English
Related papers

Related papers: Equitable Core Imputations for Max-Flow, MST and $…

200 papers

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

Economics · Quantitative Finance 2017-04-04 Jian Yang

We consider the age-old problem of allocating items among different agents in a way that is efficient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently studied this problem in the context of computer systems. Both…

Computer Science and Game Theory · Computer Science 2012-04-20 Avital Gutman , Noam Nisan

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

In data centers, up to dozens of tasks are colocated on a single physical machine. Machines are used more efficiently, but tasks' performance deteriorates, as colocated tasks compete for shared resources. As tasks are heterogeneous, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-29 Fanny Pascual , Krzysztof Rzadca

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

This paper provides formulae and algorithms to compute the projection onto the core of a preimputation outside it. The core of a game is described using an exponential number of linear constraints, and we cannot know beforehand which are…

Metric Geometry · Mathematics 2024-11-19 Dylan Laplace Mermoud

The theory of algorithmic fair allocation is within the center of multi-agent systems and economics in the last decade due to its industrial and social importance. At a high level, the problem is to assign a set of items that are either…

Computer Science and Game Theory · Computer Science 2022-02-18 Haris Aziz , Bo Li , Herve Moulin , Xiaowei Wu

We consider the design of a fair sensor schedule for a number of sensors monitoring different linear time-invariant processes. The largest average remote estimation error among all processes is to be minimized. We first consider a general…

Systems and Control · Computer Science 2025-04-03 Shuang Wu , Xiaoqiang Ren , Yiguang Hong , Ling Shi

Cooperative 2-matching games are a generalization of cooperative matching games, where the value function is given by maximum-weight b-matchings, for a vertex capacity vector $b \leq 2$. We show how to separate over the core of 2-matching…

Computer Science and Game Theory · Computer Science 2025-02-12 Laura Sanità , Lucy Verberk

Whether a population of decision-making individuals will reach a state of satisfactory decisions is a fundamental problem in studying collective behaviors. In the framework of evolutionary game theory and by means of potential functions,…

Multiagent Systems · Computer Science 2022-01-13 Negar Sakhaei , Zeinab Maleki , Pouria Ramazi

We study balanced solutions for network bargaining games with general capacities, where agents can participate in a fixed but arbitrary number of contracts. We provide the first polynomial time algorithm for computing balanced solutions for…

Computer Science and Game Theory · Computer Science 2013-06-19 Linda Farczadi , Konstantinos Georgiou , Jochen Koenemann

We consider the traffic assignment problem in nonatomic routing games where the players' cost functions may be subject to random fluctuations (e.g., weather disturbances, perturbations in the underlying network, etc.). We tackle this…

Computer Science and Game Theory · Computer Science 2022-01-11 Dong Quan Vu , Kimon Antonakopoulos , Panayotis Mertikopoulos

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

Computer Science and Game Theory · Computer Science 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

Large scale systems are forecasted to greatly impact our future lives thanks to their wide ranging applications including cooperative robotics, mobility on demand, resource allocation, supply chain management. While technological…

Optimization and Control · Mathematics 2024-12-20 Dario Paccagnan

In fair division, equitability dictates that each participant receives the same level of utility. In this work, we study equitable allocations of indivisible goods among agents with additive valuations. While prior work has studied…

Computer Science and Game Theory · Computer Science 2019-05-28 Rupert Freeman , Sujoy Sikdar , Rohit Vaish , Lirong Xia

We study the problem of finding fair and efficient allocations of a set of indivisible items to a set of agents, where each item may be a good (positively valued) for some agents and a bad (negatively valued) for others, i.e., a mixed…

Computer Science and Game Theory · Computer Science 2022-02-08 Vasilis Livanos , Ruta Mehta , Aniket Murhekar

Although resource allocation is a well studied problem in computer science, until the prevalence of distributed systems, such as computing clouds and data centres, the question had been addressed predominantly for single resource type…

Computer Science and Game Theory · Computer Science 2025-12-29 Serdar Metin

We study two-player multi-weighted reachability games played on a finite directed graph, where an agent, called P1, has several quantitative reachability objectives that he wants to optimize against an antagonistic environment, called P2.…

Computer Science and Game Theory · Computer Science 2025-09-08 Thomas Brihaye , Aline Goeminne

We study the problem of computing optimal correlated equilibria (CEs) in infinite-horizon multi-player stochastic games, where correlation signals are provided over time. In this setting, optimal CEs require history-dependent policies; this…

Computer Science and Game Theory · Computer Science 2025-06-10 Jiarui Gan , Rupak Majumdar

In large-scale AI systems, allocating scarce resources such as GPU compute time and bandwidth among multiple agents is a critical challenge. Conventional policies focus on efficiency metrics, potentially leading to dominance concentration…

Applied Physics · Physics 2026-05-25 Ji-Won Park , Chae Un Kim