accessible texts…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Jinglin Xu , Yijie Guo , Yuxin Peng

Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Lingteng Qiu , Xiaodong Gu , Peihao Li , Qi Zuo , Weichao Shen , Junfei Zhang , Kejie Qiu , Weihao Yuan , Guanying Chen , Zilong Dong , Liefeng Bo

In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Wen Jiang , Nikos Kolotouros , Georgios Pavlakos , Xiaowei Zhou , Kostas Daniilidis

Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Hung Yu Ling , Yu-Xiong Wang , Liang-Yan Gui

Monocular estimation of three dimensional human self-contact is fundamental for detailed scene analysis including body language understanding and behaviour modeling. Existing 3d reconstruction methods do not focus on body regions in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Mihai Fieraru , Mihai Zanfir , Elisabeta Oneata , Alin-Ionut Popa , Vlad Olaru , Cristian Sminchisescu

This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Sirui Xu , Zhengyuan Li , Yu-Xiong Wang , Liang-Yan Gui

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Zhi Li , Soshi Shimada , Bernt Schiele , Christian Theobalt , Vladislav Golyanik

This is a technical report for the GigaCrowd challenge. Reconstructing 3D crowds from monocular images is a challenging problem due to mutual occlusions, server depth ambiguity, and complex spatial distribution. Since no large-scale 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Buzhen Huang , Jingyi Ju , Yangang Wang

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

We address the problem of dynamic scene reconstruction from sparse-view videos. Prior work often requires dense multi-view captures with hundreds of calibrated cameras (e.g. Panoptic Studio). Such multi-view setups are prohibitively…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zihan Wang , Jeff Tan , Tarasha Khurana , Neehar Peri , Deva Ramanan

Two-hand reconstruction from monocular images is hampered by complex poses and severe occlusions, which often cause interaction misalignment and two-hand penetration. We address this by decoupling the problem into 2D structural alignment…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Gaoge Han , Yongkang Cheng , Zhe Chen , Shaoli Huang , Tongliang Liu

We propose RoHM, an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Siwei Zhang , Bharat Lal Bhatnagar , Yuanlu Xu , Alexander Winkler , Petr Kadlecek , Siyu Tang , Federica Bogo

This paper aims at one newly raising task in vision and multimedia research: recognizing human actions from still images. Its main challenges lie in the large variations in human poses and appearances, as well as the lack of temporal motion…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Zhujin Liang , Xiaolong Wang , Rui Huang , Liang Lin

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Haixin Shi , Yinlin Hu , Daniel Koguciuk , Juan-Ting Lin , Mathieu Salzmann , David Ferstl

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

3D reconstruction from 2D inputs, especially for non-rigid objects like humans, presents unique challenges due to the significant range of possible deformations. Traditional methods often struggle with non-rigid shapes, which require…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Fahd Alhamazani , Yu-Kun Lai , Paul L. Rosin

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Akin Caliskan , Armin Mustafa , Evren Imre , Adrian Hilton