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Scaling Visual Question Answering (VQA) to the open-domain and multi-hop nature of web searches, requires fundamental advances in visual representation learning, knowledge aggregation, and language generation. In this work, we introduce…

Computation and Language · Computer Science 2022-03-29 Yingshan Chang , Mridu Narang , Hisami Suzuki , Guihong Cao , Jianfeng Gao , Yonatan Bisk

In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV,…

Human-Computer Interaction · Computer Science 2017-08-08 Anuradha Kar , Peter Corcoran

Retrieval Augmented Generation (RAG) is an important aspect of conversing with Large Language Models (LLMs) when factually correct information is important. LLMs may provide answers that appear correct, but could contain hallucinated…

Computation and Language · Computer Science 2025-08-28 Kshitij Fadnis , Sara Rosenthal , Maeda Hanafi , Yannis Katsis , Marina Danilevsky

We propose a scalable method for constructing a temporal opinion knowledge base with large language models (LLMs) as automated annotators. Despite the demonstrated utility of time-series opinion analysis of text for downstream applications…

Computation and Language · Computer Science 2025-09-03 Gaurav Negi , Atul Kr. Ojha , Omnia Zayed , Paul Buitelaar

Estimating eye-gaze from images alone is a challenging task, in large parts due to un-observable person-specific factors. Achieving high accuracy typically requires labeled data from test users which may not be attainable in real…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Seonwook Park , Emre Aksan , Xucong Zhang , Otmar Hilliges

Eye gaze that reveals human observational patterns has increasingly been incorporated into solutions for vision tasks. Despite recent explorations on leveraging gaze to aid deep networks, few studies exploit gaze as an efficient annotation…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yuan Zhong , Chenhui Tang , Yumeng Yang , Ruoxi Qi , Kang Zhou , Yuqi Gong , Pheng Ann Heng , Janet H. Hsiao , Qi Dou

Efficiency and ease of use are essential for practical applications of camera based eye/gaze-tracking. Gaze tracking involves estimating where a person is looking on a screen based on face images from a computer-facing camera. In this paper…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Amogh Gudi , Xin Li , Jan van Gemert

Human eye gaze estimation is an important cognitive ingredient for successful human-robot interaction, enabling the robot to read and predict human behavior. We approach this problem using artificial neural networks and build a modular…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Dmytro Herashchenko , Igor Farkaš

Streaming video understanding requires models not only to process temporally incoming frames, but also to anticipate user intention for realistic applications such as Augmented Reality (AR) glasses. While prior streaming benchmarks evaluate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Daeun Lee , Subhojyoti Mukherjee , Branislav Kveton , Ryan A. Rossi , Viet Dac Lai , Seunghyun Yoon , Trung Bui , Franck Dernoncourt , Mohit Bansal

Automatic detection of cognates helps downstream NLP tasks of Machine Translation, Cross-lingual Information Retrieval, Computational Phylogenetics and Cross-lingual Named Entity Recognition. Previous approaches for the task of cognate…

Computation and Language · Computer Science 2021-12-16 Diptesh Kanojia , Prashant Sharma , Sayali Ghodekar , Pushpak Bhattacharyya , Gholamreza Haffari , Malhar Kulkarni

Characterizing and quantifying gender representation disparities in audiovisual storytelling contents is necessary to grasp how stereotypes may perpetuate on screen. In this article, we consider the high-level construct of objectification…

The "LLM-as-an-annotator" and "LLM-as-a-judge" paradigms employ Large Language Models (LLMs) as annotators, judges, and evaluators in tasks traditionally performed by humans. LLM annotations are widely used, not only in NLP research but…

Computation and Language · Computer Science 2025-08-11 Nitay Calderon , Roi Reichart , Rotem Dror

`Linguistic annotation' covers any descriptive or analytic notations applied to raw language data. The basic data may be in the form of time functions -- audio, video and/or physiological recordings -- or it may be textual. The added…

Computation and Language · Computer Science 2007-05-23 Steven Bird , Mark Liberman

Appearance-based gaze estimation methods that only require an off-the-shelf camera have significantly improved but they are still not yet widely used in the human-computer interaction (HCI) community. This is partly because it remains…

Human-Computer Interaction · Computer Science 2019-01-31 Xucong Zhang , Yusuke Sugano , Andreas Bulling

In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction techniques: Selection by dwell time or confirmation of…

Human-Computer Interaction · Computer Science 2025-04-17 Björn Rene Severitt , Yannick Sauer , Alexander Neugebauer , Rajat Agarwala , Nora Castner , Siegfried Wahl

In the context of text classification, the financial burden of annotation exercises for creating training data is a critical issue. Active learning techniques, particularly those rooted in uncertainty sampling, offer a cost-effective…

Computation and Language · Computer Science 2024-06-19 Hamidreza Rouzegar , Masoud Makrehchi

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

Traditional eye tracking requires specialized hardware, which means collecting gaze data from many observers is expensive, tedious and slow. Therefore, existing saliency prediction datasets are order-of-magnitudes smaller than typical…

Computer Vision and Pattern Recognition · Computer Science 2015-05-21 Pingmei Xu , Krista A Ehinger , Yinda Zhang , Adam Finkelstein , Sanjeev R. Kulkarni , Jianxiong Xiao

Span annotation - annotating specific text features at the span level - can be used to evaluate texts where single-score metrics fail to provide actionable feedback. Until recently, span annotation was done by human annotators or fine-tuned…

In recent years, model explanation methods have been designed to interpret model decisions faithfully and intuitively so that users can easily understand them. In this paper, we propose a framework, Faithful Attention Explainer (FAE),…

Computation and Language · Computer Science 2024-05-28 Yao Rong , David Scheerer , Enkelejda Kasneci
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