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Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a motion-centric, gradient-based data attribution framework…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Xindi Wu , Despoina Paschalidou , Jun Gao , Antonio Torralba , Laura Leal-Taixé , Olga Russakovsky , Sanja Fidler , Jonathan Lorraine

Human animation aims to generate temporally coherent and visually consistent videos over long sequences, yet modeling long-range dependencies while preserving frame quality remains challenging. Inspired by the human ability to leverage past…

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

This paper introduces EasyAnimate, an efficient and high quality video generation framework that leverages diffusion transformers to achieve high-quality video production, encompassing data processing, model training, and end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jiaqi Xu , Kunzhe Huang , Xinyi Zou , Yunkuo Chen , Bo Liu , MengLi Cheng , Jun Huang , Xing Shi

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Lee Hsin-Ying , Hanwen Jiang , Yiqun Mei , Jing Shi , Ming-Hsuan Yang , Zhixin Shu

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Video generation has been used to generate visual plans for controlling robotic systems. Given an image observation and a language instruction, previous work has generated video plans which are then converted to robot controls to be…

Artificial Intelligence · Computer Science 2025-02-11 Achint Soni , Sreyas Venkataraman , Abhranil Chandra , Sebastian Fischmeister , Percy Liang , Bo Dai , Sherry Yang

Fine-grained understanding of human actions and poses in videos is essential for human-centric AI applications. In this work, we introduce ActionArt, a fine-grained video-caption dataset designed to advance research in human-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yi-Xing Peng , Qize Yang , Yu-Ming Tang , Shenghao Fu , Kun-Yu Lin , Xihan Wei , Wei-Shi Zheng

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale…

Autonomous agent frameworks still struggle to reconcile long-term experiential learning with real-time, context-sensitive decision-making. In practice, this gap appears as static cognition, rigid workflow dependence, and inefficient context…

Artificial Intelligence · Computer Science 2026-03-11 Xiaoxing Wang , Ning Liao , Shikun Wei , Chen Tang , Feiyu Xiong

Pretrained foundation models have become an important basis for end-to-end autonomous driving. In contrast to vision-language models pretrained primarily on static image-text pairs, video generative models capture temporal dynamics and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Chen Shi , Jinrui Xu , Shaoshuai Shi , Kehua Sheng , Bo Zhang , Li Jiang

Recent advancements in video anomaly detection (VAD) have enabled identification of various criminal activities in surveillance videos, but detecting fatal incidents such as shootings and stabbings remains difficult due to their rarity and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Seongho Kim , Sejong Ryu , Hyoukjun You , Je Hyeong Hong

Human-interactive robotic systems, particularly autonomous vehicles (AVs), must effectively integrate human instructions into their motion planning. This paper introduces doScenes, a novel dataset designed to facilitate research on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Parthib Roy , Srinivasa Perisetla , Shashank Shriram , Harsha Krishnaswamy , Aryan Keskar , Ross Greer

We propose MotionAgent, enabling fine-grained motion control for text-guided image-to-video generation. The key technique is the motion field agent that converts motion information in text prompts into explicit motion fields, providing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyao Liao , Xianfang Zeng , Liao Wang , Gang Yu , Guosheng Lin , Chi Zhang

Movie trailers are an essential tool for promoting films and attracting audiences. However, the process of creating trailers can be time-consuming and expensive. To streamline this process, we propose an automatic trailer generation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Dawit Mureja Argaw , Mattia Soldan , Alejandro Pardo , Chen Zhao , Fabian Caba Heilbron , Joon Son Chung , Bernard Ghanem

We address the problem of detecting attention targets in video. Our goal is to identify where each person in each frame of a video is looking, and correctly handle the case where the gaze target is out-of-frame. Our novel architecture…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Eunji Chong , Yongxin Wang , Nataniel Ruiz , James M. Rehg

From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Si-En Hong , James Tribble , Alexander Lake , Hao Wang , Chaoyi Zhou , Ashish Bastola , Siyu Huang , Eisa Chaudhary , Brian Canada , Ismahan Arslan-Ari , Abolfazl Razi

On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Dian Shao , Yue Zhao , Bo Dai , Dahua Lin

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue
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