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Text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models has shown great promise but still suffers from inconsistent 3D geometric structures (Janus problems) and severe artifacts. The aforementioned problems…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Baorui Ma , Haoge Deng , Junsheng Zhou , Yu-Shen Liu , Tiejun Huang , Xinlong Wang

Recent data-driven image colorization methods have enabled automatic or reference-based colorization, while still suffering from unsatisfactory and inaccurate object-level color control. To address these issues, we propose a new method…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Jianxin Lin , Peng Xiao , Yijun Wang , Rongju Zhang , Xiangxiang Zeng

Diffusion models have emerged as a dominant approach for text-to-image generation. Key components such as the human preference alignment and classifier-free guidance play a crucial role in ensuring generation quality. However, their…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Minghao Fu , Guo-Hua Wang , Liangfu Cao , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang

Diffusion models have demonstrated high-quality performance in conditional text-to-image generation, particularly with structural cues such as edges, layouts, and depth. However, lighting conditions have received limited attention and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Ryugo Morita , Stanislav Frolov , Brian Bernhard Moser , Ko Watanabe , Riku Takahashi , Andreas Dengel

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jingxiang Sun , Bo Zhang , Ruizhi Shao , Lizhen Wang , Wen Liu , Zhenda Xie , Yebin Liu

Painting textures for existing geometries is a critical yet labor-intensive process in 3D asset generation. Recent advancements in text-to-image (T2I) models have led to significant progress in texture generation. Most existing research…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Yifei Feng , Mingxin Yang , Shuhui Yang , Sheng Zhang , Jiaao Yu , Zibo Zhao , Yuhong Liu , Jie Jiang , Chunchao Guo

In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sahib Majithia , Sandeep N. Parameswaran , Sadbhavana Babar , Vikram Garg , Astitva Srivastava , Avinash Sharma

Colors play a crucial role in the design of vector graphic documents by enhancing visual appeal, facilitating communication, improving usability, and ensuring accessibility. In this context, color recommendation involves suggesting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Ding Xia , Naoto Inoue , Qianru Qiu , Kotaro Kikuchi

This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

Large-scale language models such as GPT-3 are excellent few-shot learners, allowing them to be controlled via natural text prompts. Recent studies report that prompt-based direct classification eliminates the need for fine-tuning but lacks…

Computation and Language · Computer Science 2021-11-19 Kang Min Yoo , Dongju Park , Jaewook Kang , Sang-Woo Lee , Woomyeong Park

State-of-the-art video generation models produce remarkable photorealism, but they lack the precise control required to align generated content with specific scene requirements. Furthermore, without an underlying explicit geometry, these…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Dana Cohen-Bar , Ido Sobol , Raphael Bensadoun , Shelly Sheynin , Oran Gafni , Or Patashnik , Daniel Cohen-Or , Amit Zohar

Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Zeyu Li , Ruitong Gan , Chuanchen Luo , Yuxi Wang , Jiaheng Liu , Ziwei Zhu Man Zhang , Qing Li , Xucheng Yin , Zhaoxiang Zhang , Junran Peng

3D terrain models are essential in fields such as video game development and film production. Since surface color often correlates with terrain geometry, capturing this relationship is crucial to achieving realism. However, most existing…

Graphics · Computer Science 2025-12-18 Kazuki Higo , Toshiki Kanai , Yuki Endo , Yoshihiro Kanamori

Text-to-image diffusion models have revolutionized image synthesis and editing, but precise control over stylistic attributes remains a challenge, often causing unintended content modifications. We propose an approach for fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Max Reimann , Benito Buchheim , Jürgen Döllner

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Yixun Liang , Kunming Luo , Xiao Chen , Rui Chen , Hongyu Yan , Weiyu Li , Jiarui Liu , Ping Tan

Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yunjie Wu , Yapeng Meng , Zhipeng Hu , Lincheng Li , Haoqian Wu , Kun Zhou , Weiwei Xu , Xin Yu

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

We present EucliDreamer, a simple and effective method to generate textures for 3D models given text prompts and meshes. The texture is parametrized as an implicit function on the 3D surface, which is optimized with the Score Distillation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Cindy Le , Congrui Hetang , Chendi Lin , Ang Cao , Yihui He