English

Value-Set Iteration: Computing Optimal Correlated Equilibria in Infinite-Horizon Multi-Player Stochastic Games

Computer Science and Game Theory 2025-06-10 v1

Abstract

We study the problem of computing optimal correlated equilibria (CEs) in infinite-horizon multi-player stochastic games, where correlation signals are provided over time. In this setting, optimal CEs require history-dependent policies; this poses new representational and algorithmic challenges as the number of possible histories grows exponentially with the number of time steps. We focus on computing (ϵ,δ)(\epsilon, \delta)-optimal CEs -- solutions that achieve a value within ϵ\epsilon of an optimal CE, while allowing the agents' incentive constraints to be violated by at most δ\delta. Our main result is an algorithm that computes an (ϵ,δ)(\epsilon,\delta)-optimal CE in time polynomial in 1/(ϵδ(1γ))n+11/(\epsilon\delta(1 - \gamma))^{n+1}, where γ\gamma is the discount factor, and nn is the number of agents. For (a slightly more general variant of) turn-based games, we further reduce the complexity to a polynomial in nn. We also establish that the bi-criterion approximation is necessary by proving matching inapproximability bounds. Our technical core is a novel approach based on inducible value sets, which leverages a compact representation of history-dependent CEs through the values they induce to overcome the representational challenge. We develop the value-set iteration algorithm -- which operates by iteratively updating estimates of inducible value sets -- and characterize CEs as the greatest fixed point of the update map. Our algorithm provides a groundwork for computing optimal CEs in general multi-player stochastic settings.

Keywords

Cite

@article{arxiv.2506.07186,
  title  = {Value-Set Iteration: Computing Optimal Correlated Equilibria in Infinite-Horizon Multi-Player Stochastic Games},
  author = {Jiarui Gan and Rupak Majumdar},
  journal= {arXiv preprint arXiv:2506.07186},
  year   = {2025}
}
R2 v1 2026-07-01T03:05:46.077Z