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Facial expression recognition (FER), aiming to classify the expression present in the facial image or video, has attracted a lot of research interests in the field of artificial intelligence and multimedia. In terms of video based FER task,…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Daizong Liu , Hongting Zhang , Pan Zhou

This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…

Computer Vision and Pattern Recognition · Computer Science 2017-11-21 Qiuhong Ke , Mohammed Bennamoun , Senjian An , Ferdous Sohel , Farid Boussaid

Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Torben Teepe , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hichem Sahbi

It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…

Computer Vision and Pattern Recognition · Computer Science 2017-06-08 Hong Liu , Juanhui Tu , Mengyuan Liu

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Zhigang Tu , Jiaxu Zhang , Hongyan Li , Yujin Chen , Junsong Yuan

Group Activity Recognition aims to understand collective activities from videos. Existing solutions primarily rely on the RGB modality, which encounters challenges such as background variations, occlusions, motion blurs, and significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zhengcen Li , Xinle Chang , Yueran Li , Jingyong Su

Graph convolutional networks have been widely used in skeleton-based action recognition. However, existing approaches are limited in fine-grained action recognition due to the similarity of inter-class data. Moreover, the noisy data from…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Sheng-Lan Liu , Yu-Ning Ding , Jin-Rong Zhang , Kai-Yuan Liu , Si-Fan Zhang , Fei-Long Wang , Gao Huang

Skeleton-based human action recognition has recently attracted increasing attention due to the popularity of 3D skeleton data. One main challenge lies in the large view variations in captured human actions. We propose a novel view…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Pengfei Zhang , Cuiling Lan , Junliang Xing , Wenjun Zeng , Jianru Xue , Nanning Zheng

Dynamic graphs (DG) are often used to describe evolving interactions between nodes in real-world applications. Temporal patterns are a natural feature of DGs and are also key to representation learning. However, existing dynamic GCN models…

Machine Learning · Computer Science 2024-08-07 Ling Wang , Yixiang Huang , Hao Wu

Graph Convolutional Networks (GCNs) have already demonstrated their powerful ability to model the irregular data, e.g., skeletal data in human action recognition, providing an exciting new way to fuse rich structural information for nodes…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Wei Peng , Jingang Shi , Zhaoqiang Xia , Guoying Zhao

Gait recognition, as a promising biometric technology, identifies individuals through their unique walking patterns and offers distinctive advantages including non-invasiveness, long-range applicability, and resistance to deliberate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Xiaoyun Wang , Cunrong Li , Wu Wang

This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Bo Li , Mingyi He , Xuelian Cheng , Yucheng Chen , Yuchao Dai

In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Srijan Das , Michal Koperski , Francois Bremond , Gianpiero Francesca

Human skeleton information is important in skeleton-based action recognition, which provides a simple and efficient way to describe human pose. However, existing skeleton-based methods focus more on the skeleton, ignoring the objects…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Hao Wen , Ziqian Lu , Fengli Shen , Zhe-Ming Lu , Jialin Cui

Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Lianyu Hu , Liqing Gao , Zekang Liu , Wei Feng

Convolutional neural networks (CNNs) have been extensively and successfully applied to the task of synthetic aperture radar (SAR) image change detection. However, conventional convolutional layers are inherently limited by their local…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Baogui Huan , Chuanzheng Gong , Dezhong Chen , Feng Gao , Junyu Dong , Qian Du

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

Skeleton-based human action recognition has achieved remarkable progress in recent years. However, most existing GCN-based methods rely on short-range motion topologies, which not only struggle to capture long-range joint dependencies and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruosi Wang , Fangwei Zuo , Lei Li , Zhaoqiang Xia

Gait recognition, a long-distance biometric technology, has aroused intense interest recently. Currently, the two dominant gait recognition works are appearance-based and model-based, which extract features from silhouettes and skeletons,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Likai Wang , Ruize Han , Wei Feng
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