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Reading is a challenging task for low vision people. While conventional low vision aids (e.g., magnification) offer certain support, they cannot fully address the difficulties faced by low vision users, such as locating the next line and…

Human-Computer Interaction · Computer Science 2024-02-26 Ru Wang , Zach Potter , Yun Ho , Daniel Killough , Linxiu Zeng , Sanbrita Mondal , Yuhang Zhao

In this paper we describe and evaluate a mixed reality system that aims to augment users in task guidance applications by combining automated and unsupervised information collection with minimally invasive video guides. The result is a…

Human-Computer Interaction · Computer Science 2017-01-11 Teesid Leelasawassuk , Dima Damen , Walterio Mayol-Cuevas

People today are overwhelmed by massive amounts of information, leading to cognitive overload and memory burden. Traditional visual memory augmentation methods are either effortful and disruptive or fail to align with user intent. To…

Human-Computer Interaction · Computer Science 2025-12-02 Haoxin Ren , Feng Lu

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Eye-tracking plays a crucial role in the development of virtual reality devices, neuroscience research, and psychology. Despite its significance in numerous applications, achieving an accurate, robust, and fast eye-tracking solution remains…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Jiazhang Wang , Tianfu Wang , Bingjie Xu , Oliver Cossairt , Florian Willomitzer

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Smart glasses have become more prevalent as they provide an increasing number of applications for users. They store various types of private information or can access it via connections established with other devices. Therefore, there is a…

Human-Computer Interaction · Computer Science 2024-10-28 Ke Li , Devansh Agarwal , Ruidong Zhang , Vipin Gunda , Tianjun Mo , Saif Mahmud , Boao Chen , François Guimbretière , Cheng Zhang

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…

Human-Computer Interaction · Computer Science 2022-10-17 Dillon Lohr , Samantha Aziz , Lee Friedman , Oleg V Komogortsev

We introduce EyeTheia, a lightweight and open deep learning pipeline for webcam-based gaze estimation, designed for browser-based experimental platforms and real-world cognitive and clinical research. EyeTheia enables real-time gaze…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Stevenson Pather , Niels Martignène , Arnaud Bugnet , Fouad Boutaleb , Fabien D'Hondt , Deise Santana Maia

Existing eye tracking software have certain limitations, especially with respect to monitoring reading online: (1) Most eye tracking software record eye tracking data as raw coordinates and stimuli as screen images/videos, but without…

Human-Computer Interaction · Computer Science 2026-01-06 Daniel Hienert , Heiko Schmidt , Thomas Krämer , Dagmar Kern

Human gait is a widely used biometric trait for user identification and recognition. Given the wide-spreading, steady diffusion of ear-worn wearables (Earables) as the new frontier of wearable devices, we investigate the feasibility of…

Human-Computer Interaction · Computer Science 2021-08-30 Andrea Ferlini , Dong Ma , Robert Harle , Cecilia Mascolo

Webcam eye tracking for the collection of gaze data in the context of user studies is convenient - it can be used in remote tests where participants do not need special hardware. The approach has strong limitations, especially regarding the…

Human-Computer Interaction · Computer Science 2022-08-01 Sezen Lim , Tina Walber , Christoph Schaefer , Lena Riehl

Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…

Robotics · Computer Science 2025-10-28 Zitiantao Lin , Yongpeng Sang , Yang Ye

The deployment of in-air acoustic sensors for industrial monitoring and autonomous robotics has grown significantly, often drawing inspiration from biological echolocation. However, developing and validating these systems in existing…

Signal Processing · Electrical Eng. & Systems 2026-02-24 Wouter Jansen , Jan Steckel

Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Christos Petrou , Harris Partaourides , Athanasios Balomenos , Yannis Kopsinis , Sotirios Chatzis

Eye gaze controlled interfaces allow us to directly manipulate a graphical user interface just by looking at it. This technology has great potential in military aviation, in particular, operating different displays in situations where…

Eye tracking has become a key technology for gaze-based interactions in Extended Reality (XR). However, conventional frame-based eye-tracking systems often fall short of XR's stringent requirements for high accuracy, low latency, and energy…

Signal Processing · Electrical Eng. & Systems 2025-11-07 Tao Han , Ang Li , Qinyu Chen , Chang Gao

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Background: People with severe speech and motor impairment (SSMI) often uses a technique called eye pointing to communicate with outside world. One of their parents, caretakers or teachers hold a printed board in front of them and by…

Human-Computer Interaction · Computer Science 2020-05-26 Vinay Krishna Sharma , L. R. D. Murthy , KamalPreet Singh Saluja , Vimal Mollyn , Gourav Sharma , Pradipta Biswas

Efficiency and ease of use are essential for practical applications of camera based eye/gaze-tracking. Gaze tracking involves estimating where a person is looking on a screen based on face images from a computer-facing camera. In this paper…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Amogh Gudi , Xin Li , Jan van Gemert