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We introduce SketcherX, a novel robotic system for personalized portrait drawing through interactive human-robot engagement. Unlike traditional robotic art systems that rely on analog printing techniques, SketcherX captures and processes…
The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D…
This paper proposes a way to understand neural network artworks as juxtapositions of natural image cues. It is hypothesized that images with unusual combinations of realistic visual cues are interesting, and, neural models trained to model…
In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on…
In recent years, the recognition of free-hand sketches has remained a popular task. However, in some special fields such as the military field, free-hand sketches are difficult to sample on a large scale. Common data augmentation and image…
With the advancement of deep learning, artificial intelligence (AI) has made many breakthroughs in recent years and achieved superhuman performance in various tasks such as object detection, reading comprehension, and video games.…
Our goal in this paper is to investigate properties of 3D shape that can be determined from a single image. We define 3D shape attributes -- generic properties of the shape that capture curvature, contact and occupied space. Our first…
Cartoons are an important part of our entertainment culture. Though drawing a cartoon is not for everyone, creating it using an arrangement of basic geometric primitives that approximates that character is a fairly frequent technique in…
This paper demonstrates how a Transformer Neural Network can be used to learn a Generative Model from a single path-based example image. We further show how a data set can be generated from the example image and how the model can be used to…
Face photo synthesis from simple line drawing is a one-to-many task as simple line drawing merely contains the contour of human face. Previous exemplar-based methods are over-dependent on the datasets and are hard to generalize to…
Text-to-image models are powerful tools for image creation. However, the generation process is akin to a dice roll and makes it difficult to achieve a single image that captures everything a user wants. In this paper, we propose a framework…
Painting is one of the ways for people to express their ideas, but what if people with disabilities in hands want to paint? To tackle this challenge, we create an end-to-end solution that can generate artistic images from text descriptions.…
We propose two procedures to create painting styles using models trained only on natural images, providing objective proof that the model is not plagiarizing human art styles. In the first procedure we use the inductive bias from the…
A subgraph is constructed by using a subset of vertices and edges of a given graph. There exist many graph properties that are hereditary for subgraphs. Hence, researchers from different communities have paid a great deal of attention in…
Two distinct tasks - generating photorealistic pictures from given text prompts and transferring the style of a painting to a real image to make it appear as though it were done by an artist, have been addressed many times, and several…
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…
This paper employs case-based reasoning (CBR) to capture the personal styles of individual artists and generate the human facial portraits from photos accordingly. For each human artist to be mimicked, a series of cases are firstly built-up…
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…
This paper presents a GAN for generating images of handwritten lines conditioned on arbitrary text and latent style vectors. Unlike prior work, which produce stroke points or single-word images, this model generates entire lines of offline…
In this paper, we present a deep coupled framework to address the problem of matching sketch image against a gallery of mugshots. Face sketches have the essential in- formation about the spatial topology and geometric details of faces while…