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Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

Mobile-edge computing (MEC) has recently emerged as a prominent technology to liberate mobile devices from computationally intensive workloads, by offloading them to the proximate MEC server. To make offloading effective, the radio and…

Information Theory · Computer Science 2017-02-06 Yuyi Mao , Jun Zhang , S. H. Song , Khaled B. Letaief

Caching is an efficient way to reduce network traffic congestion during peak hours by storing some content at the users' local caches. For the shared-link network with end-user-caches, Maddah-Ali and Niesen proposed a two-phase coded…

Information Theory · Computer Science 2021-11-08 Kai Wan , Daniela Tuninetti , Mingyue Ji , Pablo Piantanida

We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…

Performance · Computer Science 2024-12-30 Nader Alfares , George Kesidis

Edge-caching has received much attention as an efficient technique to reduce delivery latency and network congestion during peak-traffic times by bringing data closer to end users. Existing works usually design caching algorithms separately…

Information Theory · Computer Science 2018-02-08 Thang X. Vu , Symeon Chatzinotas , Bjorn Ottersten

This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…

Artificial Intelligence · Computer Science 2024-02-16 Tailin Zhou , Jiadong Yu , Jun Zhang , Danny H. K. Tsang

Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…

Networking and Internet Architecture · Computer Science 2020-11-19 Seyedmohammad Salehi , Abdullah Alnajim , Xiaoqing Zhu , Malcolm Smith , Chien-Chung Shen , Leonard Cimini

Caching at the base stations brings the contents closer to the users, reduces the traffic through the backhaul links, and reduces the delay experienced by the cellular users. The cellular network operator may charge the content providers…

Networking and Internet Architecture · Computer Science 2015-09-11 Ammar Gharaibeh , Abdallah Khreishah , Bo Ji , Moussa Ayyash

This paper studies an online service caching problem, where an edge server, equipped with a prediction window of future service request arrivals, needs to decide which services to host locally subject to limited storage capacity. The edge…

Networking and Internet Architecture · Computer Science 2023-01-11 Siqi Fan , I-Hong Hou , Van Sy Mai

Wireless Virtual Reality (VR) and Augmented Reality (AR) will contribute to people increasingly working and socializing remotely. However, the VR/AR experience is very susceptible to various delays and timing discrepancies, which can lead…

Networking and Internet Architecture · Computer Science 2021-06-11 Federico Chiariotti , Beatriz Soret , Petar Popovski

In mobile edge computing (MEC) systems, edge service caching refers to pre-storing the necessary programs for executing computation tasks at MEC servers. At resource-constrained edge servers, service caching placement is in general a…

Networking and Internet Architecture · Computer Science 2020-04-15 Suzhi Bi , Liang Huang , Ying-Jun Angela Zhang

Existing proactive caching policies are designed by assuming that all users request contents with identical activity level at uniformly-distributed or known locations, among which most of the policies are optimized by assuming that user…

Information Theory · Computer Science 2018-10-29 Dong Liu , Chenyang Yang

Content caching is a widely studied technique aimed to reduce the network load imposed by data transmission during peak time while ensuring users' quality of experience. It has been shown that when there is a common link between caches and…

Information Theory · Computer Science 2021-10-20 Abdollah Ghaffari Sheshjavani , Ahmad Khonsari , Seyed Pooya Shariatpanahi , Masoumeh Moradian

Mobile edge computing (MEC) and wireless power transfer (WPT) are two promising techniques to enhance the computation capability and to prolong the operational time of low-power wireless devices that are ubiquitous in Internet of Things.…

Signal Processing · Electrical Eng. & Systems 2018-07-19 Fuhui Zhou , Yongpeng Wu , Rose Qingyang Hu , Yi Qian

Processing computer vision applications (CVA) on mobile devices is challenging due to limited battery life and computing power. While cloud-based remote processing of CVA offers abundant computational resources, it introduces latency issues…

Networking and Internet Architecture · Computer Science 2025-01-09 Marcelo V. B. da Silva , Maria Barbosa , Anderson Queiroz , Kelvin L. Dias

Mobile edge computing (MEC) is a new paradigm that provides cloud computing services at the edge of networks. To achieve better performance with limited computing resources, peer offloading between cooperative edge servers (e.g. MEC-…

Networking and Internet Architecture · Computer Science 2020-09-04 Xingqiu He , Sheng Wang

Mobile edge computing (MEC) enhances the performance of 5G networks by enabling low-latency, high-speed services through deploying data units of the base station on edge servers located near mobile users. However, determining the optimal…

Networking and Internet Architecture · Computer Science 2025-06-17 Yunyi Wu , Yongbing Zhang

Unmanned aerial vehicles (UAV)-assisted mobile edge computing (MEC) is emerging as a promising paradigm to provide aerial-terrestrial computing services close to mobile devices (MDs). However, meeting the demands of computation-intensive…

Systems and Control · Electrical Eng. & Systems 2024-04-09 Zemin Sun , Geng Sun , Long He , Fang Mei , Shuang Liang , Yanheng Liu

Mobile-edge computing (MEC) emerges as a promising paradigm to improve the quality of computation experience for mobile devices. Nevertheless, the design of computation task scheduling policies for MEC systems inevitably encounters a…

Information Theory · Computer Science 2016-11-15 Juan Liu , Yuyi Mao , Jun Zhang , Khaled B. Letaief

Due to the explosive growth in multimedia traffic, the scalability of video-on-demand (VoD) services becomes increasingly important. By exploiting the potential cache ability at the client side, the performance of VoD multicast delivery can…

Information Theory · Computer Science 2017-08-11 Hao Feng , Zhiyong Chen , Hui Liu