Related papers: Creating spanning trees in Waiter-Client games
We propose the ``Competing Salesmen Problem'' (CSP), a 2-player competitive version of the classical Traveling Salesman Problem. This problem arises when considering two competing salesmen instead of just one. The concern for a shortest…
Let $\mathcal G$ be a separable family of graphs. Then for all positive constants $\epsilon$ and $\Delta$ and for every sufficiently large integer $n$, every sequence $G_1,\dotsc,G_t\in\mathcal G$ of graphs of order $n$ and maximum degree…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
In this paper, we focus on the prediction phase of a random forest and study the problem of representing a bag of decision trees using a smaller bag of decision trees, where we only consider binary decision problems on the binary domain and…
We study Maker--Breaker total domination game played by two players, Dominator and Staller, on the connected cubic graphs. Staller (playing the role of Maker) wins if she manages to claim an open neighbourhood of a vertex. Dominator wins…
For each $n \ge 1$, let $\mathrm{d}^n=(d^{n}(i),1 \le i \le n)$ be a sequence of positive integers with even sum $\sum_{i=1}^n d^n(i) \ge 2n$. Let $(G_n,T_n,\Gamma_n)$ be uniformly distributed over the set of simple graphs $G_n$ with degree…
We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…
Reed and Wood and independently Norine, Seymour, Thomas, and Wollan proved that for each positive integer $t$ there is a constant $c(t)$ such that every graph on $n$ vertices with no $K_t$-minor has at most $c(t)n$ cliques. Wood asked in…
Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…
In a biased weak $(a,b)$ polyform achievement game, the maker and the breaker alternately mark $a,b$ previously unmarked cells on an infinite board, respectively. The maker's goal is to mark a set of cells congruent to a polyform. The…
The celebrated result of Koml\'os, S\'ark\"ozy, and Szemer\'edi states that for any $\varepsilon>0$, there exists $0<c<1$, such that for all sufficiently large $n$, every $n$-vertex graph $G$ with $\delta(G)\geq(1/2+\varepsilon)n$ contains…
We present a new approach to construction of protocols which are proof against communication errors. The construction is based on a generalization of the well known Ulam's game. We show equivalence between winning strategies in this game…
We prove that if T is a tree on n vertices wih maximum degree D and the edge probability p(n) satisfies: np>c*max{D*logn,n^{\epsilon}} for some constant \epsilon>0, then with high probability the random graph G(n,p) contains a copy of T.…
We study the $(a:b)$ Maker-Breaker subgraph game played on the edges of the complete graph $K_n$ on $n$ vertices, $n,a,b \in \mathbb{N}$ where the goal of Maker is to build a copy of a specific fixed subgraph $H$. In our work this is a…
In a $(1:b)$ biased Maker-Breaker game, how good a strategy is for a player can be measured by the bias range for which its rival can win, choosing an appropriate counterstrategy. Bednarska and {\L}uczak proved that, in the $H$-subgraph…
We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…
In the laminar-constrained spanning tree problem, the goal is to find a minimum-cost spanning tree which respects upper bounds on the number of times each cut in a given laminar family is crossed. This generalizes the well-studied…
This paper considers a game version of the general position problem in which a general position set is built through adversarial play. Two players in a graph, Builder and Blocker, take it in turns to add a vertex to a set, such that the…
Let $k\geq2$ be an integer. A $k$-tree is a tree with maximum degree at most $k$. In this paper, we give a closure result on spanning $k$-trees of graphs with given minimum degree. Let $\delta\geq1$ be an integer, and $G$ be a connected…
We consider a group of agents on a graph who repeatedly play the prisoner's dilemma game against their neighbors. The players adapt their actions to the past behavior of their opponents by applying the win-stay lose-shift strategy. On a…