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Related papers: Exploring Text-to-Motion Generation with Human Pre…

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Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Ziyan Guo , Haoxuan Qu , Hossein Rahmani , Dewen Soh , Ping Hu , Qiuhong Ke , Jun Liu

The ability to collect a large dataset of human preferences from text-to-image users is usually limited to companies, making such datasets inaccessible to the public. To address this issue, we create a web app that enables text-to-image…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Yuval Kirstain , Adam Polyak , Uriel Singer , Shahbuland Matiana , Joe Penna , Omer Levy

Preference learning in Large Language Models (LLMs) has advanced significantly, yet existing methods remain limited by modest performance gains, high computational costs, hyperparameter sensitivity, and insufficient modeling of global…

Computation and Language · Computer Science 2026-04-03 Liang Zhu , Yuelin Bai , Xiankun Ren , Jiaxi Yang , Lei Zhang , Feiteng Fang , Hamid Alinejad-Rokny , Minghuan Tan , Min Yang

Diffusion Models have revolutionized the field of human motion generation by offering exceptional generation quality and fine-grained controllability through natural language conditioning. Their inherent stochasticity, that is the ability…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Massimiliano Pappa , Luca Collorone , Giovanni Ficarra , Indro Spinelli , Fabio Galasso

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Reward models (RMs) are crucial for aligning large language models (LLMs) with human preferences. They are trained using preference datasets where each example consists of one input prompt, two responses, and a preference label. As curating…

Computation and Language · Computer Science 2025-03-18 Jiaming Shen , Ran Xu , Yennie Jun , Zhen Qin , Tianqi Liu , Carl Yang , Yi Liang , Simon Baumgartner , Michael Bendersky

Adjusting robot behavior to human preferences can require intensive human feedback, preventing quick adaptation to new users and changing circumstances. Moreover, current approaches typically treat user preferences as a reward, which…

Robotics · Computer Science 2024-10-21 Jakob Thumm , Christopher Agia , Marco Pavone , Matthias Althoff

Recent text-to-image generative models can generate high-fidelity images from text inputs, but the quality of these generated images cannot be accurately evaluated by existing evaluation metrics. To address this issue, we introduce Human…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Xiaoshi Wu , Yiming Hao , Keqiang Sun , Yixiong Chen , Feng Zhu , Rui Zhao , Hongsheng Li

Humans use social context to specify preferences over behaviors, i.e. their reward functions. Yet, algorithms for inferring reward models from preference data do not take this social learning view into account. Inspired by pragmatic human…

Machine Learning · Computer Science 2024-05-24 Andi Peng , Yuying Sun , Tianmin Shu , David Abel

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

Conventional text-to-motion generation methods are usually trained on limited text-motion pairs, making them hard to generalize to open-world scenarios. Some works use the CLIP model to align the motion space and the text space, aiming to…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Jinpeng Liu , Wenxun Dai , Chunyu Wang , Yiji Cheng , Yansong Tang , Xin Tong

Numerous recent techniques for text style transfer characterize their approaches as variants of reinforcement learning and preference optimization. In this work, we consider the relationship between these approaches and a class of…

Computation and Language · Computer Science 2024-07-30 Shuai Liu , Jonathan May

Designing reward functions is a challenging problem in AI and robotics. Humans usually have a difficult time directly specifying all the desirable behaviors that a robot needs to optimize. One common approach is to learn reward functions…

Robotics · Computer Science 2020-06-05 Erdem Bıyık , Nicolas Huynh , Mykel J. Kochenderfer , Dorsa Sadigh

Text-to-motion generation is a formidable task, aiming to produce human motions that align with the input text while also adhering to human capabilities and physical laws. While there have been advancements in diffusion models, their…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Hanyang Kong , Kehong Gong , Dongze Lian , Michael Bi Mi , Xinchao Wang

User preference prediction requires a comprehensive and accurate understanding of individual tastes. This includes both surface-level attributes, such as color and style, and deeper content-related aspects, such as themes and composition.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Wenyi Mo , Ying Ba , Tianyu Zhang , Yalong Bai , Biye Li

In sequential recommendation, models recommend items based on user's interaction history. To this end, current models usually incorporate information such as item descriptions and user intent or preferences. User preferences are usually not…

Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many…

Machine Learning · Computer Science 2026-02-03 Yao Zhao , Kwang-Sung Jun

Aligning large language models (LLMs) with human intentions has become a critical task for safely deploying models in real-world systems. While existing alignment approaches have seen empirical success, theoretically understanding how these…

Machine Learning · Computer Science 2024-08-08 Shawn Im , Yixuan Li

In this research, patent prosecution is conceptualized as a system of reinforcement learning from human feedback. The objective of the system is to increase the likelihood for a language model to generate patent claims that have a higher…

Computation and Language · Computer Science 2024-06-26 Jieh-Sheng Lee

Well-designed prompts can guide text-to-image models to generate amazing images. However, the performant prompts are often model-specific and misaligned with user input. Instead of laborious human engineering, we propose prompt adaptation,…

Computation and Language · Computer Science 2024-01-01 Yaru Hao , Zewen Chi , Li Dong , Furu Wei