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The ray-tracing is often employed in urban areas for channel modeling with high accuracy but encounters a substantial computational complexity for high mobility scenarios. In this paper, we propose a novel pre-processing method for dynamic…

Signal Processing · Electrical Eng. & Systems 2025-01-07 Songjiang Yang , Cheng-Xiang Wang , Yinghua Wang , Jie Huang , Yuyang Zhou , el-Hadi M. Aggoune

We introduce a new approach for robotic manipulation tasks in human settings that necessitates understanding the 3D geometric connections between a pair of objects. Conventional end-to-end training approaches, which convert pixel…

Robotics · Computer Science 2024-05-22 Xuxin Cheng , Heng Yu , Harry Zhang , Wenxing Deng

We propose a simple and efficient method for exploiting synthetic images when training a Deep Network to predict a 3D pose from an image. The ability of using synthetic images for training a Deep Network is extremely valuable as it is easy…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Mahdi Rad , Markus Oberweger , Vincent Lepetit

Depth ambiguity and joint uncertainty are the two main obstacles in obtaining accurate human pose predictions by 2D-to-3D lifting methods proposed in the literature. In particular, these issues are caused by 2D joint locations that can be…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Alessandro Simoni , Riccardo Catalini , Davide Di Nucci , Guido Borghi , Davide Davoli , Lorenzo Garattoni , Gianpiero Francesca , Yuki Kawana , Roberto Vezzani

Predicting the 3D conformation of small molecules within protein binding sites is a key challenge in drug design. When a crystallized reference ligand (template) is available, it provides geometric priors that can guide 3D pose prediction.…

Biomolecules · Quantitative Biology 2025-10-03 Noémie Bergues , Arthur Carré , Paul Join-Lambert , Brice Hoffmann , Arnaud Blondel , Hamza Tajmouati

This paper considers to jointly tackle the highly correlated tasks of estimating 3D human body poses and predicting future 3D motions from RGB image sequences. Based on Lie algebra pose representation, a novel self-projection mechanism is…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Ji Yang , Youdong Ma , Xinxin Zuo , Sen Wang , Minglun Gong , Li Cheng

Obtaining accurate 3D object poses is vital for numerous computer vision applications, such as 3D reconstruction and scene understanding. However, annotating real-world objects is time-consuming and challenging. While synthetically…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jiahao Yang , Wufei Ma , Angtian Wang , Xiaoding Yuan , Alan Yuille , Adam Kortylewski

Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Guangming Wang , Honghao Zeng , Ziliang Wang , Zhe Liu , Hesheng Wang

Interpolation is a fundamental technique in scientific computing and is at the heart of many scientific visualization techniques. There is usually a trade-off between the approximation capabilities of an interpolation scheme and its…

Mathematical Software · Computer Science 2021-02-18 Joshua Horacsek , Usman Alim

The 3D pose estimation from a single image is a challenging problem due to depth ambiguity. One type of the previous methods lifts 2D joints, obtained by resorting to external 2D pose detectors, to the 3D space. However, this type of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Changgong Zhang , Fangneng Zhan , Yuan Chang

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

We propose a unified formulation for the problem of 3D human pose estimation from a single raw RGB image that reasons jointly about 2D joint estimation and 3D pose reconstruction to improve both tasks. We take an integrated approach that…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Denis Tome , Chris Russell , Lourdes Agapito

Given a generic rational curve $C$ in the group of Euclidean displacements we construct a linkage such that the constrained motion of one of the links is exactly $C$. Our construction is based on the factorization of polynomials over dual…

Rings and Algebras · Mathematics 2013-07-02 Gábor Hegedüs , Josef Schicho , Hans-Peter Schröcker

Skeleton creation is an important phase in the character animation pipeline. However, handcrafting skeleton takes extensive labor time and domain knowledge. Automatic skeletonization provides a solution. However, most of the current…

Graphics · Computer Science 2021-10-13 Jing Ma , Jin Wang , Jituo Li , Dongliang Zhang

We present a method for human pose tracking that is based on learning spatiotemporal relationships among joints. Beyond generating the heatmap of a joint in a given frame, our system also learns to predict the offset of the joint from a…

Computer Vision and Pattern Recognition · Computer Science 2019-03-28 Xiao Sun , Chuankang Li , Stephen Lin

Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Boris N. Oreshkin , Florent Bocquelet , Félix G. Harvey , Bay Raitt , Dominic Laflamme

Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Manuel Stoiber , Martin Sundermeyer , Wout Boerdijk , Rudolph Triebel

In this paper, we study movements of simple polygonal chains in 3D. We say that an open, simple polygonal chain can be straightened if it can be continuously reconfigured to a straight sequence of segments in such a manner that both the…

Computational Geometry · Computer Science 2007-05-23 T. Biedl , E. Demaine , M. Demaine , S. Lazard , A. Lubiw , J. O'Rourke , M. Overmars , S. Robbins , I. Streinu , G. Toussaint , S. Whitesides

Humans can easily deduce the relative pose of a previously unseen object, without labeling or training, given only a single query-reference image pair. This is arguably achieved by incorporating i) 3D/2.5D shape perception from a single…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Yuan Gao , Yajing Luo , Junhong Wang , Kui Jia , Gui-Song Xia

With the rapid development of the warehousing and logistics industries, the packing of goods has gradually attracted the attention of academia and industry. The packing of footwear products is a typical representative paired-item packing…

Robotics · Computer Science 2025-09-09 Yi Dong , Yangjun Liu , Jinjun Duan , Yang Li , Zhendong Dai
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