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A generalized model of games is proposed, in which cooperative games and non-cooperative games are special cases. Some games that are neither cooperative nor non-cooperative can be expressed and analyzed. The model is based on relationships…

Computer Science and Game Theory · Computer Science 2016-10-10 Jiawei Li

Justification theory is a unifying semantic framework. While it has its roots in non-monotonic logics, it can be applied to various areas in computer science, especially in explainable reasoning; its most central concept is a justification:…

Artificial Intelligence · Computer Science 2020-09-23 Simon Marynissen , Bart Bogaerts , Marc Denecker

It is well-known that in finite strategic games true common belief (or common knowledge) of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies. We…

Computer Science and Game Theory · Computer Science 2010-11-24 Krzysztof R. Apt , Jonathan A. Zvesper

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

The Optional Public Goods Game is a three-strategy game in which an individual can play as a cooperator or defector or decide not to participate. Despite its simplicity, this model can effectively represent many human social dilemmas, such…

This paper studies cooperative games where coalitions are formed online and the value generated by the grand coalition must be irrevocably distributed among the players at each timestep. We investigate the fundamental issue of strategic…

Computer Science and Game Theory · Computer Science 2025-02-28 Haris Aziz , Yuhang Guo , Zhaohong Sun

This paper investigates the potential benefits of cooperation in scenarios where finitely many agents compete for shared resources, leading to congestion and thereby reduced rewards. By appropriate coordination the members of the…

Computer Science and Game Theory · Computer Science 2024-10-10 Riya Sultana , Veeraruna Kavitha

Possibilistic logic offers a qualitative framework for representing pieces of information associated with levels of uncertainty of priority. The fusion of multiple sources information is discussed in this setting. Different classes of…

Artificial Intelligence · Computer Science 2013-01-18 Salem Benferhat , Didier Dubois , Souhila Kaci , Henri Prade

This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…

Computer Science and Game Theory · Computer Science 2025-03-26 Petra van den Bos , Marielle Stoelinga

Classical probability theory is formulated using sets. In this paper, we extend classical probability theory with propositional computability logic. Unlike other formalisms, computability logic is built on the notion of events/games, which…

Artificial Intelligence · Computer Science 2020-06-23 Keehang Kwon

In multiagent systems, agents often have to rely on other agents to reach their goals, for example when they lack a needed resource or do not have the capability to perform a required action. Agents therefore need to cooperate. Then, some…

Artificial Intelligence · Computer Science 2020-10-08 Antonis Bikakis , Patrice Caire

In this tutorial, the basics of game theory are introduced along with an overview of its most recent and emerging applications in signal processing. One of the main features of this contribution is to gather in a single paper some…

Computer Science and Game Theory · Computer Science 2015-07-06 Giacomo Bacci , Samson Lasaulce , Walid Saad , Luca Sanguinetti

Escalation is the fact that in a game (for instance an auction), the agents play forever. It is not necessary to consider complex examples to establish its rationality. In particular, the $0,1$-game is an extremely simple infinite game in…

Computer Science and Game Theory · Computer Science 2013-06-11 Pierre Lescanne

In a one-off Minority game, when a group of players agree to collaborate they gain an advantage over the remaining players. We consider the advantage obtained in a quantum Minority game by a coalition sharing an initially entangled state…

Quantum Physics · Physics 2009-11-13 Adrian P. Flitney , Andrew D. Greentree

This work shows that the formation of a finite number of coalitions in a nonatomic network congestion game benefits everyone. At the equilibrium of the composite game played by coalitions and individuals, the average cost to each coalition…

Computer Science and Game Theory · Computer Science 2015-03-20 Cheng Wan

We consider dynamic cooperative games, where the worth of coalitions varies over time according to the history of allocations. When defining the core of a dynamic game, we allow the possibility for coalitions to deviate at any time and…

Computer Science and Game Theory · Computer Science 2017-04-04 Ehud Lehrer , Marco Scarsini

Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

Computer Science and Game Theory · Computer Science 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

Coalition Logic studies what coalitions can enforce. Recent work treats inability as simple non-ability: $\neg\Eff{C}\varphi$. This conflates two distinct configurations -- a coalition unable to force $\varphi$ may still force…

Logic in Computer Science · Computer Science 2026-05-07 Shanxia Wang

The evolution of information and communication technologies has yielded the means of sharing measurements and other information in an efficient and flexible way, which has enabled the size and complexity of control applications to increase.…

Systems and Control · Electrical Eng. & Systems 2025-01-30 Filiberto Fele , José M. Maestre , Eduardo F. Camacho

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein
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