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We define solution concepts appropriate for computationally bounded players playing a fixed finite game. To do so, we need to define what it means for a \emph{computational game}, which is a sequence of games that get larger in some…

Computer Science and Game Theory · Computer Science 2015-06-10 Joseph Y. Halpern , Rafael Pass , Lior Seeman

Nonlocal games with advantageous quantum strategies give arguably the most fundamental demonstration of the power of quantum resources over their classical counterparts. Recently, certain multiplayer generalizations of nonlocal games have…

Quantum Physics · Physics 2021-08-02 Austin K. Daniel , Akimasa Miyake

Two parties sharing entangled quantum systems can generate correlations that cannot be produced using only shared classical resources. These nonlocal correlations are a fundamental feature of quantum theory but also have practical…

Quantum Physics · Physics 2022-10-06 Lewis Wooltorton , Peter Brown , Roger Colbeck

The notions of entanglement and nonlocality are among the most striking ingredients found in quantum information theory. One tool to better understand these notions is the model of nonlocal games; a mathematical framework that abstractly…

Quantum Physics · Physics 2017-04-26 Vincent Russo

We prove that a sufficiently strong parallel repetition theorem for a special case of multiplayer (multiprover) games implies super-linear lower bounds for multi-tape Turing machines with advice. To the best of our knowledge, this is the…

Computational Complexity · Computer Science 2020-11-30 Kunal Mittal , Ran Raz

We analyze optimal, and approximately optimal, quantum strategies for a variety of non-local XOR games. Building upon previous arguments due to Ostrev in 2016, which characterized approximately optimal, and optimal, strategies that players…

Quantum Physics · Physics 2024-08-08 Pete Rigas

Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's Unique Games Conjecture (STOC 2002) is true, then for every constraint satisfaction problem (CSP), the best approximation ratio is attained by a certain simple…

Data Structures and Algorithms · Computer Science 2010-11-01 Yuichi Yoshida

This paper introduces semi-competitive differential game logic dGLsc, which enables verification of safety-critical applications that involve interactions between two agents. In dGLsc, these interactions are specified as games on hybrid…

Logic in Computer Science · Computer Science 2026-01-30 Julia Butte , André Platzer

Quantum nonlocality is a counterintuitive phenomenon that lies beyond the purview of causal influences. Recently, Bell inequalities have been generalized to the case of quantum inputs, leading to a powerful family of semi-quantum Bell…

Quantum Physics · Physics 2016-08-12 Charles Ci Wen Lim

Low degree tests play an important role in classical complexity theory, serving as basic ingredients in foundational results such as $\mathsf{MIP} = \mathsf{NEXP}$ [BFL91] and the PCP theorem [AS98,ALM+98]. Over the last ten years, versions…

Quantum Physics · Physics 2020-11-21 Zhengfeng Ji , Anand Natarajan , Thomas Vidick , John Wright , Henry Yuen

Entangled quantum systems can exhibit correlations that cannot be simulated classically. For historical reasons such correlations are called "Bell inequality violations." We give two new two-player games with Bell inequality violations that…

Quantum Physics · Physics 2022-03-01 Harry Buhrman , Oded Regev , Giannicola Scarpa , Ronald de Wolf

Claude Shannon's zero-error communication paradigm reshaped our understanding of fault-tolerant information transfer. Here, we adapt this notion into game theory with incomplete information. We ask: can players with private information…

We study the problem of computing an $\epsilon$-Nash equilibrium in repeated games. Earlier work by Borgs et al. [2010] suggests that this problem is intractable. We show that if we make a slight change to their model---modeling the players…

Computer Science and Game Theory · Computer Science 2015-03-24 Joseph Y. Halpern , Rafael Pass , Lior Seeman

We study no-signalling correlations, defined over a quadruple of second countable compact Hausdorff spaces. Using operator-valued information channels over abstract alphabets, we define the subclasses of local, quantum spatial and quantum…

Quantum Physics · Physics 2024-09-27 Georgios Baziotis , Ivan G. Todorov , Lyudmila Turowska

One of the striking properties of quantum mechanics is the occurrence of the Bell-type non-locality. They are a fundamental feature of the theory that allows two parties that share an entangled quantum system to observe correlations…

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

We present a multipartite nonlocal game in which each player must guess the input received by his neighbour. We show that quantum correlations do not perform better than classical ones at this game, for any prior distribution of the inputs.…

Quantum Physics · Physics 2015-03-13 M. L. Almeida , J. -D. Bancal , N. Brunner , A. Acin , N. Gisin , S. Pironio

We investigate the computation of equilibria in extensive-form games where ex ante correlation is possible, focusing on correlated equilibria requiring the least amount of communication between the players and the mediator. Motivated by the…

Computer Science and Game Theory · Computer Science 2019-01-21 Andrea Celli , Stefano Coniglio , Nicola Gatti

We study the computational complexity of decision problems about Nash equilibria in $m$-player games. Several such problems have recently been shown to be computationally equivalent to the decision problem for the existential theory of the…

Computer Science and Game Theory · Computer Science 2020-01-16 Marie Louisa Tølbøll Berthelsen , Kristoffer Arnsfelt Hansen

We prove that for every 3-player game with binary questions and answers and value $<1$, the value of the $n$-fold parallel repetition of the game decays polynomially fast to 0. That is, for every such game, there exists a constant $c>0$,…

Computational Complexity · Computer Science 2022-02-15 Uma Girish , Justin Holmgren , Kunal Mittal , Ran Raz , Wei Zhan
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