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Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…

Human-Computer Interaction · Computer Science 2025-08-14 Tiffany Tseng , Ruijia Cheng , Jeffrey Nichols

Facial animation is a core component for creating digital characters in Computer Graphics (CG) industry. A typical production workflow relies on sparse, semantically meaningful keyframes to precisely control facial expressions. Enabling…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jingchao Wu , Zejian Kang , Haibo Liu , Yuanchen Fei , Xiangru Huang

Time-based media (videos, synthetic animations, and virtual reality experiences) are used for communication, in applications such as manufacturers explaining the operation of a new appliance to consumers and scientists illustrating the…

Graphics · Computer Science 2019-05-17 Zeyu Wang , Shiyu Qiu , Qingyang Chen , Alexander Ringlein , Julie Dorsey , Holly Rushmeier

In this paper, we present Code Shrew, a new software platform accompanied by an interactive programming course. Its aim is to teach the fundamentals of computer programming by enabling users to create their own drawings and animations. The…

Computers and Society · Computer Science 2018-08-09 Ludwik Trammer , Jamie Nunez

We introduce a framework for designing multi-scale, adaptive, shift-invariant frames and bi-frames for representing signals. The new framework, called AdaFrame, improves over dictionary learning-based techniques in terms of computational…

Computer Vision and Pattern Recognition · Computer Science 2015-07-20 Cheng Tai , Weinan E

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao

The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Yihao Meng , Hao Ouyang , Hanlin Wang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Zhiheng Liu , Yujun Shen , Huamin Qu

Embedding a programming language in a QR code is a new and extremely promising opportunity, as it makes devices and objects smarter without necessarily requiring an Internet connection. In this paper, all the steps needed to translate a…

Networking and Internet Architecture · Computer Science 2024-04-09 Stefano Scanzio , Gianluca Cena , Adriano Valenzano

There has been an explosion in interest in machine learning (ML) in recent years due to its applications to science and engineering. However, as ML techniques have advanced, tools for explaining and visualizing novel ML algorithms have…

Machine Learning · Computer Science 2023-11-16 Alec Helbling , Duen Horng Chau

We introduce the concept of notational animating, an interaction paradigm for animation authoring where users sketch high-level notations over static drawings to indicate intended motions, which are then interpreted by automatic methods…

Human-Computer Interaction · Computer Science 2026-03-10 Xinyu Shi , Li-Yi Wei , Nanxuan Zhao , Jian Zhao , Rubaiat Habib Kazi

Programming robots is a complicated and time-consuming task. A robot is essentially a real-time, distributed embedded system. Often, control and communication paths within the system are tightly coupled to the actual physical configuration…

Robotics · Computer Science 2014-01-08 Thomas Buchmann , Johannes Baumgartl , Dominik Henrich , Bernhard Westfechtel

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

We examine "vibe coding": an emerging programming paradigm where developers primarily write code by interacting with code-generating large language models rather than writing code directly. We present the first empirical study of vibe…

Human-Computer Interaction · Computer Science 2025-10-06 Advait Sarkar , Ian Drosos

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxue Yang , Lue Fan , Zuzeng Lin , Feng Wang , Zhaoxiang Zhang

Text animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Zichen Liu , Yihao Meng , Hao Ouyang , Yue Yu , Bolin Zhao , Daniel Cohen-Or , Huamin Qu

Automatic program verification has made tremendous strides, but is not yet for the masses. How do we make it less painful? This article addresses one of the obstacles: the need to specify explicit "frame clauses", expressing what properties…

Software Engineering · Computer Science 2019-08-06 Victor Rivera , Bertrand Meyer

We introduce context-aware translation, a novel method that combines the benefits of inpainting and image-to-image translation, respecting simultaneously the original input and contextual relevance -- where existing methods fall short. By…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Joao Liborio Cardoso , Francesco Banterle , Paolo Cignoni , Michael Wimmer

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

High-quality visualizations are an essential part of robotics research, enabling clear communication of results through figures, animations, and demonstration videos. While Blender is a powerful and freely available 3D graphics platform,…

Robotics · Computer Science 2026-01-01 Peter Messina , Daniel Rakita

Industrial robotics is characterized by sophisticated mechanical components and highly-developed real-time control algorithms. However, the efficient use of robotic systems is very much limited by existing proprietary programming methods.…

Robotics · Computer Science 2013-03-28 Andreas Angerer , Remi Smirra , Alwin Hoffmann , Andreas Schierl , Michael Vistein , Wolfgang Reif
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