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This paper considers the problem of computing the weak visibility polygon (WVP) of any query line segment pq (or WVP(pq)) inside a given simple polygon P. We present an algorithm that preprocesses P and creates a data structure from which…

Computational Geometry · Computer Science 2013-10-01 Mojtaba Nouri Bygi , Mohammad Ghodsi

Routing problems are optimization problems that consider a set of goals in a graph to be visited by a vehicle (or a fleet of them) in an optimal way, while numerous constraints have to be satisfied. We present a solution based on…

Robotics · Computer Science 2017-08-01 Miroslav Kulich , Roman Sushkov , Libor Přeučil

A watchman path is a path such that a direct line of sight exists between each point in some region and some point along the path. Here, we study the online watchman path problem outside a convex polygon, i.e., in $\mathbb{R}^2\setminus…

Computational Geometry · Computer Science 2021-04-21 Shai Gul , Eitan Tiktinsky , Slava Shamshanov , Reuven Cohen

We consider search by mobile agents for a hidden, idle target, placed on the infinite line. Feasible solutions are agent trajectories in which all agents reach the target sooner or later. A special feature of our problem is that the agents…

Data Structures and Algorithms · Computer Science 2023-03-29 Konstantinos Georgiou , Nikos Giachoudis , Evangelos Kranakis

Among sub-optimal Multi-Agent Path Finding (MAPF) solvers, rule-based algorithms are particularly appealing since they are complete. Even in crowded scenarios, they allow finding a feasible solution that brings each agent to its target,…

Multiagent Systems · Computer Science 2024-10-11 Irene Saccani , Stefano Ardizzoni , Luca Consolini , Marco Locatelli

We introduce a new route-finding problem which considers perception and travel costs simultaneously. Specifically, we consider the problem of finding the shortest tour such that all objects of interest can be detected successfully. To…

Data Structures and Algorithms · Computer Science 2024-07-10 Cheng Peng , Minghan Wei , Volkan Isler

In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of $n$ regions (neighborhoods) and we seek a shortest tour that visits each region. In the path variant, we seek a shortest path that visits each region. We present…

Computational Geometry · Computer Science 2012-04-27 Adrian Dumitrescu

The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…

Computational Geometry · Computer Science 2015-03-20 Giovanni Viglietta

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

Optimization and Control · Mathematics 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

We study $p$-Faulty Search, a variant of the classic cow-path optimization problem, where a unit speed robot searches the half-line (or $1$-ray) for a hidden item. The searcher is probabilistically faulty, and detection of the item with…

Data Structures and Algorithms · Computer Science 2020-02-19 Anthony Bonato , Konstantinos Georgiou , Calum MacRury , Pawel Pralat

Certain problems in quadratic minimization can be reduced to finding the point $x$ of a polyhedron ${ P}$ that minimizes the distance $\|x-p\|$ for some $p\notin { P}$. This amounts to a search for the appropriate face $F$ of ${ P}$ for…

Numerical Analysis · Mathematics 2023-02-21 Marc Stromberg

We present a general technique, based on parametric search with some twist, for solving a variety of optimization problems on a set of semi-algebraic geometric objects of constant complexity. The common feature of these problems is that…

Computational Geometry · Computer Science 2022-07-15 Matthew J. Katz , Micha Sharir

We consider the problem of routing on a network in the presence of line segment constraints (i.e., obstacles that edges in our network are not allowed to cross). Let $P$ be a set of $n$ points in the plane and let $S$ be a set of…

Computational Geometry · Computer Science 2019-01-03 Prosenjit Bose , Matias Korman , André van Renssen , Sander Verdonschot

An autonomous robot with a limited vision range finds a path to the goal in an unknown environment in 2D avoiding polygonal obstacles. In the process of discovering the environmental map, the robot has to return to some positions marked…

Robotics · Computer Science 2023-12-19 Phan Thanh An , Nguyen Thi Le

The purpose of this note is to give a simple proof for a necessary and sufficient condition for visibility paths in simple polygons. A visibility path is a curve such that every point inside a simple polygon is visible from at least one…

Computational Geometry · Computer Science 2022-12-05 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

We address the persistent monitoring problem in two-dimensional mission spaces where the objective is to control the trajectories of multiple cooperating agents to minimize an uncertainty metric. In a one-dimensional mission space, we have…

Optimization and Control · Mathematics 2014-04-21 Xuchao Lin , Christos G. Cassandras

The problem of finding the shortest path for a vehicle visiting a given sequence of target points subject to the motion constraints of the vehicle is an important problem that arises in several monitoring and surveillance applications…

Robotics · Computer Science 2016-04-19 Sivakumar Rathinam , Pramod Khargonekar

We propose an algorithmic framework for efficient anytime motion planning on large dense geometric roadmaps, in domains where collision checks and therefore edge evaluations are computationally expensive. A large dense roadmap (graph) can…

We present an $O(nrG)$ time algorithm for computing and maintaining a minimum length shortest watchman tour that sees a simple polygon under monotone visibility in direction $\theta$, while $\theta$ varies in $[0,180^{\circ})$, obtaining…

Computational Geometry · Computer Science 2023-04-25 Bengt J. Nilsson , David Orden , Leonidas Palios , Carlos Seara , Paweł Żyliński

We present efficient data structures for approximate nearest neighbor searching and approximate 2-point shortest path queries in a two-dimensional polygonal domain $P$ with $n$ vertices. Our goal is to store a dynamic set of $m$ point sites…

Computational Geometry · Computer Science 2026-03-13 Joost van der Laan , Frank Staals , Lorenzo Theunissen