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Related papers: Metaverse Perspectives from Japan: A Participatory…

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Dubbed "the successor to the mobile Internet", the concept of the Metaverse has grown in popularity. While there exist lite versions of the Metaverse today, they are still far from realizing the full vision of an immersive, embodied, and…

Networking and Internet Architecture · Computer Science 2022-08-23 Minrui Xu , Wei Chong Ng , Wei Yang Bryan Lim , Jiawen Kang , Zehui Xiong , Dusit Niyato , Qiang Yang , Xuemin Sherman Shen , Chunyan Miao

The metaverse, i.e., the collection of technologies that provide a virtual twin of the real world via mixed reality, internet of things, and others, is gaining prominence. However, the metaverse faces challenges as it grows toward…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

Robot avatars for customer service are gaining traction in Japan. However, their acceptance in other societal contexts remains underexplored, complicating efforts to design robot avatars suitable for diverse cultural environments. To…

Human-Computer Interaction · Computer Science 2025-04-22 Laura Aymerich-Franch , Tarek Taha , Hiroshi Ishiguro , Takahiro Miyashita , Paolo Dario

Generative AI is not just a technological leap -- it is a societal stress test, reshaping trust, identity, equity, and authorship. This exploratory PhD seminar examined emerging academic trends in AI-driven synthetic media and worlds,…

Computers and Society · Computer Science 2025-07-29 Katalin Feher

When developing technologies for the Metaverse, it is important to understand the needs and requirements of end users. Relatively little is known about the specific perspectives on the use of the Metaverse by the youngest audience: children…

Image and Video Processing · Electrical Eng. & Systems 2023-07-21 Ivan V. Bajić , Teo Saeedi-Bajić , Kai Saeedi-Bajić

More-than-human design challenges anthropocentric assumptions by foregrounding non-human entities as stakeholders, yet designers face an epistemic boundary: they cannot directly access non-human experience. We present an exploratory study…

Human-Computer Interaction · Computer Science 2026-05-19 Aung Pyae

With the advancement of AI technology and increasing attention to deep-sea exploration, the underwater Metaverse is gradually emerging. This paper explores the concept of underwater Metaverse, emerging virtual reality systems and services…

Human-Computer Interaction · Computer Science 2024-03-12 Jingyang Cao , Mu Zhou , Jiacheng Wang , Guangyuan Liu , Dusit Niyato , Shiwen Mao , Zhu Han , Jiawen Kang

Community consultations are integral to urban planning processes intended to incorporate diverse stakeholder perspectives. However, limited resources, visual and spoken language barriers, and uneven power dynamics frequently constrain…

Human-Computer Interaction · Computer Science 2025-09-16 Rashid Mushkani , Hugo Berard , Shin Koseki

The Metaverse is a virtual world, an immersive experience, a new human-computer interaction, built upon various advanced technologies. How to protect Metaverse personal information and virtual properties is also facing new challenges, such…

Cryptography and Security · Computer Science 2023-10-06 Hui Zhong , Chenpei Huang , Xinyue Zhang , Miao Pan

Peer support plays a vital role in expanding access to mental health care by providing empathetic, community-based support outside formal clinical systems. As digital platforms increasingly mediate such support, the design and impact of…

Human-Computer Interaction · Computer Science 2026-04-10 Kellie Yu Hui Sim , Kenny Tsu Wei Choo

Metaverse is an engaging way to recreate in a digital environment the real world. It allows people to connect not by just browsing a website, but by using headsets and virtual reality techniques. The metaverse is actually in a rapid…

Human-Computer Interaction · Computer Science 2023-10-11 Enrico Carmine Ciliberti , Marco Fiore , Marina Mongiello

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Metaverse has attracted great attention from industry and academia in recent years. Metaverse for the ocean (Meta-ocean) is the implementation of the Metaverse technologies in virtual emersion of the ocean which is beneficial for people…

Human-Computer Interaction · Computer Science 2023-08-14 Jinyu Li , Ping Hu , Weicheng Cui , Tianyi Huang , Shenghui Cheng

Social media platforms are central to communication, yet their designs remain narrowly focused on engagement and scale. While researchers have proposed alternative visions for online spaces, these ideas are difficult to prototype within…

Human-Computer Interaction · Computer Science 2025-10-06 Yoojin Hong , Martina Di Paola , Braahmi Padmakumar , Hwi Joon Lee , Mahnoor Shafiq , Joseph Seering

The development and deployment of artificial intelligence (AI) systems, with their profound societal impacts, raise critical challenges for governance. Historically, technological innovations have been governed by concentrated expertise…

Computers and Society · Computer Science 2025-02-14 Lucile Ter-Minassian

Participatory Design's vision of democratic participation assumes participants' feelings of agency in envisioning a collective future. But this assumption may be leaky when dealing with vulnerable populations. We reflect on the results of a…

Human-Computer Interaction · Computer Science 2020-05-08 Aakash Gautam , Deborah Tatar

As digital social platforms and mobile technologies are becoming more prevalent and robust, the use of Artificial Intelligence (AI) in facilitating human communication will grow. This, in turn, will pave the way for the development of…

Human-Computer Interaction · Computer Science 2021-10-29 Roxana Girju

Designing public spaces requires balancing the interests of diverse stakeholders within a constrained physical and institutional space. Designers usually approach these problems through participatory methods but struggle to incorporate…

Human-Computer Interaction · Computer Science 2025-01-24 Jose A. Guridi , Angel Hsing-Chi Hwang , Duarte Santo , Maria Goula , Cristobal Cheyre , Lee Humphreys , Marco Rangel

Digital Twins (DTs) are a conventional and well-known concept, proposed in 70s, that are popular in a broad spectrum of sciences, industry innovations, and consortium alliances. However, in the last few years, the growth of digital assets…

Networking and Internet Architecture · Computer Science 2022-04-26 Saeed Banaeian Far , Azadeh Imani Rad

Generative AI is reshaping education, yet most university AI policies are written without students and focus on penalizing misuse. This top-down approach sidelines those most affected from decisions that shape their everyday learning,…

Human-Computer Interaction · Computer Science 2026-04-14 Kaoru Seki , Manisha Vijay , Yasmine Kotturi
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