English

AI-Generated 3D Environments as Speculative Mediators in More-Than-Human Design: An Exploratory Study

Human-Computer Interaction 2026-05-19 v1

Abstract

More-than-human design challenges anthropocentric assumptions by foregrounding non-human entities as stakeholders, yet designers face an epistemic boundary: they cannot directly access non-human experience. We present an exploratory study examining how generative AI -- specifically a text-to-3D world generation platform producing navigable environments -- may function as a speculative mediator in more-than-human design. Through a qualitative study with five participants from engineering and sustainability backgrounds engaging with AI-generated worlds derived from non-human traces, we investigate how instant exploration -- navigating generated environments within seconds -- shapes reflection, iteration, and provisional treatment of outputs. Our findings suggest that navigating AI-generated environments supports reflection-in-action distinct from evaluating static representations, while designers' epistemic stances oscillate between treating outputs as generative provocations and as authoritative representations. We propose technologically-amplified backtalk and productive provisionality as preliminary lenses for understanding how navigable AI-generated 3D environments can surface anthropocentric assumptions in more-than-human design.

Keywords

Cite

@article{arxiv.2605.16273,
  title  = {AI-Generated 3D Environments as Speculative Mediators in More-Than-Human Design: An Exploratory Study},
  author = {Aung Pyae},
  journal= {arXiv preprint arXiv:2605.16273},
  year   = {2026}
}
R2 v1 2026-07-22T07:15:09.467Z