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Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Alpár Cseke , Shashank Tripathi , Sai Kumar Dwivedi , Arjun Lakshmipathy , Agniv Chatterjee , Michael J. Black , Dimitrios Tzionas

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll

Humans live within a 3D space and constantly interact with it to perform tasks. Such interactions involve physical contact between surfaces that is semantically meaningful. Our goal is to learn how humans interact with scenes and leverage…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Mohamed Hassan , Partha Ghosh , Joachim Tesch , Dimitrios Tzionas , Michael J. Black

We present an approach to generate a 360-degree view of a person with a consistent, high-resolution appearance from a single input image. NeRF and its variants typically require videos or images from different viewpoints. Most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Badour AlBahar , Shunsuke Saito , Hung-Yu Tseng , Changil Kim , Johannes Kopf , Jia-Bin Huang

Joint reconstruction of human-object interaction marks a significant milestone in comprehending the intricate interrelations between humans and their surrounding environment. Nevertheless, previous optimization methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Ao Li , Jinpeng Liu , Yixuan Zhu , Yansong Tang

In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuhong Zhang , Guanlin Wu , Ling-Hao Chen , Zhuokai Zhao , Jing Lin , Xiaoke Jiang , Jiamin Wu , Zhuoheng Li , Hao Frank Yang , Haoqian Wang , Lei Zhang

We propose a new method to reconstruct the 3D human body from RGB-D images with occlusions. The foremost challenge is the incompleteness of the RGB-D data due to occlusions between the body and the environment, leading to implausible…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Bowen Dang , Xi Zhao , Bowen Zhang , He Wang

Monocular 3D clothed human reconstruction aims to create a complete 3D avatar from a single image. To tackle the human geometry lacking in one RGB image, current methods typically resort to a preceding model for an explicit geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Nanjie Yao , Gangjian Zhang , Wenhao Shen , Jian Shu , Hao Wang

Human-object interaction (HOI) synthesis is crucial for creating immersive and realistic experiences for applications such as virtual reality. Existing methods often rely on simplified object representations, such as the object's centroid…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Mengqing Xue , Yifei Liu , Ling Guo , Shaoli Huang , Changxing Ding

Learning effective representations of visual data that generalize to a variety of downstream tasks has been a long quest for computer vision. Most representation learning approaches rely solely on visual data such as images or videos. In…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Kiana Ehsani , Daniel Gordon , Thomas Nguyen , Roozbeh Mottaghi , Ali Farhadi

Human perception and understanding is a major domain of computer vision which, like many other vision subdomains recently, stands to gain from the use of large models pre-trained on large datasets. We hypothesize that the most common…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Matthieu Armando , Salma Galaaoui , Fabien Baradel , Thomas Lucas , Vincent Leroy , Romain Brégier , Philippe Weinzaepfel , Grégory Rogez

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume…

Computer Vision and Pattern Recognition · Computer Science 2022-06-17 Wei-Chiu Ma , Anqi Joyce Yang , Shenlong Wang , Raquel Urtasun , Antonio Torralba

Understanding and respecting personal space preferences is essential for socially assistive robots designed for older adult users. This work introduces and evaluates a novel personalized context-aware method for modeling users' proxemics…

Robotics · Computer Science 2024-08-08 Massimiliano Nigro , Amy O'Connell , Thomas Groechel , Anna-Maria Velentza , Maja Matarić

We introduce MultiPhys, a method designed for recovering multi-person motion from monocular videos. Our focus lies in capturing coherent spatial placement between pairs of individuals across varying degrees of engagement. MultiPhys, being…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Nicolas Ugrinovic , Boxiao Pan , Georgios Pavlakos , Despoina Paschalidou , Bokui Shen , Jordi Sanchez-Riera , Francesc Moreno-Noguer , Leonidas Guibas

Single-view 3D human reconstruction has achieved remarkable progress through the adoption of multi-view diffusion models, yet the recovered 3D humans often exhibit unnatural poses. This phenomenon becomes pronounced when reconstructing 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Seunguk Do , Minwoo Huh , Joonghyuk Shin , Jaesik Park

It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Gizem Unlu , Mohamed Sayed , Gabriel Brostow

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Aaron S. Jackson , Chris Manafas , Georgios Tzimiropoulos

Recent advancements in 3D human pose estimation from single-camera images and videos have relied on parametric models, like SMPL. However, these models oversimplify anatomical structures, limiting their accuracy in capturing true joint…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Farnoosh Koleini , Muhammad Usama Saleem , Pu Wang , Hongfei Xue , Ahmed Helmy , Abbey Fenwick

Recovering 3D full-body human pose is a challenging problem with many applications. It has been successfully addressed by motion capture systems with body worn markers and multiple cameras. In this paper, we address the more challenging…

Computer Vision and Pattern Recognition · Computer Science 2018-03-12 Xiaowei Zhou , Menglong Zhu , Georgios Pavlakos , Spyridon Leonardos , Kostantinos G. Derpanis , Kostas Daniilidis
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