Related papers: Creating spanning trees in Waiter-Client games
We study the positional game where two players, Maker and Breaker, alternately select respectively $1$ and $b$ previously unclaimed edges of $K_n$. Maker wins if she succeeds in claiming all edges of some odd cycle in $K_n$ and Breaker wins…
In this paper we study the (a : b) Maker-Breaker Connectivity game, played on the edge-set of the complete graph on n vertices. We determine the winner for almost all values of a and b.
We study two biassed Maker-Breaker games played on the complete digraph $\vec{K}_n$. In the strong connectivity game, Maker wants to build a strongly connected subgraph. We determine the asymptotic optimal bias for this game viz.…
A tree $t$-spanner of a graph $G$ is a spanning tree of $G$ such that the distance between pairs of vertices in the tree is at most $t$ times their distance in $G$. Deciding tree $t$-spanner admissible graphs has been proved to be tractable…
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…
We show that the diameter of a uniformly drawn spanning tree of a connected graph on $n$ vertices which satisfies certain high-dimensionality conditions typically grows like $\Theta(\sqrt{n})$. In particular this result applies to…
This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…
In [W. Mader, Connectivity keeping paths in $k$-connected graphs, J. Graph Theory 65 (2010) 61-69.], Mader conjectured that for every positive integer $k$ and every finite tree $T$ with order $m$, every $k$-connected, finite graph $G$ with…
Generalized Tur\'an problems investigate the maximization of the number of certain structures (typically edges) under some constraints in a graph. We study a game version of these problems, the Constructor-Blocker game. We mainly focus on…
The Steiner Tree problem is a classical problem in combinatorial optimization: the goal is to connect a set $T$ of terminals in a graph $G$ by a tree of minimum size. Karpinski and Zelikovsky (1996) studied the $\delta$-dense version of…
In this paper, we address the problem of packing large trees in $G_{n,p}$. In particular, we prove the following result. Suppose that $T_1, \dotsc, T_N$ are $n$-vertex trees, each of which has maximum degree at most $(np)^{1/6} / (\log…
The following optimal stopping problem is considered. The vertices of a graph $G$ are revealed one by one, in a random order, to a selector. He aims to stop this process at a time $t$ that maximizes the expected number of connected…
We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…
In a graph, a spanning tree is said to be a tree t-spanner of the graph if the distance between any two vertices in is at most times their distance in . The tree t-spanner has many applications in networks and distributed environments. In…
The Wiener index of a connected graph is defined as the sum of distances between all its unordered pairs of vertices. Characterising graphs on $n$ vertices with a fixed diameter that maximise the Wiener index is a long-standing open…
We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…
We introduce a non-increasing tree growth process $((T_n,\sigma_n),\, n\ge 1)$, where $T_n$ is a rooted labeled tree on $n$ vertices and ${\sigma}_n$ is a permutation of the vertex labels. The construction of $(T_{n},{\sigma}_n)$ from…
The classical paradox of social choice theory asserts that there is no fair way to deterministically select a winner in an election among more than two candidates; the only definite collective preferences are between individual pairs of…
We show that for every $\epsilon>0$ there exists a sufficiently large $d_0\in \mathbb{N}$ such that for every $d\ge d_0$, whp the random $d$-regular graph $G(n,d)$ contains a $T$-factor for every tree $T$ on at most $(1-\epsilon)d/\ln d$…
We study the Maker-Maker version of the domination game introduced in 2018 by Duch\^ene et al. Given a graph, two players alternately claim vertices. The first player to claim a dominating set of the graph wins. As the Maker-Breaker…