Related papers: Interest-Aware Joint Caching, Computing, and Commu…
Mobile-edge computation offloading (MECO) is an emerging technology for enhancing mobiles' computation capabilities and prolonging their battery lives, by offloading intensive computation from mobiles to nearby servers such as base…
3D holographic communication has the potential to revolutionize the way people interact with each other in virtual spaces, offering immersive and realistic experiences. However, demands for high data rates, extremely low latency, and high…
Network function virtualization (NFV) and content caching are two promising technologies that hold great potential for network operators and designers. This paper optimizes the deployment of NFV and content caching in 5G networks and…
As the fog-based internet of vehicles (IoV) is equipped with rich perception, computing, communication and storage resources, it provides a new solution for the bulk data processing. However, the impact caused by the mobility of vehicles…
Multi-access edge computing (MEC) emerges as an essential part of the upcoming Fifth Generation (5G) and future beyond-5G mobile communication systems. It adds computational power towards the edge of cellular networks, much closer to…
The immersive nature of the metaverse presents significant challenges for wireless multi-user interactive virtual reality (VR), such as ultra-low latency, high throughput and intensive computing, which place substantial demands on the…
Due to explosive growth of online video content in mobile wireless networks, in-network caching is becoming increasingly important to improve the end-user experience and reduce the Internet access cost for mobile network operators. However,…
In-network caching is likely to become an integral part of various networked systems (e.g., 5G networks, LPWAN and IoT systems) in the near future. In this paper, we compare and contrast model-based and machine learning approaches for…
Mobile Augmented Reality (MAR) applications face performance challenges due to their high computational demands and need for low-latency responses. Traditional approaches like on-device storage or reactive data fetching from the cloud often…
The rate performance of wireless coded caching schemes is typically limited by the lowest achievable per-user rate in the given multicast group, during each transmission time slot. In this paper, we provide a new coded caching scheme,…
Caching of popular contents at cellular base stations, i.e., edge caching, in order to eliminate duplicate transmission through the backhaul can reduce the latency of data delivery in $5$G networks. However, since caching can only reduce…
Driven by the rapid growth of Internet of Things applications, tremendous data need to be collected by sensors and uploaded to the servers for further process. As a promising solution, mobile crowd sensing enables controllable sensing and…
In virtual reality (VR) environments, computational tasks exhibit an elastic nature, meaning they can dynamically adjust based on various user and system constraints. This elasticity is essential for maintaining immersive experiences;…
To realize cooperative computation and communication in a relay mobile edge computing system, we develop a hybrid relay forward protocol, where we seek to balance the execution delay and network energy consumption. The problem is formulated…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
Mobile edge caching (MEC) is a promising technique to improve the quality of service (QoS) for mobile users (MU) by bringing data to the network edge. However, optimizing the crucial QoS aspects of message freshness and service promptness,…
Mobile edge caching/computing has been emerging as a promising paradigm to provide new services (e.g., ultra-high rate, ultra-reliable, and/or low-latency communications) in future wireless networks. In this paper, we introduce a novel…
The quality of experience (QoE) requirements of wireless Virtual Reality (VR) can only be satisfied with high data rate, high reliability, and low VR interaction latency. This high data rate over short transmission distances may be achieved…
This dissertation explores the area of real-time IP networking for embedded devices, especially those with limited computational resources. With the increasing convergence of information and operational technologies in various industries,…
In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…