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Resource-efficient training optimization techniques are becoming increasingly important as the size of large language models (LLMs) continues to grow. In particular, batch packing is commonly used in pre-training and supervised fine-tuning…

Computation and Language · Computer Science 2026-03-02 Jaekyung Cho

Human motion prediction is an essential part for human-robot collaboration. Unlike most of the existing methods mainly focusing on improving the effectiveness of spatiotemporal modeling for accurate prediction, we take effectiveness and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Jin Liu , Jianqin Yin

Expressing natural language descriptions of structured facts or relations -- data-to-text generation (D2T) -- increases the accessibility of structured knowledge repositories. Previous work shows that pre-trained language models(PLMs)…

Computation and Language · Computer Science 2022-05-24 Moniba Keymanesh , Adrian Benton , Mark Dredze

Due to recent advances in pose-estimation methods, human motion can be extracted from a common video in the form of 3D skeleton sequences. Despite wonderful application opportunities, effective and efficient content-based access to large…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Nicola Messina , Jan Sedmidubsky , Fabrizio Falchi , Tomáš Rebok

Graph-to-text generation aims to generate fluent texts from graph-based data. In this paper, we investigate two recently proposed pretrained language models (PLMs) and analyze the impact of different task-adaptive pretraining strategies for…

Computation and Language · Computer Science 2021-09-28 Leonardo F. R. Ribeiro , Martin Schmitt , Hinrich Schütze , Iryna Gurevych

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

Optimal viewpoint prediction is an essential task in many computer graphics applications. Unfortunately, common viewpoint qualities suffer from two major drawbacks: dependency on clean surface meshes, which are not always available, and the…

Graphics · Computer Science 2021-02-10 Michael Schelling , Pedro Hermosilla , Pere-Pau Vazquez , Timo Ropinski

Generating human-like behavior on robots is a great challenge especially in dexterous manipulation tasks with robotic hands. Scripting policies from scratch is intractable due to the high-dimensional control space, and training policies…

Robotics · Computer Science 2023-09-14 Zihan Ding , Yuanpei Chen , Allen Z. Ren , Shixiang Shane Gu , Qianxu Wang , Hao Dong , Chi Jin

Learning from preference feedback has emerged as an essential step for improving the generation quality and performance of modern language models (LMs). Despite its widespread use, the way preference-based learning is applied varies wildly,…

Computation and Language · Computer Science 2024-10-10 Hamish Ivison , Yizhong Wang , Jiacheng Liu , Zeqiu Wu , Valentina Pyatkin , Nathan Lambert , Noah A. Smith , Yejin Choi , Hannaneh Hajishirzi

Recent text-driven motion generation methods span both discrete token-based approaches and continuous-latent formulations. MotionGPT3 exemplifies the latter paradigm, combining a learned continuous motion latent space with a diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jaymin Ban , JiHong Jeon , SangYeop Jeong

Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based…

Machine Learning · Computer Science 2026-04-23 Akhil Agnihotri , Rahul Jain , Deepak Ramachandran , Zheng Wen

Synthesis of digital artifacts conditioned on user prompts has become an important paradigm facilitating an explosion of use cases with generative AI. However, such models often fail to connect the generated outputs and desired target…

Machine Learning · Computer Science 2026-04-15 Melvin Wong , Yew-Soon Ong , Abhishek Gupta , Kavitesh K. Bali , Caishun Chen

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Bishoy Galoaa , Xiangyu Bai , Sarah Ostadabbas

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

Text-to-video (T2V) generation has gained significant attention recently. However, the costs of training a T2V model from scratch remain persistently high, and there is considerable room for improving the generation performance, especially…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Zhefan Rao , Liya Ji , Yazhou Xing , Runtao Liu , Zhaoyang Liu , Jiaxin Xie , Ziqiao Peng , Yingqing He , Qifeng Chen

Pretrained language models (PLMs) have made remarkable progress in text generation tasks via fine-tuning. While, it is challenging to fine-tune PLMs in a data-scarce situation. Therefore, it is non-trivial to develop a general and…

Computation and Language · Computer Science 2022-05-17 Junyi Li , Tianyi Tang , Jian-Yun Nie , Ji-Rong Wen , Wayne Xin Zhao

Text-to-image generative models have recently attracted considerable interest, enabling the synthesis of high-quality images from textual prompts. However, these models often lack the capability to generate specific subjects from given…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Yanting Miao , William Loh , Suraj Kothawade , Pascal Poupart , Abdullah Rashwan , Yeqing Li

Providing pretrained language models with simple task descriptions in natural language enables them to solve some tasks in a fully unsupervised fashion. Moreover, when combined with regular learning from examples, this idea yields…

Computation and Language · Computer Science 2021-10-05 Timo Schick , Hinrich Schütze
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