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Related papers: Gaze-guided Hand-Object Interaction Synthesis: Dat…

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Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Human-object interaction (HOI) video generation has garnered increasing attention due to its promising applications in digital humans, e-commerce, advertising, and robotics imitation learning. However, existing methods face two critical…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Bangya Liu , Xinyu Gong , Zelin Zhao , Ziyang Song , Yulei Lu , Suhui Wu , Jun Zhang , Suman Banerjee , Hao Zhang

Human object interaction (HOI) detection plays a crucial role in human-centric scene understanding and serves as a fundamental building-block for many vision tasks. One generalizable and scalable strategy for HOI detection is to use weak…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Bo Wan , Yongfei Liu , Desen Zhou , Tinne Tuytelaars , Xuming He

In open-world environments, human-object interactions (HOIs) evolve continuously, challenging conventional closed-world HOI detection models. Inspired by humans' ability to progressively acquire knowledge, we explore incremental HOI…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Yana Wei , Zeen Chi , Chongyu Wang , Yu Wu , Shipeng Yan , Yongfei Liu , Xuming He

We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Aditya Prakash , Benjamin Lundell , Dmitry Andreychuk , David Forsyth , Saurabh Gupta , Harpreet Sawhney

Generating videos in the first-person perspective has broad application prospects in the field of augmented reality and embodied intelligence. In this work, we explore the cross-view video prediction task, where given an exo-centric video,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Jilan Xu , Yifei Huang , Baoqi Pei , Junlin Hou , Qingqiu Li , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

Spatio-temporal Human-Object Interaction (ST-HOI) detection aims at detecting HOIs from videos, which is crucial for activity understanding. In daily HOIs, humans often interact with a variety of objects, e.g., holding and touching dozens…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Yong-Lu Li , Hongwei Fan , Zuoyu Qiu , Yiming Dou , Liang Xu , Hao-Shu Fang , Peiyang Guo , Haisheng Su , Dongliang Wang , Wei Wu , Cewu Lu

We present GazeGen, a user interaction system that generates visual content (images and videos) for locations indicated by the user's eye gaze. GazeGen allows intuitive manipulation of visual content by targeting regions of interest with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 He-Yen Hsieh , Ziyun Li , Sai Qian Zhang , Wei-Te Mark Ting , Kao-Den Chang , Barbara De Salvo , Chiao Liu , H. T. Kung

Fine-grained capturing of 3D HOI boosts human activity understanding and facilitates downstream visual tasks, including action recognition, holistic scene reconstruction, and human motion synthesis. Despite its significance, existing works…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Nan Jiang , Tengyu Liu , Zhexuan Cao , Jieming Cui , Zhiyuan zhang , Yixin Chen , He Wang , Yixin Zhu , Siyuan Huang

Human-Object Interaction (HOI) detection is an important problem to understand how humans interact with objects. In this paper, we explore interactiveness knowledge which indicates whether a human and an object interact with each other or…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Yong-Lu Li , Xinpeng Liu , Xiaoqian Wu , Xijie Huang , Liang Xu , Cewu Lu

The ubiquity of monocular videos capturing daily hand-object interactions presents a valuable resource for embodied intelligence. While 3D hand reconstruction from in-the-wild videos has seen significant progress, reconstructing the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yuantao Chen , Jiahao Chang , Chongjie Ye , Chaoran Zhang , Zhaojie Fang , Chenghong Li , Xiaoguang Han

Human-Object Interaction (HOI) recognition in videos requires understanding both visual patterns and geometric relationships as they evolve over time. Visual and geometric features offer complementary strengths. Visual features capture…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Tanqiu Qiao , Ruochen Li , Frederick W. B. Li , Yoshiki Kubotani , Shigeo Morishima , Hubert P. H. Shum

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Mingzhen Huang , Fu-Jen Chu , Bugra Tekin , Kevin J Liang , Haoyu Ma , Weiyao Wang , Xingyu Chen , Pierre Gleize , Hongfei Xue , Siwei Lyu , Kris Kitani , Matt Feiszli , Hao Tang

Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Anton Pelykh , Ozge Mercanoglu Sincan , Richard Bowden

High-frequency gaze data contains more user-specific information than low-frequency data, promising for various applications. However, existing gaze modelling methods focus on low-frequency data, ignoring user-specific subtle eye movements…

Human-Computer Interaction · Computer Science 2025-05-21 Chuhan Jiao , Guanhua Zhang , Yeonjoo Cho , Zhiming Hu , Andreas Bulling

Understanding how humans interact with the surrounding environment, and specifically reasoning about object interactions and affordances, is a critical challenge in computer vision, robotics, and AI. Current approaches often depend on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Harry Zhang , Luca Carlone

Understanding interactions between humans and objects is one of the fundamental problems in visual classification and an essential step towards detailed scene understanding. Human-object interaction (HOI) detection strives to localize both…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Tiancai Wang , Tong Yang , Martin Danelljan , Fahad Shahbaz Khan , Xiangyu Zhang , Jian Sun

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

In this work, we explore the role of synthetic data in improving the detection of Hand-Object Interactions from egocentric images. Through extensive experimentation and comparative analysis on VISOR, EgoHOS, and ENIGMA-51 datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Rosario Leonardi , Antonino Furnari , Francesco Ragusa , Giovanni Maria Farinella

Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the desired spatial layouts of the generated content, they cannot…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Yunxiang Zhang , Nan Wu , Connor Z. Lin , Gordon Wetzstein , Qi Sun