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Related papers: Experimental Studies of Metaverse Streaming

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Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Metaverse seamlessly blends the physical world and virtual space via ubiquitous communication and computing infrastructure. In transportation systems, the vehicular Metaverse can provide a fully-immersive and hyperreal traveling experience…

Artificial Intelligence · Computer Science 2023-01-20 Minrui Xu , Dusit Niyato , Hongliang Zhang , Jiawen Kang , Zehui Xiong , Shiwen Mao , Zhu Han

Academic events, such as a doctoral thesis defense, are typically limited to either physical co-location or flat video conferencing, resulting in rigid participation formats and fragmented presence. We present a multimodal framework that…

Multimedia · Computer Science 2026-03-17 Ahmad Alhilal , Kit Yung Lam , Lik-Hang Lee , Xuetong Wang , Sijia Li , Matti Siekkinen , Tristan Braud , Pan Hui

The Metaverse can be considered the extension of the present-day web, which integrates the physical and virtual worlds, delivering hyper-realistic user experiences. The inception of the Metaverse brings forth many ecosystem services such as…

Artificial Intelligence · Computer Science 2022-12-20 Terence Jie Chua , Wenhan Yu , Jun Zhao

The Metaverse is considered to be one prototype of the next-generation Internet, which contains people's expectations for the future world. However, the academic discussion of the Metaverse still mainly focused on the technical system…

Networking and Internet Architecture · Computer Science 2022-12-05 Hongyang Du , Bohao Ma , Dusit Niyato , Jiawen Kang , Zehui Xiong , Zhaohui Yang

Metaverse applications desire to communicate with semantically identified objects among a diverse set of cyberspace entities, such as cameras for collecting images from, sensors for sensing environment, and users collaborating with each…

Networking and Internet Architecture · Computer Science 2024-07-23 Tianyuan Yu , Xinyu Ma , Varun Patil , Yekta Kocaogullar , Lixia Zhang

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Establishing and sustaining Metaverse service necessitates an unprecedented scale of resources. This paper considers the deployment of Metaverse service in a cloud-edge resource architecture, which can satisfy the escalating demand for…

Cryptography and Security · Computer Science 2023-10-10 Yanwei Gong , Xiaolin Chang , Jelena Mišić , Vojislav B. Mišić , Yingying Yao

In recent years, ubiquitous semantic Metaverse has been studied to revolutionize immersive cyber-virtual experiences for augmented reality (AR) and virtual reality (VR) users, which leverages advanced semantic understanding and…

Human-Computer Interaction · Computer Science 2023-08-08 Kai Li , Billy Pik Lik Lau , Xin Yuan , Wei Ni , Mohsen Guizani , Chau Yuen

With technology advancing and the pursuit of new audiovisual experiences strengthening, the metaverse has gained surging enthusiasm. However, it faces practical hurdles as substantial data like high-resolution virtual scenes must be…

Multimedia · Computer Science 2025-06-13 Yuxuan Li , Sheng Jinag , Bizhu Wang

Driven by the recent improvements in device and networks capabilities, Extended Reality (XR) is becoming more pervasive; industry and academia alike envision ambitious projects such as the metaverse. However, XR is still limited by the…

Human-Computer Interaction · Computer Science 2022-01-11 Tristan Braud , Lik-Hang Lee , Ahmad Alhilal , Carlos Bermejo Fernández , Pan Hui

Metaverse is an engaging way to recreate in a digital environment the real world. It allows people to connect not by just browsing a website, but by using headsets and virtual reality techniques. The metaverse is actually in a rapid…

Human-Computer Interaction · Computer Science 2023-10-11 Enrico Carmine Ciliberti , Marco Fiore , Marina Mongiello

Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; however, they are more demanding than traditional desktop applications and require a wired connection to desktops in order to enjoy maximum…

Graphics · Computer Science 2023-03-30 Ville Cantory , Nathan Ringo

With the advent of new technologies and endeavors for automation in almost all day-to-day activities, the recent discussions on the metaverse life have a greater expectation. Furthermore, we are in the era of the fifth industrial…

Online experiments using metaverse platforms have gained significant traction in Human-Computer Interaction and Virtual Reality (VR) research. However, current research workflows are highly fragmented, as researchers must use separate tools…

Human-Computer Interaction · Computer Science 2026-04-07 Yong-Hao Hu , Sotaro Yokoi , Yuji Hatada , Yuichi Hiroi , Takuji Narumi , Takefumi Hiraki

This e-letter summarizes our most recent work and contributed approaches to increase the capacity, cut down on the latency and provide higher reliability in several extended reality (XR) scenarios. To that end, several technologies from…

Signal Processing · Electrical Eng. & Systems 2019-05-14 Cristina Perfecto , Mohammed S. Elbamby , Jihong Park , Javier Del Ser , Mehdi Bennis

The social metaverse is a growing digital ecosystem that blends virtual and physical worlds. It allows users to interact socially, work, shop, and enjoy entertainment. However, privacy remains a major challenge, as immersive interactions…

Machine Learning · Computer Science 2025-06-24 Zijian Long , Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

Technological advances can bring many benefits to our daily lives, and this includes the education and training sectors. In the last years, online education, teaching and training models are becoming increasingly adopted, in part influenced…

The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

Artificial Intelligence · Computer Science 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou
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