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Web accessibility aims to ensure that web content and services are usable by people with diverse abilities. In recent years, Large Language Models (LLMs) have been increasingly explored to support accessibility-related tasks on the web,…

Digital Libraries · Computer Science 2026-05-15 Wajdi Aljedaani , Rubel Hassan Mollik

In the age of artificial intelligence (AI), providing learners with suitable and sufficient explanations of AI-based recommendation algorithm's output becomes essential to enable them to make an informed decision about it. However, the…

Human-Computer Interaction · Computer Science 2024-02-14 Hasan Abu-Rasheed , Christian Weber , Madjid Fathi

Quality of website design is one of the influential factors of website success. How the design helps the users using effectively and efficiently website and satisfied at the end of the use. However, it is a common tendency that websites are…

Software Engineering · Computer Science 2021-04-14 Aang Subiyakto , Yuliza Rahmi , Nia Kumaladewi , M. Qomarul Huda , Nidaul Hasanati , Tri Haryanto

One of the main current challenges in Educational Data Mining and Learning Analytics is the portability or transferability of predictive models obtained for a particular course so that they can be applied to other different courses. To…

Artificial Intelligence · Computer Science 2024-10-11 Javier Lopez Zambrano , Juan A. Lara , Cristobal Romero

Pattern-based, modular ontologies have several beneficial properties that lend themselves to FAIR data practices, especially as it pertains to Interoperability and Reusability. However, developing such ontologies has a high upfront cost,…

Artificial Intelligence · Computer Science 2019-04-12 Cogan Shimizu , Quinn Hirt , Pascal Hitzler

The development of new technologies and their expanding use in a wide range of educational environments are driving the transformation of higher education. Assistive technologies are a subset of cutting-edge technology that can help…

User interface (UI) is point of interaction between user and computer software. The success and failure of a software application depends on User Interface Design (UID). Possibility of using a software, easily using and learning are issues…

Computers and Society · Computer Science 2014-01-27 Behnam Faghih , Dr. Mohammad Reza Azadehfar , Prof. S. D. Katebi

Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…

Software Engineering · Computer Science 2021-07-28 Enes Yigitbas , Simon Gorissen , Nils Weidmann , Gregor Engels

This paper presents a novel framework for accessible and pedagogically-grounded robot explainability, designed to support human-robot interaction (HRI) with users who have diverse cognitive, communicative, or learning needs. We combine…

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

Technological developments in the current era of globalization cannot be avoided, with increasingly rapid progress to become technology as a medium of information that is very much needed in life. Mailo store is one of the SMEs that have…

Human-Computer Interaction · Computer Science 2022-07-04 Andresia Pitri , Leon Andretti Abdillah

New technologies, such as MOOCs, provide innovative methods to tackle new challenges in teaching and learning, such as globalization and changing contemporary culture and to remove the limits of conventional classrooms. However, they also…

Computers and Society · Computer Science 2016-10-25 S. H. Song , Marco Antonelli , Tony Fung , Brandon D. Armstrong , Amy Chong , Albert Lo , Bertram E. Shi

The research is aimed at developing the recommendations for educators on using adaptive technologies and augmented reality in personalized learning implementation. The latest educational technologies related to learning personalization and…

Computers and Society · Computer Science 2020-11-12 Maiia Marienko , Yulia Nosenko , Mariya Shyshkina

Purpose: This study proposes an adaptive bandwidth management system which can be explicitly used by educational institutions. The primary goal of the system is to increase the bandwidth of the users who access more on educational websites.…

Networking and Internet Architecture · Computer Science 2020-12-24 Rolysent K Paredes , Alexander A. Hernandez

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

Nowadays, mobile applications are essential tools for everyday life, providing users with anytime, anywhere access to up-to-date information, communication, and entertainment. Needless to say, hardware limitations and the diverse needs of…

Human-Computer Interaction · Computer Science 2025-09-29 Pawel Weichbroth , Tomasz Szot

Measuring instructors' adoption of learning management system (LMS) tools is a critical first step in evaluating the efficacy of online teaching and learning at scale. Existing models for LMS adoption are often qualitative,…

Human-Computer Interaction · Computer Science 2024-07-19 Taha Hassan , Bob Edmison , Daron Williams , Larry Cox , Matthew Louvet , Bart Knijnenburg , D. Scott McCrickard

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

This article examines how models of teacher digital maturity can be combined to produce a unified version that can be used to design diagnostic tools and methods. 11 models applicable to the field of compulsory education were identified…

Computers and Society · Computer Science 2024-11-05 Christine Michel , Laëtitia Pierrot

Nowadays whenever a user buys any gadget, apart from the price his focus would also be on how easy is the functionality of the gadget. This means users are more concerned towards the usability of the gadget. Therefore, this study set to…

Human-Computer Interaction · Computer Science 2012-12-05 Mohammadi Akheela Khanum , Munesh Chandra Trivedi