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Related papers: GCN-DevLSTM: Path Development for Skeleton-Based A…

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Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

Skeleton data is of low dimension. However, there is a trend of using very deep and complicated feedforward neural networks to model the skeleton sequence without considering the complexity in recent year. In this paper, a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Pengfei Zhang , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jianru Xue , Nanning Zheng

Graph Convolutional Networks (GCNs) have been widely used to model the high-order dynamic dependencies for skeleton-based action recognition. Most existing approaches do not explicitly embed the high-order spatio-temporal importance to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-07 Lipeng Ke , Kuan-Chuan Peng , Siwei Lyu

Human Activity Recognition (HAR) is one of the core research areas in mobile and wearable computing. With the application of deep learning (DL) techniques such as CNN, recognizing periodic or static activities (e.g, walking, lying, cycling,…

Signal Processing · Electrical Eng. & Systems 2022-12-29 Shuai Shao , Yu Guan , Xin Guan , Paolo Missier , Thomas Ploetz

Predicting future motion based on historical motion sequence is a fundamental problem in computer vision, and it has wide applications in autonomous driving and robotics. Some recent works have shown that Graph Convolutional Networks(GCN)…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Chongyang Zhong , Lei Hu , Zihao Zhang , Yongjing Ye , Shihong Xia

Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…

Graphics · Computer Science 2021-11-24 L. Mourot , L. Hoyet , F. Le Clerc , François Schnitzler , Pierre Hellier

Spatial-temporal graphs have been widely used by skeleton-based action recognition algorithms to model human action dynamics. To capture robust movement patterns from these graphs, long-range and multi-scale context aggregation and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Ziyu Liu , Hongwen Zhang , Zhenghao Chen , Zhiyong Wang , Wanli Ouyang

Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Jianbo Liu , Ying Wang , Shiming Xiang , Chunhong Pan

Spatial-temporal graph convolutional networks (ST-GCNs) showcase impressive performance in skeleton-based human action recognition (HAR). However, despite the development of numerous models, their recognition performance does not differ…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Jianyang Xie , Yitian Zhao , Yanda Meng , He Zhao , Anh Nguyen , Yalin Zheng

Deep learning has been demonstrated to achieve excellent results for image classification and object detection. However, the impact of deep learning on video analysis (e.g. action detection and recognition) has been limited due to…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Rui Hou , Chen Chen , Mubarak Shah

Graph representation learning resurges as a trending research subject owing to the widespread use of deep learning for Euclidean data, which inspire various creative designs of neural networks in the non-Euclidean domain, particularly…

While there have been many studies on hardware acceleration for deep learning on images, there has been a rather limited focus on accelerating deep learning applications involving graphs. The unique characteristics of graphs, such as the…

Machine Learning · Computer Science 2021-11-12 Atefeh Sohrabizadeh , Yuze Chi , Jason Cong

Graph Convolutional Networks (GCNs) achieved tremendous success by effectively gathering local features for nodes. However, commonly do GCNs focus more on node features but less on graph structures within the neighborhood, especially…

Machine Learning · Computer Science 2020-07-07 Qingqing Long , Yilun Jin , Guojie Song , Yi Li , Wei Lin

The ability to identify and temporally segment fine-grained human actions throughout a video is crucial for robotics, surveillance, education, and beyond. Typical approaches decouple this problem by first extracting local spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Colin Lea , Michael D. Flynn , Rene Vidal , Austin Reiter , Gregory D. Hager

The decoupled Graph Convolutional Network (GCN), a recent development of GCN that decouples the neighborhood aggregation and feature transformation in each convolutional layer, has shown promising performance for graph representation…

Machine Learning · Computer Science 2022-11-16 Jinsong Chen , Boyu Li , Kun He

Human skeleton data has received increasing attention in action recognition due to its background robustness and high efficiency. In skeleton-based action recognition, graph convolutional network (GCN) has become the mainstream method. This…

Computer Vision and Pattern Recognition · Computer Science 2022-06-30 Zheng Fang , Xiongwei Zhang , Tieyong Cao , Yunfei Zheng , Meng Sun

In recent years, there has been renewed interest in developing methods for skeleton-based human action recognition. A skeleton sequence can be naturally represented as a high-order tensor time series. In this paper, we model and analyze…

Computer Vision and Pattern Recognition · Computer Science 2017-01-17 Wenwen Ding , Kai Liu

The aim of this research is to recognize human actions performed on stage to aid visually impaired and blind individuals. To achieve this, we have created a theatre human action recognition system that uses skeleton data captured by depth…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Leyla Benhamida , Slimane Larabi

Human motion prediction is a challenging task due to the stochasticity and aperiodicity of future poses. Recently, graph convolutional network has been proven to be very effective to learn dynamic relations among pose joints, which is…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Lingwei Dang , Yongwei Nie , Chengjiang Long , Qing Zhang , Guiqing Li

Spatial-temporal graph modeling is an important task to analyze the spatial relations and temporal trends of components in a system. Existing approaches mostly capture the spatial dependency on a fixed graph structure, assuming that the…

Machine Learning · Computer Science 2019-06-04 Zonghan Wu , Shirui Pan , Guodong Long , Jing Jiang , Chengqi Zhang
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