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Related papers: Hyper-3DG: Text-to-3D Gaussian Generation via Hype…

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We introduce HyperGS, a novel framework for Hyperspectral Novel View Synthesis (HNVS), based on a new latent 3D Gaussian Splatting (3DGS) technique. Our approach enables simultaneous spatial and spectral renderings by encoding material…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Christopher Thirgood , Oscar Mendez , Erin Chao Ling , Jon Storey , Simon Hadfield

In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Weizhi Nie , Ruidong Chen , Weijie Wang , Bruno Lepri , Nicu Sebe

Distilling 3D representations from pretrained 2D diffusion models is essential for 3D creative applications across gaming, film, and interior design. Current SDS-based methods are hindered by inefficient information distillation from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Haoran Li , Yuli Tian , Yonghui Wang , Yong Liao , Lin Wang , Yuyang Wang , Peng Yuan Zhou

Although recent advancements in text-to-3D generation have significantly improved generation quality, issues like limited level of detail and low fidelity still persist, which requires further improvement. To understand the essence of those…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Zongrui Li , Minghui Hu , Qian Zheng , Xudong Jiang

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Given the growing need for automatic 3D content creation pipelines, various 3D representations have been studied to generate 3D objects from a single image. Due to its superior rendering efficiency, 3D Gaussian splatting-based models have…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Dejia Xu , Ye Yuan , Morteza Mardani , Sifei Liu , Jiaming Song , Zhangyang Wang , Arash Vahdat

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…

We present a method of generating high resolution 3D shapes from natural language descriptions. To achieve this goal, we propose two steps that generating low resolution shapes which roughly reflect texts and generating high resolution…

Graphics · Computer Science 2019-01-23 Kentaro Fukamizu , Masaaki Kondo , Ryuichi Sakamoto

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

Given a single image of a target object, image-to-3D generation aims to reconstruct its texture and geometric shape. Recent methods often utilize intermediate media, such as multi-view images or videos, to bridge the gap between input image…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jiacheng Wang , Zhedong Zheng , Wei Xu , Ping Liu

3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Chenhan Jiang

This paper explores the burgeoning field of 3D content generation within the landscape of Artificial Intelligence Generated Content (AIGC) and large-scale models. It investigates innovative methods like Text-to-3D and Image-to-3D, which…

Graphics · Computer Science 2024-05-27 Ke Zhao , Andreas Larsen

We present DIRECT-3D, a diffusion-based 3D generative model for creating high-quality 3D assets (represented by Neural Radiance Fields) from text prompts. Unlike recent 3D generative models that rely on clean and well-aligned 3D data,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Qihao Liu , Yi Zhang , Song Bai , Adam Kortylewski , Alan Yuille

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

Text-to-3D generation from a single-view image is a popular but challenging task in 3D vision. Although numerous methods have been proposed, existing works still suffer from the inconsistency issues, including 1) semantic inconsistency, 2)…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Yichen Ouyang , Wenhao Chai , Jiayi Ye , Dapeng Tao , Yibing Zhan , Gaoang Wang

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

Geometric constraints between feature matches are critical in 3D point cloud registration problems. Existing approaches typically model unordered matches as a consistency graph and sample consistent matches to generate hypotheses. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Xiyu Zhang , Jiayi Ma , Jianwei Guo , Wei Hu , Zhaoshuai Qi , Fei Hui , Jiaqi Yang , Yanning Zhang

3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian kernels, 3DGS achieves high-quality rendering with superior…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Lei Lan , Tianjia Shao , Zixuan Lu , Yu Zhang , Chenfanfu Jiang , Yin Yang

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang