Related papers: MatAtlas: Text-driven Consistent Geometry Texturin…
We introduce a model named DreamLight for universal image relighting in this work, which can seamlessly composite subjects into a new background while maintaining aesthetic uniformity in terms of lighting and color tone. The background can…
Equivariant diffusion models have emerged as the prevailing approach for generating novel crystal materials due to their ability to leverage the physical symmetries of periodic material structures. However, current models do not effectively…
Score Distillation Sampling (SDS) leverages pretrained 2D diffusion models to advance text-to-3D generation but neglects multi-view correlations, being prone to geometric inconsistencies and multi-face artifacts in the generated 3D content.…
Generic image inpainting aims to complete a corrupted image by borrowing surrounding information, which barely generates novel content. By contrast, multi-modal inpainting provides more flexible and useful controls on the inpainted content,…
We address the issue of creating consistent mesh texture maps captured from scenes without color calibration. We find that the method for aggregation of the multiple views is crucial for creating spatially consistent meshes without the need…
This paper introduces an innovative methodology for producing high-quality 3D lung CT images guided by textual information. While diffusion-based generative models are increasingly used in medical imaging, current state-of-the-art…
We present a novel approach for single-image mesh texturing, which employs a diffusion model with judicious conditioning to seamlessly transfer an object's texture from a single RGB image to a given 3D mesh object. We do not assume that the…
Recent progress in text-to-3D object generation enables the synthesis of detailed geometry from text input by leveraging 2D diffusion models and differentiable 3D representations. However, the approaches often suffer from limited…
Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…
We present an efficient method for joint optimization of topology, materials and lighting from multi-view image observations. Unlike recent multi-view reconstruction approaches, which typically produce entangled 3D representations encoded…
Diffusion probabilistic models have achieved remarkable success in text guided image generation. However, generating 3D shapes is still challenging due to the lack of sufficient data containing 3D models along with their descriptions.…
We introduce a method for assigning photorealistic relightable materials to 3D shapes in an automatic manner. Our method takes as input a photo exemplar of a real object and a 3D object with segmentation, and uses the exemplar to guide the…
Visual information has been introduced for enhancing machine translation (MT), and its effectiveness heavily relies on the availability of large amounts of bilingual parallel sentence pairs with manual image annotations. In this paper, we…
Text-to-image generative models excel in creating images from text but struggle with ensuring alignment and consistency between outputs and prompts. This paper introduces TextMatch, a novel framework that leverages multimodal optimization…
We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…
Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization…
We introduce StableMaterials, a novel approach for generating photorealistic physical-based rendering (PBR) materials that integrate semi-supervised learning with Latent Diffusion Models (LDMs). Our method employs adversarial training to…
A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues…
Text-guided domain adaptation and generation of 3D-aware portraits find many applications in various fields. However, due to the lack of training data and the challenges in handling the high variety of geometry and appearance, the existing…
The colorization of grayscale images is a complex and subjective task with significant challenges. Despite recent progress in employing large-scale datasets with deep neural networks, difficulties with controllability and visual quality…