English

A Multi-body Tracking Framework - From Rigid Objects to Kinematic Structures

Computer Vision and Pattern Recognition 2023-02-20 v2

Abstract

Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To overcome this limitation, we propose a flexible framework that allows the extension of existing 6DoF algorithms to kinematic structures. Our approach focuses on methods that employ Newton-like optimization techniques, which are widely used in object tracking. The framework considers both tree-like and closed kinematic structures and allows a flexible configuration of joints and constraints. To project equations from individual rigid bodies to a multi-body system, Jacobians are used. For closed kinematic chains, a novel formulation that features Lagrange multipliers is developed. In a detailed mathematical proof, we show that our constraint formulation leads to an exact kinematic solution and converges in a single iteration. Based on the proposed framework, we extend ICG, which is a state-of-the-art rigid object tracking algorithm, to multi-body tracking. For the evaluation, we create a highly-realistic synthetic dataset that features a large number of sequences and various robots. Based on this dataset, we conduct a wide variety of experiments that demonstrate the excellent performance of the developed framework and our multi-body tracker.

Keywords

Cite

@article{arxiv.2208.01502,
  title  = {A Multi-body Tracking Framework - From Rigid Objects to Kinematic Structures},
  author = {Manuel Stoiber and Martin Sundermeyer and Wout Boerdijk and Rudolph Triebel},
  journal= {arXiv preprint arXiv:2208.01502},
  year   = {2023}
}

Comments

Submitted to IEEE Transactions on Pattern Analysis and Machine Intelligence

R2 v1 2026-06-25T01:24:59.719Z